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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-03
Android: Refactor Custom Build options in export preset
Rémi Verschelde
2022-06-23
Update android:targetSdkVersion from 30 to 31
Gustavo Maciel
2022-06-08
Add readable export errors.
bruvzg
2022-05-31
Cleanup Android C++ code
Marcel Admiraal
2022-05-23
Fix the logic to restart the Godot application
Fredia Huya-Kouadio
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-11
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-04-27
Update Meta hand tracking version
Fredy Huya-Kouadio
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Remove duplicate `resizable` settings
Fredia Huya-Kouadio
2022-04-04
Update `resize` settings:
Fredia Huya-Kouadio
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-11
Merge pull request #58986 from akien-mga/diraccessref
Rémi Verschelde
2022-03-11
Merge pull request #58751 from bruvzg/loc_str_props
Rémi Verschelde
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-04
Improve app name and system permission message localization.
bruvzg
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-01-26
Fix XR Android manifest metadata
Fredia Huya-Kouadio
2022-01-18
Merge pull request #47522 from madmiraal/rename-test_width-test_height
Rémi Verschelde
2022-01-12
Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-paths
Rémi Verschelde
2022-01-10
Android export plugin passes absolute file paths to gradle for keystores.
Jason Knight
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-04
Rename Project Window width and height settings to match their function
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Merge pull request #43181 from nathanfranke/string-empty
Rémi Verschelde
2021-12-09
Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
Rémi Verschelde
2021-12-09
Merge pull request #55759 from m4gr3d/enable_exclude_from_recents_master
Rémi Verschelde
2021-12-09
Add support for configuring the xr hand tracking frequency mode
ne0fhyk
2021-12-09
Enable configuration of the `android:excludeFromRecents` activity attribute.
Fredia Huya-Kouadio
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-08
Add configs to specify the min and target sdk versions.
Fredia Huya-Kouadio
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-20
Add support for OpenXR export configurations.
Fredia Huya-Kouadio
2021-11-15
Drop pointless Android depth buffer setting
Pedro J. Estébanez
2021-11-09
Merge pull request #54463 from RandomShaper/fix_gl3_32bits
Rémi Verschelde
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-26
Android: Properly validate `godot_project_name_string` for Android special chars
Rémi Verschelde
2021-10-12
Build for 64-bit ARM by default when compiling or exporting for Android
Hugo Locurcio
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