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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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platform
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android
/
file_access_jandroid.cpp
Age
Commit message (
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Author
2019-09-25
Added some obvious errors explanations
qarmin
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-02
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-02-18
Remove some debugging prints on Android
Hugo Locurcio
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-21
Minor code formatting in platform/android
Mario Schlack
2016-07-11
Fix crash in FileAccessJAndroid::file_exists (does not free local ref)
sanikoyes
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-04-28
fixes in handling of DirAccess for resource path on Android, fixes #1447
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky