summaryrefslogtreecommitdiff
path: root/platform/android/export
AgeCommit message (Expand)Author
2021-10-12Build for 64-bit ARM by default when compiling or exporting for AndroidHugo Locurcio
2021-10-11Pass the correct `export_format` argument to locate the assets directory when...ne0fhyk
2021-09-15Add support for Play Asset Delivery.ne0fhyk
2021-09-07Merge pull request #47391 from Calinou/platform-feature-tags-lowercaseJuan Linietsky
2021-09-01Merge pull request #52159 from m4gr3d/addoculus_openxr_Fredia Huya-Kouadio
2021-08-31Make platform feature tag names lowercaseHugo Locurcio
2021-08-29Rename String::is_rel_path to String::is_relative_pathWilson E. Alvarez
2021-08-27Update the AndroidManifest to enable access to Oculus OpenXR runtime.ne0fhyk
2021-08-22Merge pull request #49756 from Calinou/android-export-move-clear-previous-ins...Michael Alexsander
2021-08-16Add partial support for Android scoped storage.ne0fhyk
2021-08-16Move the Android "clear previous install" setting to Editor SettingsHugo Locurcio
2021-08-12Add support for prompting the user to retain app data on uninstall.Fredia Huya-Kouadio
2021-08-12Split android platform export template into multiple filesSergey Minakov
2021-08-01Make progress and errors translatable when exporting to AndroidHaoyu Qiu
2021-07-27Fix custom build exportFredia Huya-Kouadio
2021-07-15Addes ability to load build sources from file.reduz
2021-07-01Android: Add `isGame` application attribute, default to trueRémi Verschelde
2021-06-29Add GDNative libraries to Android custom Gradle buildsMarcel Admiraal
2021-06-22Add support for custom debug keystore.ne0fhyk
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Add adb output to error message when install failsMarcel Admiraal
2021-06-12Merge pull request #49123 from aaronfranke/it-is-timeRémi Verschelde
2021-06-11Add Time singletonAaron Franke
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-01Merge pull request #48963 from HaywardMorihara/export-android-keystore-debug-...Rémi Verschelde
2021-05-31Implement shader cachingreduz
2021-05-25Allow basic user data backup on AndroidPedro J. Estébanez
2021-05-24Exporting: Android Debug Keystore WarningsNathaniel Morihara
2021-05-24Use an enum to represent screen orientation in the Project SettingsHugo Locurcio
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-26Remove deprecated xr features properties. These properties are now provided d...Fredia Huya-Kouadio
2021-04-15Fix issue causing export to fail with "Could not unzip temporary unaligned AP...Fredia Huya-Kouadio
2021-04-12Fix custom boot splash image scaling.Fredia Huya-Kouadio
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde
2021-02-27Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_masterRémi Verschelde
2021-02-26Fix invalid missing template error when the Android build template is not ins...Fredia Huya-Kouadio
2021-02-26Update the logic to load Godot Android plugins packaged into the binary.Fredia Huya-Kouadio
2021-02-24Update the filtering logic to properly handle directories with `.gdignore` fi...Fredia Huya-Kouadio
2021-02-24Add logic to record the version of the Godot engine for the Android platform.Fredia Huya-Kouadio
2021-02-18Merge pull request #45617 from RandomShaper/modernize_atomicsRémi Verschelde
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-18Reorganize Project Settingsreduz
2021-02-18Disable engine splash logic on Android; this is now handled by the Android th...Fredia Huya-Kouadio
2021-02-17Add verbose logging to help with troubleshooting the Android build/export pro...Fredia Huya-Kouadio
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-15[Plugins] Rename 'PluginConfig' struct to platform specific nameSergey Minakov
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-01Merge pull request #44645 from m4gr3d/update_apk_signing_logicRémi Verschelde
2021-01-01Update the logic to sign prebuilt Godot Android apks.Fredia Huya-Kouadio