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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-04-12
Validation layers on Android
Szymon Majewski
2021-03-16
Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-01-05
Improve the logic to compile for Android by automatically detecting and setti...
Fredia Huya-Kouadio
2020-11-22
Update gradle build files to automatically perform signing and zipalign tasks...
Fredia Huya-Kouadio
2020-10-29
Add a separate `nativeSrcsConfigs` module to handle Android Studio constraint...
Fredia Huya-Kouadio
2020-08-05
Add 'Export App Bundle' to Android Export Options
Aman Jain
2020-07-24
Write an AndroidManifest.xml file to be merged with app module's manifest.
Aman Jain
2020-05-25
Stop ignoring hidden files and directories in the `assets` directory
Fredia Huya-Kouadio
2020-05-17
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-04-23
Fix Android templates size regression
Fredia Huya-Kouadio
2020-04-07
Update Android custom template build configuration.
fhuya
2020-03-08
Enable Android studio debugger.
fhuya
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-04
Miscellaneous cleanup for the Android codebase:
fhuya
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-27
Address crash caused by missing dependency.
fhuya
2019-12-30
Replace the android.defaultConfig.applicationId in build.gradle with the pack...
fhuya
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya