Age | Commit message (Expand) | Author |
2021-08-27 | Update the AndroidManifest to enable access to Oculus OpenXR runtime. | ne0fhyk |
2021-08-22 | Replace HTTP links with HTTPS for sites with HTTPS versions | Aaron Franke |
2021-08-16 | Add partial support for Android scoped storage. | ne0fhyk |
2021-08-12 | Add support for prompting the user to retain app data on uninstall. | Fredia Huya-Kouadio |
2021-07-20 | Disable resource optimizations for release builds as it breaks the legacy bui... | ne0fhyk |
2021-07-01 | Android: Add `isGame` application attribute, default to true | Rémi Verschelde |
2021-06-24 | Update config versions and deprecate the use of the jcenter maven repo. | ne0fhyk |
2021-06-22 | Add support for custom debug keystore. | ne0fhyk |
2021-04-27 | Merge pull request #48228 from akien-mga/android-build-tools-30.0.3 | Rémi Verschelde |
2021-04-26 | Remove deprecated xr features properties. These properties are now provided d... | Fredia Huya-Kouadio |
2021-04-26 | Android: Upgrade buildTools from 30.0.1 to 30.0.3 | Rémi Verschelde |
2021-04-20 | Merge pull request #47552 from szymonm-google/validation_layers_android | Rémi Verschelde |
2021-04-14 | Allow to build dev template with symbols | thebestnom |
2021-04-12 | Fix custom boot splash image scaling. | Fredia Huya-Kouadio |
2021-04-12 | Validation layers on Android | Szymon Majewski |
2021-03-16 | Enable `doNotStrip` when doing development/debugging within Android Studio | Fredia Huya-Kouadio |
2021-02-26 | Update the logic to load Godot Android plugins packaged into the binary. | Fredia Huya-Kouadio |
2021-02-24 | Add logic to record the version of the Godot engine for the Android platform. | Fredia Huya-Kouadio |
2021-02-18 | Disable engine splash logic on Android; this is now handled by the Android th... | Fredia Huya-Kouadio |
2021-02-17 | Revert AGP to version 4.0.1 as a workaround to https://issuetracker.google.co... | Fredia Huya-Kouadio |
2021-02-18 | Android: Bump NDK version to 21.4.7075529 | Rémi Verschelde |
2021-01-05 | Improve the logic to compile for Android by automatically detecting and setti... | Fredia Huya-Kouadio |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-22 | Update gradle build files to automatically perform signing and zipalign tasks... | Fredia Huya-Kouadio |
2020-10-29 | Add a separate `nativeSrcsConfigs` module to handle Android Studio constraint... | Fredia Huya-Kouadio |
2020-10-28 | Update the gradle plugins | Fredia Huya-Kouadio |
2020-10-27 | Implement OS.get_window_safe_area() for Android | Mark Riedesel |
2020-08-19 | Fix splash screen loading on Android | Fredia Huya-Kouadio |
2020-08-05 | Add 'Export App Bundle' to Android Export Options | Aman Jain |
2020-07-24 | Write an AndroidManifest.xml file to be merged with app module's manifest. | Aman Jain |
2020-07-15 | Create strings.xml files in the gradle project to handle localization | Aman Jain |
2020-06-27 | Fix the logic to enable focus awareness | Fredia Huya-Kouadio |
2020-06-25 | Enable the ability to use Godot as a subview within an Android app | Fredia Huya-Kouadio |
2020-06-04 | Add support for focus awareness | Fredia Huya-Kouadio |
2020-05-27 | Validate that `Use Custom Build` is enabled when `Plugins` are selected | Fredia Huya-Kouadio |
2020-05-25 | Stop ignoring hidden files and directories in the `assets` directory | Fredia Huya-Kouadio |
2020-05-17 | Implementation of the Godot Android Plugin configuration file | Fredia Huya-Kouadio |
2020-05-10 | Android: Migrate deprecated support library to AndroidX | thebestnom |
2020-04-23 | Fix Android templates size regression | Fredia Huya-Kouadio |
2020-04-14 | Android: Bump build tools to 29.0.3 | Rémi Verschelde |
2020-04-10 | Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings | Rémi Verschelde |
2020-04-07 | Update Android custom template build configuration. | fhuya |
2020-04-02 | Android: Downgrade gradle plugin to 3.5.3 | Rémi Verschelde |
2020-03-08 | Enable Android studio debugger. | fhuya |
2020-03-06 | Trim the whitespace around the plugins names. | fhuya |
2020-03-05 | Re-architecture of the Godot Android plugin. | fhuya |
2020-03-05 | Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ... | fhuya |
2020-03-04 | Miscellaneous cleanup for the Android codebase: | fhuya |
2020-02-13 | Remove obsolete GLES3 backend | Rémi Verschelde |
2020-01-27 | Address crash caused by missing dependency. | fhuya |