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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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android
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display_server_android.cpp
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Author
2022-12-04
Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 rend...
David Snopek
2022-11-29
Enable GLES3 on Android
clayjohn
2022-11-27
Add missing display server overrides
Fredia Huya-Kouadio
2022-11-08
Add support for OpenGL to OpenXR
David Snopek
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-07
Harmonize return values of window_create() in rendering drivers
Pedro J. Estébanez
2022-10-05
Cleanup of the Android cursor shape logic
Fredia Huya-Kouadio
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-04
Add support for multiple virtual keyboard types
Brian Semrau
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-05-31
Cleanup Android C++ code
Marcel Admiraal
2022-05-02
Fix screen_get_usable_rect returning display safe area
Marcel Admiraal
2022-05-02
Merge pull request #60551 from madmiraal/implement-3466
Rémi Verschelde
2022-04-28
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-26
Add a method for obtaining display cutouts on Android
Marcel Admiraal
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Update the editor display scale based on the device's scaled density
Fredia Huya-Kouadio
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-04
Merge pull request #57335 from jordigcs/display-refresh-rate
Rémi Verschelde
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-01-27
Merge pull request #56785 from bruvzg/nat_handles_4
Rémi Verschelde
2022-01-19
Add `DisplayServer.clipboard_has()` to check clipboard content
Haoyu Qiu
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-14
Add support for getting native display, window, and view handles.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-11-21
Fix Android `get_screen_orientation()` not returning valid values
Marcel Admiraal
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-08-13
Switch to input buffering on Android
Pedro J. Estébanez
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-13
Improve input event accumulation
Pedro J. Estébanez
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-05-24
Fixed screen orientation on Android
Szymon Majewski
2021-05-19
Android: Add support for cursor icons
thebestnom
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-08
Android: fix mouse capture relative wrong
thebestnom
2020-12-08
Android: Allow Mouse Capture
thebestnom
2020-12-04
RenderingServer reorganization
reduz
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
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