Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-27 | Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check | Rémi Verschelde | |
Better user experience with external text editors. | |||
2017-06-27 | Better user expirence with external text editors. | geequlim | |
Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor. | |||
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky | |
-Fixded BackBuffercopy object | |||
2017-06-26 | Revert "Revert "Fixed RegEx::search missing return type hint"" | Rémi Verschelde | |
2017-06-26 | Revert "Fixed RegEx::search missing return type hint" | Juan Linietsky | |
2017-06-26 | Merge pull request #9379 from leezh/regex_bind_fix | Rémi Verschelde | |
Fixed RegEx::search missing return type hint | |||
2017-06-26 | Fixed inverted group thrown off by quantifiers | Zher Huei Lee | |
2017-06-26 | Fixes RegEx capture grabbing too much #9382 | Zher Huei Lee | |
Incorrect behaviour was caused when next->test was throwing off the results. | |||
2017-06-26 | Fixed RegEx::search missing return type hint | Zher Huei Lee | |
2017-06-25 | Merge pull request #9334 from Noshyaar/pr-genh | Rémi Verschelde | |
BuildSystem: generated files have .gen.extension | |||
2017-06-25 | Merge pull request #9349 from volzhs/freetype-2.8 | Rémi Verschelde | |
Update freetype to 2.8 | |||
2017-06-25 | Update freetype to 2.8 | volzhs | |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson | |
2017-06-24 | Merge pull request #8783 from bojidar-bg/fix-range-loop-type | Rémi Verschelde | |
Fix for..in range() resulting in floats instead of ints | |||
2017-06-23 | Remove methods from code completion which are already exposed by properties, ↵ | Juan Linietsky | |
makes completion cleaner and more close to the documentation. | |||
2017-06-23 | GdScript: Add signal autocompletion to emit_signal function | Mariano Suligoy | |
2017-06-22 | Reimplement for..in range() so that it always results in ints | Bojidar Marinov | |
Fixes #8278, fixup of bfef8de1bc4f7a7b9617a7b181881129033a0b0e | |||
2017-06-18 | [GDNative] added GDN_EXPORT macro for libraries | Karroffel | |
Up until now there only was GDAPI which was used for the procedures Godot exposes. | |||
2017-06-17 | etc: Do not overestimate number of CPU threads | Rémi Verschelde | |
The *2 factor between cores and threads of most modern CPUs is already taken into account in get_processor_count(). | |||
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | |
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. | |||
2017-06-16 | Complete changing of resource extensions | George Marques | |
Some places were missing in e42d59f. | |||
2017-06-16 | [GDNative] corrected typo for Mac library ext. | Karroffel | |
Seems like the extension is .dylib and not .dynlib. This should make it easier to select files from the editor. | |||
2017-06-15 | Rename Godot-specific resource extensions | George Marques | |
2017-06-14 | Merge pull request #9158 from Hinsbart/script_templates | Rémi Verschelde | |
Add ability to use custom script templates. | |||
2017-06-13 | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky | |
Add ETC1/ETC2 compression support though etc2comp. | |||
2017-06-13 | Add ability to use custom script templates. | Andreas Haas | |
Templates will be loaded from .godot/script_templates For now they're disabled for GDNative. Ideas for further improvements: - Add a "Save as Template" option to the script editor, as it can normally only save to res:// - Support more placeholders / custom placeholders | |||
2017-06-11 | Merge pull request #9104 from tagcup/zstd | Juan Linietsky | |
Add zstd compression support. | |||
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly | |
2017-06-08 | Add zstd compression support. | Ferenc Arn | |
zstd has much better compression speed and ratio, and better decompression speed than currently available methods. Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions. | |||
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky | |
-Restored resource previews! | |||
2017-06-08 | Merge pull request #9058 from touilleMan/gdnative-clean-and-add-properties | Rémi Verschelde | |
Continue improving GDNative | |||
2017-06-08 | [GDnative] API consistency + missing properties | Emmanuel Leblond | |
2017-06-07 | TGA support based on SaracenOne's work. | Juan Linietsky | |
2017-06-05 | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | |
renamed all Rect2.pos to Rect2.position | |||
2017-06-05 | Merge pull request #8990 from zer0problem/master | Rémi Verschelde | |
Fixed .hdr support to compile on windows | |||
2017-06-05 | Merge pull request #8974 from Paulb23/script_overview | Rémi Verschelde | |
Added script overview | |||
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas | |
Make the naming consistent with other classes. | |||
2017-06-02 | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | |
2017-05-31 | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn | |
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457. | |||
2017-05-31 | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky | |
2017-05-31 | Fix GDNative PoolVector typos | sheepandshepherd | |
2017-05-31 | Fixed compiling on windows after .hdr support | zer0problem | |
Changed type to avoid casting. | |||
2017-05-31 | Wrap copy constructor for some GDNative types | sheepandshepherd | |
2017-05-30 | Several fixes related to PBR and Environment | Juan Linietsky | |
2017-05-29 | Added members overview | Paulb23 | |
2017-05-28 | -Added .hdr format support | Juan Linietsky | |
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant | |||
2017-05-27 | GDScript: Use "is" keyword for type checking. | Andreas Haas | |
Replaces the `extends` keyword with `is` in the context of testing for type compatibility. `extends` is still used for declaring class inheritance. Example: ```gdscript extends Node2D func _input(ev): if ev is InputEventKey: print("yay, key event") ``` | |||
2017-05-26 | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | |
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 | |||
2017-05-25 | Merge pull request #8590 from tagcup/s3tc_stuff | Juan Linietsky | |
Use libsquish to decompress DXT textures. |