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path: root/platform/android/export/export.cpp
AgeCommit message (Expand)Author
2021-01-09Split OS::execute into two methodsMarcel Admiraal
2021-01-01Merge pull request #44645 from m4gr3d/update_apk_signing_logicRémi Verschelde
2021-01-01Update the logic to sign prebuilt Godot Android apks.Fredia Huya-Kouadio
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-30Merge pull request #44638 from m4gr3d/export_format_util_methodRémi Verschelde
2020-12-29Add utility method to export the project using a preset format and sign param...Fredia Huya-Kouadio
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-11-22Update gradle build files to automatically perform signing and zipalign tasks...Fredia Huya-Kouadio
2020-11-20Export: Reorder options for consistency across platformsRémi Verschelde
2020-11-18Fix zipalign command name on Windows machines.Fredia Huya-Kouadio
2020-11-14Merge pull request #43526 from m4gr3d/address_new_custom_build_logic_issuesRémi Verschelde
2020-11-14Add missing zip alignment step for generated apks.Fredia Huya-Kouadio
2020-11-14Fix issue causing `Export all` to fail.Fredia Huya-Kouadio
2020-11-14Clear unneeded assets when generating an apk expansion.Fredia Huya-Kouadio
2020-11-14Added the .jks file extension as valid preset for Android keystore filesMarcus Brummer
2020-11-13Remove duplicate Android `orientation` settings.Fredia Huya-Kouadio
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-28Release .build_version file handle in Android custom build exportPouleyKetchoupp
2020-10-23Fix android apk contents having mtime 1 month in futureMark Riedesel
2020-09-28Merge pull request #41385 from m4gr3d/fix_splash_loading_masterRémi Verschelde
2020-09-05Adds PCK encryption support (using script encryption key for export).bruvzg
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-08-19Fix splash screen loading on AndroidFredia Huya-Kouadio
2020-08-05Add 'Export App Bundle' to Android Export OptionsAman Jain
2020-07-27refactor apk signing into it's own methodAman Jain
2020-07-24Write an AndroidManifest.xml file to be merged with app module's manifest.Aman Jain
2020-07-23Copy icons to Gradle projectAman Jain
2020-07-15Create strings.xml files in the gradle project to handle localizationAman Jain
2020-07-10Add override keywords.Marcel Admiraal
2020-07-09Refactor permissions and command line flags into separate methodsAman Jain
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-06-27Fix the logic to enable focus awarenessFredia Huya-Kouadio
2020-06-04Add support for focus awarenessFredia Huya-Kouadio
2020-06-04Check if the specified Android release keystore existsMarcus Brummer
2020-06-01Fix inconsistent error messages with Android custom export templatesPouleyKetchoupp
2020-05-27Validate that `Use Custom Build` is enabled when `Plugins` are selectedFredia Huya-Kouadio
2020-05-25Perform a clean Gradle build if android plugins changedMarcus Brummer
2020-05-18Update the permission string for the Oculus hand tracking to match the latest...Fredia Huya-Kouadio
2020-05-17Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-28Merge pull request #37193 from madmiraal/fix-android-export-unicode-errorsRémi Verschelde
2020-04-24Fix detection logic for the Android sdk pathFredia Huya-Kouadio
2020-04-13Validate supported architectures when exporting to AndroidSkyJJ
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-20Fix Android export throwing Unicode errors.Marcel Admiraal
2020-03-05Re-architecture of the Godot Android plugin.fhuya
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez