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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-08-11
Merge pull request #10179 from marcelofg55/master
Rémi Verschelde
2017-08-11
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Rémi Verschelde
2017-08-10
Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
Adds missing type information to virtual method binds
Ignacio Etcheverry
2017-08-09
Merge pull request #10206 from endragor/show-base-nativescript-props
Thomas Herzog
2017-08-09
Allow to edit base type NativeScript properties
Ruslan Mustakov
2017-08-09
Fix getting default values for NativeScript base type properties
Ruslan Mustakov
2017-08-09
Merge pull request #9633 from ducdetronquito/gdnative_string_api
Thomas Herzog
2017-08-08
Implemented String C API.
ducdetronquito
2017-08-08
Fix crash when running a game with the profiler enabled
Marcelo Fernandez
2017-08-08
Ability to set a function as sequenced, so when called you can choose not to ...
Juan Linietsky
2017-08-08
push variable later when created, to avoid self-referencing as a valid case, ...
Juan Linietsky
2017-08-08
Properly rename visual script functions, fixed #6076
Juan Linietsky
2017-08-07
Implement len() gdscript built-in function for python users, closes #1960
Juan Linietsky
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-05
few bugs fixed thanks to explicit bool constructor and clang.
Juan Linietsky
2017-08-06
[GDNative] fixed double variant call
Karroffel
2017-08-05
renamed node path, closes #5691
Juan Linietsky
2017-08-04
Dont call nativescript callbacks if lib is not initialized
Ruslan Mustakov
2017-08-04
Merge pull request #10072 from karroffel/gdnative-header-include-paths
Thomas Herzog
2017-08-04
[GDNative] fixed a bug with ambiguous include paths
Karroffel
2017-08-03
Merge pull request #10060 from endragor/nativescript-frame
Thomas Herzog
2017-08-03
Forward frame call to GDNative libraries
Ruslan Mustakov
2017-08-02
[GDNative/NativeScript] fix -rdynamic and removed _init call
Karroffel
2017-08-02
[GDNative] better header include paths
Karroffel
2017-07-30
Merge pull request #9964 from supagu/audio_fix
Rémi Verschelde
2017-07-30
[NativeScript] fix signals from base class not being accessible
Karroffel
2017-07-29
Fixed AudioStreamPlaybackOGGVorbis::_mix_internal getting stuck in infinite l...
Fabian Mathews
2017-07-28
Pass GDNativeLibrary pointer to library init
Ruslan Mustakov
2017-07-28
Merge pull request #9932 from djrm/vs_fixes
Rémi Verschelde
2017-07-27
Do not allow multiple data connections to the same data input slot, fixes #63...
Daniel J. Ramirez
2017-07-27
[NativeScript] fixed optional _init call
Karroffel
2017-07-27
[NativeScript] fix mutex double lock
Karroffel
2017-07-27
added an optional parameter to OS symbol lookup
Karroffel
2017-07-27
[NativeScript] call _init on instance creation
Karroffel
2017-07-26
Merge pull request #9882 from endragor/nativescript-refcount
Thomas Herzog
2017-07-26
Merge pull request #9883 from bojidar-bg/8217-fixup-get_node-shortcut
Rémi Verschelde
2017-07-26
Fix $a/b being parsed as division
Bojidar Marinov
2017-07-26
Forward refcount changes to NativeScriptInstance
Ruslan Mustakov
2017-07-26
Merge pull request #9867 from endragor/nativescript-threading
Thomas Herzog
2017-07-26
Merge pull request #9720 from endragor/stack-bottom
Thomas Herzog
2017-07-26
Support multithreading for NativeScriptLanguage
Ruslan Mustakov
2017-07-25
Fix typo in NativeScript property getter
sheepandshepherd
2017-07-25
Merge pull request #9731 from Xrayez/gdscript-completion
Rémi Verschelde
2017-07-25
fix a regression (GDScript) from e00630b
Karroffel
2017-07-25
Merge pull request #9844 from karroffel/nativescript-double-init-fix
Thomas Herzog
2017-07-25
[NativeScript] fix double initialization in editor
Karroffel
2017-07-25
Update GDScript completion names for Pool*Arrays
Andrii Doroshenko (Xrayez)
2017-07-25
Merge pull request #8217 from bojidar-bg/gdscript-fix-keyword-call
Rémi Verschelde
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