index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
android
/
java
Age
Commit message (
Expand
)
Author
2022-04-22
Remove superfluous null check
Marcel Admiraal
2022-04-04
Update the editor display scale based on the device's scaled density
Fredia Huya-Kouadio
2022-04-04
Update `resize` settings:
Fredia Huya-Kouadio
2022-03-29
Fix flickering issues with low processor mode on Android
Fredia Huya-Kouadio
2022-03-28
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-14
Setup logic to publish the Godot Android library to MavenCentral
Fredia Huya-Kouadio
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-01-26
Fix XR Android manifest metadata
Fredia Huya-Kouadio
2022-01-19
Add `DisplayServer.clipboard_has()` to check clipboard content
Haoyu Qiu
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-21
Fix Android Studio builds.
ne0fhyk
2021-12-15
Only rotate Android sensor values for sensors that need them rotated
Marcel Admiraal
2021-12-09
Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
Rémi Verschelde
2021-12-09
Merge pull request #55759 from m4gr3d/enable_exclude_from_recents_master
Rémi Verschelde
2021-12-09
Add support for configuring the xr hand tracking frequency mode
ne0fhyk
2021-12-09
Enable configuration of the `android:excludeFromRecents` activity attribute.
Fredia Huya-Kouadio
2021-12-08
Add configs to specify the min and target sdk versions.
Fredia Huya-Kouadio
2021-11-22
Merge pull request #55159 from m4gr3d/add_oculus_openxr_config_master
Rémi Verschelde
2021-11-21
Fix Android `get_screen_orientation()` not returning valid values
Marcel Admiraal
2021-11-20
Add support for OpenXR export configurations.
Fredia Huya-Kouadio
2021-11-15
Drop pointless Android depth buffer setting
Pedro J. Estébanez
2021-11-09
Merge pull request #54463 from RandomShaper/fix_gl3_32bits
Rémi Verschelde
2021-11-03
Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml...
Fredia Huya-Kouadio
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-23
Fix Gradle builds not excluding excluded tasks
Marcel Admiraal
2021-10-14
Upgrade Android Gradle to version 7.2
Marcel Admiraal
2021-09-15
Add support for Play Asset Delivery.
ne0fhyk
2021-09-08
Use current androidx Fragment library instead of legacy libraries
Marcel Admiraal
2021-09-01
Merge pull request #52159 from m4gr3d/addoculus_openxr_
Fredia Huya-Kouadio
2021-09-01
Add support for adding plugin views behind the main view on Android
PouleyKetchoupp
2021-08-27
Update the AndroidManifest to enable access to Oculus OpenXR runtime.
ne0fhyk
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-21
Check if vibration duration is > 0 on Android
Marcus Brummer
2021-08-18
Delegate handling and implementation of the restart functionality to the Godo...
Fredia Huya-Kouadio
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Switch to input buffering on Android
Pedro J. Estébanez
2021-08-13
Merge pull request #51586 from m4gr3d/investigate_godot_resume_stalls_master
Rémi Verschelde
2021-08-12
Add support for prompting the user to retain app data on uninstall.
Fredia Huya-Kouadio
2021-08-12
Resolve issue where the Godot app remains stuck when resuming.
Fredia Huya-Kouadio
2021-08-12
Properly finishes Godot's Android activity when destroyed by the system
Marcus Brummer
2021-07-25
Fix various typos with codespell
luz paz
2021-07-20
Disable resource optimizations for release builds as it breaks the legacy bui...
ne0fhyk
2021-07-06
Merge pull request #50220 from madmiraal/fix-50125
Rémi Verschelde
[prev]
[next]