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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-03-30
Add "filesRoot" path to Android provider paths xml
lewiji
2023-02-07
Downgrade the vulkan abort logic to a warning
Fredia Huya-Kouadio
2023-02-05
Improve vulkan capability detection on Android
Fredia Huya-Kouadio
2023-02-01
Implement file provider capabilities
Fredia Huya-Kouadio
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2022-09-07
Fix issue causing the project manager to crash because of missing path argument
Fredia Huya-Kouadio
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2020-08-30
Fix issue causing the textedit to move upward
Fredia Huya-Kouadio
2020-07-15
Create strings.xml files in the gradle project to handle localization
Aman Jain
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-06-25
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-04-13
Delete unused drawable resources.
fhuya
2020-01-14
Add support for Android adaptive icons.
Bruno Lourenço
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya