Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-23 | Update android:targetSdkVersion from 30 to 31 | Gustavo Maciel | |
Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes. Read more here: https://developer.android.com/google/play/requirements/target-sdk | |||
2022-05-23 | Fix the logic to restart the Godot application | Fredia Huya-Kouadio | |
2021-11-03 | Add default `minSdkVersion` and `targetSdkVersion` in the ↵ | Fredia Huya-Kouadio | |
AndroidManifest.xml file | |||
2021-02-24 | Add logic to record the version of the Godot engine for the Android platform. | Fredia Huya-Kouadio | |
2020-04-03 | Vulkan rendering for Android | PouleyKetchoupp | |
2020-01-14 | Add support for Android adaptive icons. | Bruno Lourenço | |
2019-09-04 | Split the Android platform java logic into an Android library module (`lib`) ↵ | fhuya | |
and an application module (`app`). The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip'). |