Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-21 | Minor code formatting in platform/android | Mario Schlack | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-09-16 | ran cppcheck, found unused variables | firefly2442 | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-03-02 | support for 2D shadow casters | Juan Linietsky | |
Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader. | |||
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky | |
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now |