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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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display_server_android.h
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Author
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-19
Add `DisplayServer.clipboard_has()` to check clipboard content
Haoyu Qiu
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-08-13
Switch to input buffering on Android
Pedro J. Estébanez
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-16
Modernize Display server to use override keyword
Hendrik Brucker
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-02
Android: Initialize mouse mode
thebestnom
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-05-24
Fixed screen orientation on Android
Szymon Majewski
2021-05-19
Android: Add support for cursor icons
thebestnom
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-08
Android: Allow Mouse Capture
thebestnom
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-10-09
Android: Mouse Implementation
thebestnom
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-21
Android: Keyboard modifier and arrow key support
thebestnom
2020-05-24
Proper surface reset when resuming app on Android
PouleyKetchoupp
2020-05-16
Fix Android LineEdit editing bugs
SkyJJ
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-08
Display Server support
PouleyKetchoupp