Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-22 | Update gradle build files to automatically perform signing and zipalign ↵ | Fredia Huya-Kouadio | |
tasks for custom builds. | |||
2020-10-29 | Add a separate `nativeSrcsConfigs` module to handle Android Studio ↵ | Fredia Huya-Kouadio | |
constraints for native code editor support. | |||
2020-10-28 | Update the gradle plugins | Fredia Huya-Kouadio | |
2020-08-05 | Add 'Export App Bundle' to Android Export Options | Aman Jain | |
2020-07-24 | Write an AndroidManifest.xml file to be merged with app module's manifest. | Aman Jain | |
2020-05-27 | Validate that `Use Custom Build` is enabled when `Plugins` are selected | Fredia Huya-Kouadio | |
Remove `GodotPayment` from the default build template | |||
2020-05-17 | Implementation of the Godot Android Plugin configuration file | Fredia Huya-Kouadio | |
2020-05-10 | Android: Migrate deprecated support library to AndroidX | thebestnom | |
2020-04-14 | Android: Bump build tools to 29.0.3 | Rémi Verschelde | |
2020-04-02 | Android: Downgrade gradle plugin to 3.5.3 | Rémi Verschelde | |
With the NDK installed locally, gradle plugin 3.6.0 seems to enforce a specific older NDK version, and will fail building if you don't have it installed with: ``` No version of NDK matched the requested version 20.0.5594570. Versions available locally: 21.0.6113669 ``` Upstream issue: https://github.com/gradle/gradle/issues/12440 | |||
2020-03-06 | Trim the whitespace around the plugins names. | fhuya | |
2020-03-05 | Re-architecture of the Godot Android plugin. | fhuya | |
2020-03-05 | Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ↵ | fhuya | |
and its accompanying components. The implementation is meant to be extended and updated in order to integrate it with the existing Godot java and native codebase. | |||
2020-03-04 | Miscellaneous cleanup for the Android codebase: | fhuya | |
- update gradle plugins versions - add formatting rules for AndroidManifest and gradle build files - cleanup java_godot_lib_jni Note: logic was mostly moved around and no new logic/functionality was added. | |||
2020-01-27 | Address crash caused by missing dependency. | fhuya | |
2020-01-27 | Address crash caused by missing dependency. | fhuya | |
2019-12-30 | Replace the android.defaultConfig.applicationId in build.gradle with the ↵ | fhuya | |
package/unique_name. | |||
2019-09-04 | Split the Android platform java logic into an Android library module (`lib`) ↵ | fhuya | |
and an application module (`app`). The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip'). |