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path: root/platform/android/java/lib/src
AgeCommit message (Expand)Author
2023-01-26Fix the issue causing the Godot Android Editor to crash when returning from t...Fredia Huya-Kouadio
2023-01-23Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_mainRémi Verschelde
2023-01-23Cleanup and unify keyboard input.bruvzg
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-22Update the logic to calculate the screen scale on AndroidFredia Huya-Kouadio
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-14Merge pull request #69990 from exoticorn/fix-android-touch-inputFredia Huya-Kouadio
2022-12-12handle ambiguous input events as touch eventsDennis Ranke
2022-12-12Rename all gdnative occurences to gdextensionGilles Roudière
2022-12-04Use system fonts as fallback and improve system font handling.bruvzg
2022-11-29Enable GLES3 on Androidclayjohn
2022-11-27Add missing display server overridesFredia Huya-Kouadio
2022-11-17Fix parsing of the `keep_screen_on` display settingFredia Huya-Kouadio
2022-11-17Android: Fix parsing `keep_screen_on` settingRémi Verschelde
2022-11-07Small set of fixes to the input logicFredia Huya-Kouadio
2022-10-22Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio
2022-10-05Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_mainFredia Huya-Kouadio
2022-10-05Cleanup of the Android cursor shape logicFredia Huya-Kouadio
2022-10-05Fix null in android keyboard handling.Jason Knight
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-08Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_mainRémi Verschelde
2022-09-07Fix issue causing the project manager to crash because of missing path argumentFredia Huya-Kouadio
2022-09-07Enable long press, pan and scale gestures for the Godot Android EditorFredia Huya-Kouadio
2022-09-07Cleanup the Android input logic implementationFredia Huya-Kouadio
2022-08-15Fix issue preventing the Android Editor from displaying the project contentFredia Huya-Kouadio
2022-08-08Merge pull request #62885 from madmiraal/fix-59931Rémi Verschelde
2022-08-04Add support for multiple virtual keyboard typesBrian Semrau
2022-07-26Address remaining scoped storage regressionsFredia Huya-Kouadio
2022-07-13Fix incorrect Android scancodesMarcel Admiraal
2022-07-05Add full support for Android scoped storage.Fredia Huya-Kouadio
2022-06-21Remove broken scroll gesture on AndroidMarcel Admiraal
2022-06-16Ensure joystick has been added or not already removed when processing inputMarcel Admiraal
2022-05-31Misc editor tweaks and polishes:Fredia Huya-Kouadio
2022-05-23Merge pull request #61333 from m4gr3d/fix_restart_logic_mainRémi Verschelde
2022-05-23Fix the logic to restart the Godot applicationFredia Huya-Kouadio
2022-05-23Remove duplicate Android sensor listener registrationsMarcel Admiraal
2022-05-02Fix screen_get_usable_rect returning display safe areaMarcel Admiraal
2022-05-02Merge pull request #60551 from madmiraal/implement-3466Rémi Verschelde
2022-04-29Merge pull request #60563 from madmiraal/fix-60562Rémi Verschelde
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg
2022-04-27Check for null when retrieving clip data item text on AndroidMarcel Admiraal
2022-04-26Add a method for obtaining display cutouts on AndroidMarcel Admiraal
2022-04-25Merge pull request #60433 from madmiraal/remove-superfluous-null-checkRémi Verschelde
2022-04-25Merge pull request #60457 from madmiraal/replace-index-iteratorsRémi Verschelde
2022-04-25Merge pull request #60441 from madmiraal/remove-superfluous-inputmanagerRémi Verschelde
2022-04-23Replace index iterators with for each loops.Marcel Admiraal
2022-04-22Remove superfluous check for minimum Android SDK.Marcel Admiraal
2022-04-22Remove superfluous Android InputManager interface and implementationMarcel Admiraal
2022-04-22Remove superfluous null checkMarcel Admiraal
2022-04-04Update the editor display scale based on the device's scaled densityFredia Huya-Kouadio