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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-01
Merge pull request #48963 from HaywardMorihara/export-android-keystore-debug-...
Rémi Verschelde
2021-05-31
Implement shader caching
reduz
2021-05-25
Allow basic user data backup on Android
Pedro J. Estébanez
2021-05-24
Exporting: Android Debug Keystore Warnings
Nathaniel Morihara
2021-05-24
Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-26
Remove deprecated xr features properties. These properties are now provided d...
Fredia Huya-Kouadio
2021-04-15
Fix issue causing export to fail with "Could not unzip temporary unaligned AP...
Fredia Huya-Kouadio
2021-04-12
Fix custom boot splash image scaling.
Fredia Huya-Kouadio
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-02-27
Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master
Rémi Verschelde
2021-02-26
Fix invalid missing template error when the Android build template is not ins...
Fredia Huya-Kouadio
2021-02-26
Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-24
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-17
Add verbose logging to help with troubleshooting the Android build/export pro...
Fredia Huya-Kouadio
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-15
[Plugins] Rename 'PluginConfig' struct to platform specific name
Sergey Minakov
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Merge pull request #44645 from m4gr3d/update_apk_signing_logic
Rémi Verschelde
2021-01-01
Update the logic to sign prebuilt Godot Android apks.
Fredia Huya-Kouadio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-30
Merge pull request #44638 from m4gr3d/export_format_util_method
Rémi Verschelde
2020-12-29
Add utility method to export the project using a preset format and sign param...
Fredia Huya-Kouadio
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-22
Update gradle build files to automatically perform signing and zipalign tasks...
Fredia Huya-Kouadio
2020-11-20
Export: Reorder options for consistency across platforms
Rémi Verschelde
2020-11-18
Fix zipalign command name on Windows machines.
Fredia Huya-Kouadio
2020-11-14
Merge pull request #43526 from m4gr3d/address_new_custom_build_logic_issues
Rémi Verschelde
2020-11-14
Add missing zip alignment step for generated apks.
Fredia Huya-Kouadio
2020-11-14
Fix issue causing `Export all` to fail.
Fredia Huya-Kouadio
2020-11-14
Clear unneeded assets when generating an apk expansion.
Fredia Huya-Kouadio
2020-11-14
Added the .jks file extension as valid preset for Android keystore files
Marcus Brummer
2020-11-13
Remove duplicate Android `orientation` settings.
Fredia Huya-Kouadio
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-28
Release .build_version file handle in Android custom build export
PouleyKetchoupp
2020-10-23
Fix android apk contents having mtime 1 month in future
Mark Riedesel
2020-09-28
Merge pull request #41385 from m4gr3d/fix_splash_loading_master
Rémi Verschelde
2020-09-05
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-19
Fix splash screen loading on Android
Fredia Huya-Kouadio
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