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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-02-24
Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-15
Expose GodotPlugin's utility methods used for registration and signal emitting.
Fredia Huya-Kouadio
2021-02-09
Fix joystick axis mapping issues with NVIDIA shield. Probably others.
Michael Conrad
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-08
Android: Allow Mouse Capture
thebestnom
2020-12-03
fix android wrong multi-touch pointerid
alan-w-255
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Merge pull request #43248 from HEAVYPOLY/master
Rémi Verschelde
2020-10-31
Change android orientations from sensor to user
Vaughan Ling
2020-10-30
Merge pull request #37158 from thebestnom/android-click-support
Rémi Verschelde
2020-10-27
Implement OS.get_window_safe_area() for Android
Mark Riedesel
2020-10-09
Android: Mouse Implementation
thebestnom
2020-09-18
Add overridable init method for the Godot fragment instance.
Fredia Huya-Kouadio
2020-08-30
Fix issue causing the textedit to move upward
Fredia Huya-Kouadio
2020-08-27
Merge pull request #41550 from godotengine/revert-40671-virtual-keyboard-heig...
Rémi Verschelde
2020-08-26
Merge pull request #41549 from godotengine/revert-40484-android-virtual-keybo...
Rémi Verschelde
2020-08-26
Revert "Fix virtual keyboard height regression"
Fredia Huya-Kouadio
2020-08-26
Revert "Disable virtual keyboard focus adjustment on Android"
Fredia Huya-Kouadio
2020-08-26
Revert "Move PopupWindow logic to GodotEditText on Android"
Fredia Huya-Kouadio
2020-07-28
Move PopupWindow logic to GodotEditText on Android
PouleyKetchoupp
2020-07-27
Merge pull request #40706 from akien-mga/style-fix-file_format-macos
Rémi Verschelde
2020-07-27
Style: Fix code format scripts compat with non-GNU Unices
Rémi Verschelde
2020-07-27
Merge pull request #40671 from nekomatata/virtual-keyboard-height-fix
Rémi Verschelde
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-24
Fix virtual keyboard height regression
PouleyKetchoupp
2020-07-21
Android: Keyboard modifier and arrow key support
thebestnom
2020-07-20
Disable virtual keyboard focus adjustment on Android
PouleyKetchoupp
2020-06-25
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-06-16
Clean up the `GodotPlugin` public API.
Fredia Huya-Kouadio
2020-05-27
Provide the ability for clients of the Godot library to add their own command...
Fredia Huya-Kouadio
2020-05-24
Merge pull request #39004 from nekomatata/android-reset-surface
Rémi Verschelde
2020-05-24
Proper surface reset when resuming app on Android
PouleyKetchoupp
2020-05-24
Use long instead of int for object id in Android java wrapper
PouleyKetchoupp
2020-05-20
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Rémi Verschelde
2020-05-17
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-16
Fix Android LineEdit editing bugs
SkyJJ
2020-05-16
Merge pull request #37924 from thebestnom/migrate-to-androidX
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Android: Migrate deprecated support library to AndroidX
thebestnom
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
Style: Add missing copyright headers
Rémi Verschelde
2020-05-06
clang-format: Add JavaImportGroups for Java code
Rémi Verschelde
2020-05-05
Address `OS.request_permissions()` bug when non-platform permission(s) is inc...
Fredia Huya-Kouadio
2020-04-15
Migrate legacy apache dependency to the GodotPayment plugin
fhuya
2020-04-10
Add signal support to Godot Android plugin:
fhuya
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-03
Vulkan rendering for Android
PouleyKetchoupp
2020-03-28
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
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