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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-06-27
Fix the logic to enable focus awareness
Fredia Huya-Kouadio
2020-06-25
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-06-22
Follow up cleanup for the godotpayment project module
Fredia Huya-Kouadio
2020-06-22
Remove GodotPayment android plugin
Timo Schwarzer
2020-06-16
Clean up the `GodotPlugin` public API.
Fredia Huya-Kouadio
2020-06-04
Add support for focus awareness
Fredia Huya-Kouadio
2020-05-28
Add missing consumePurchase plugin method for GodotPayment
volzhs
2020-05-27
Validate that `Use Custom Build` is enabled when `Plugins` are selected
Fredia Huya-Kouadio
2020-05-27
Provide the ability for clients of the Godot library to add their own command...
Fredia Huya-Kouadio
2020-05-26
Merge pull request #39050 from timoschwarzer/google-play-billing-4.0
Rémi Verschelde
2020-05-25
Re-implement GodotPayment Android plugin using the Google Play Billing library
Timo Schwarzer
2020-05-25
Stop ignoring hidden files and directories in the `assets` directory
Fredia Huya-Kouadio
2020-05-24
Merge pull request #39004 from nekomatata/android-reset-surface
Rémi Verschelde
2020-05-24
Proper surface reset when resuming app on Android
PouleyKetchoupp
2020-05-24
Use long instead of int for object id in Android java wrapper
PouleyKetchoupp
2020-05-20
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Rémi Verschelde
2020-05-19
Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-17
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-16
Fix Android LineEdit editing bugs
SkyJJ
2020-05-16
Merge pull request #37924 from thebestnom/migrate-to-androidX
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Android: Migrate deprecated support library to AndroidX
thebestnom
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
Style: Add missing copyright headers
Rémi Verschelde
2020-05-06
clang-format: Add JavaImportGroups for Java code
Rémi Verschelde
2020-05-05
Address `OS.request_permissions()` bug when non-platform permission(s) is inc...
Fredia Huya-Kouadio
2020-04-23
Fix Android templates size regression
Fredia Huya-Kouadio
2020-04-15
Migrate legacy apache dependency to the GodotPayment plugin
fhuya
2020-04-14
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-13
Delete unused drawable resources.
fhuya
2020-04-10
Add signal support to Godot Android plugin:
fhuya
2020-04-10
Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings
Rémi Verschelde
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-07
Update Android custom template build configuration.
fhuya
2020-04-03
Vulkan rendering for Android
PouleyKetchoupp
2020-04-02
Android: Downgrade gradle plugin to 3.5.3
Rémi Verschelde
2020-03-28
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-19
Update the naming scheme for the GodotPlugin's methods in preparate of the vu...
fhuya
2020-03-17
Complete the implementation of the GodotPayment plugin.
fhuya
2020-03-17
Merge pull request #36906 from m4gr3d/enable_android_studio_debugging
Rémi Verschelde
2020-03-13
Fix text_entered signal when max_length is used in LineEdit on Android
PouleyKetchoupp
2020-03-09
Fix initialization of the GodotPayment plugin
fhuya
2020-03-08
Enable Android studio debugger.
fhuya
2020-03-06
Trim the whitespace around the plugins names.
fhuya
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-04
Miscellaneous cleanup for the Android codebase:
fhuya
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
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