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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-09-08
Use current androidx Fragment library instead of legacy libraries
Marcel Admiraal
2021-09-01
Add support for adding plugin views behind the main view on Android
PouleyKetchoupp
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-21
Check if vibration duration is > 0 on Android
Marcus Brummer
2021-08-18
Delegate handling and implementation of the restart functionality to the Godo...
Fredia Huya-Kouadio
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Switch to input buffering on Android
Pedro J. Estébanez
2021-08-12
Resolve issue where the Godot app remains stuck when resuming.
Fredia Huya-Kouadio
2021-08-12
Properly finishes Godot's Android activity when destroyed by the system
Marcus Brummer
2021-07-25
Fix various typos with codespell
luz paz
2021-07-06
Merge pull request #50220 from madmiraal/fix-50125
Rémi Verschelde
2021-07-06
Remove Android onKeyMultiple override
Marcel Admiraal
2021-07-06
Queue the calls to GodotLib.key when Android virtual done is pressed
Marcel Admiraal
2021-07-06
Merge pull request #50107 from madmiraal/android-use-lambdas
Rémi Verschelde
2021-07-03
Use static inner classes in Godot Java code
Marcel Admiraal
2021-07-03
Replace single method anonymous classes with lambdas in Godot Java code
Marcel Admiraal
2021-07-02
Merge pull request #50085 from madmiraal/android-replace-stringbuffer
Rémi Verschelde
2021-07-02
Merge pull request #50083 from madmiraal/android-fix-raw-use
Rémi Verschelde
2021-07-02
Remove redundant explicit types in Godot Java code
Marcel Admiraal
2021-07-02
Use StringBuilder instead StringBuffer in Godot Java code
Marcel Admiraal
2021-07-02
Merge pull request #50078 from madmiraal/android-remove-unused-imports
Rémi Verschelde
2021-07-02
Fix raw use of parameterized Class
Marcel Admiraal
2021-07-02
Remove unused imports from Android Java code
Marcel Admiraal
2021-07-02
Merge pull request #50074 from madmiraal/android-replace-c-array
Rémi Verschelde
2021-07-02
Merge pull request #50072 from madmiraal/android-remove-interface-modifiers
Rémi Verschelde
2021-07-02
Use Java array declarations not C-style declarations in Android Java code
Marcel Admiraal
2021-07-02
Remove redundant interface modifiers from Android Java code
Marcel Admiraal
2021-07-02
Remove unnecessary semicolons from Android Java code
Marcel Admiraal
2021-06-30
Fix unchecked call to put() warning in GodotInputHandler.java
Marcel Admiraal
2021-06-10
Merge pull request #49435 from madmiraal/add-android-external-dir
Rémi Verschelde
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-10
Remove unused AudioDriverAndroid from Android
Marcel Admiraal
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-05-24
Fixed screen orientation on Android
Szymon Majewski
2021-05-19
Android: Add support for cursor icons
thebestnom
2021-04-12
Add support for forwarding callbacks from Godot's parent activity.
Fredia Huya-Kouadio
2021-04-09
Fix issue causing the response callback to be invoked with the invalid `reque...
Fredia Huya-Kouadio
2021-03-18
Fixes on android:
Bastiaan Olij
2021-03-17
Fix onMainRequestPermissionsResult callback for Android plugins.
Fredia Huya-Kouadio
2021-03-16
Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-03-16
Leverage java annotations to simplify the logic used to register the Godot pl...
Fredia Huya-Kouadio
2021-02-26
Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-24
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Rémi Verschelde
2021-02-24
Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-17
Add missing `ndkVersion` to the library gradle build config.
Fredia Huya-Kouadio
2021-02-15
Expose GodotPlugin's utility methods used for registration and signal emitting.
Fredia Huya-Kouadio
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