index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
android
/
java
/
app
Age
Commit message (
Expand
)
Author
2021-03-16
Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-02-26
Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-18
Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-17
Revert AGP to version 4.0.1 as a workaround to https://issuetracker.google.co...
Fredia Huya-Kouadio
2021-02-18
Android: Bump NDK version to 21.4.7075529
Rémi Verschelde
2021-01-05
Improve the logic to compile for Android by automatically detecting and setti...
Fredia Huya-Kouadio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-22
Update gradle build files to automatically perform signing and zipalign tasks...
Fredia Huya-Kouadio
2020-10-29
Add a separate `nativeSrcsConfigs` module to handle Android Studio constraint...
Fredia Huya-Kouadio
2020-10-28
Update the gradle plugins
Fredia Huya-Kouadio
2020-10-27
Implement OS.get_window_safe_area() for Android
Mark Riedesel
2020-08-19
Fix splash screen loading on Android
Fredia Huya-Kouadio
2020-08-05
Add 'Export App Bundle' to Android Export Options
Aman Jain
2020-07-24
Write an AndroidManifest.xml file to be merged with app module's manifest.
Aman Jain
2020-07-15
Create strings.xml files in the gradle project to handle localization
Aman Jain
2020-06-27
Fix the logic to enable focus awareness
Fredia Huya-Kouadio
2020-06-25
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-06-04
Add support for focus awareness
Fredia Huya-Kouadio
2020-05-27
Validate that `Use Custom Build` is enabled when `Plugins` are selected
Fredia Huya-Kouadio
2020-05-25
Stop ignoring hidden files and directories in the `assets` directory
Fredia Huya-Kouadio
2020-05-17
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-10
Android: Migrate deprecated support library to AndroidX
thebestnom
2020-04-23
Fix Android templates size regression
Fredia Huya-Kouadio
2020-04-14
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-10
Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings
Rémi Verschelde
2020-04-07
Update Android custom template build configuration.
fhuya
2020-04-02
Android: Downgrade gradle plugin to 3.5.3
Rémi Verschelde
2020-03-08
Enable Android studio debugger.
fhuya
2020-03-06
Trim the whitespace around the plugins names.
fhuya
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-04
Miscellaneous cleanup for the Android codebase:
fhuya
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-14
Add support for Android adaptive icons.
Bruno Lourenço
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-30
Replace the android.defaultConfig.applicationId in build.gradle with the pack...
fhuya
2019-10-03
Android: Fix manifest parsing and APK names in export code
Rémi Verschelde
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya