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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-12-13
Rework Mesh handling on scene importing.
reduz
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-12
Merge pull request #44315 from madmiraal/fix-handles-baseexception
Rémi Verschelde
2020-12-12
Don't handle BaseException in build scripts
Marcel Admiraal
2020-12-10
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
Rémi Verschelde
2020-12-10
PVRTC: Move compress func to `modules/pvr`, drop obsolete PVRTexTool code
Rémi Verschelde
2020-12-09
LSP: Fix iterator in enum API dump
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
Merge pull request #44190 from touilleMan/constify-ScriptLanguage.can_inherit...
Rémi Verschelde
2020-12-08
Merge pull request #44176 from touilleMan/global_class_naming-for-pluginscript
Rémi Verschelde
2020-12-08
Add PluginScript support for global class naming/icon path
Emmanuel Leblond
2020-12-08
Constify ScriptLanguage.can_inherit_from_file
Emmanuel Leblond
2020-12-08
Merge pull request #44177 from touilleMan/pluginscript-allow-custom-can_inher...
Rémi Verschelde
2020-12-08
Merge pull request #44136 from neikeq/scons-mono-bcl-option
Rémi Verschelde
2020-12-08
Merge pull request #44148 from Calinou/tweak-log-file-names
Rémi Verschelde
2020-12-08
Allow PluginScript to customize language's can_inherit_from_file attribute
Emmanuel Leblond
2020-12-07
Merge pull request #44076 from Faless/js/4.x_gdnative
Rémi Verschelde
2020-12-07
Merge pull request #44162 from aaronfranke/arg
Rémi Verschelde
2020-12-07
Merge pull request #43007 from DeleteSystem32/mp3-support
Rémi Verschelde
2020-12-07
Merge pull request #44093 from nekomatata/gdscript-base-class-init
Rémi Verschelde
2020-12-07
Merge pull request #43981 from bruvzg/ctl_font_spacing
Rémi Verschelde
2020-12-07
Improve argument names for core types
Aaron Franke
2020-12-07
Merge pull request #44117 from bruvzg/mem_fonts
Rémi Verschelde
2020-12-07
Load dynamic fonts to memory on all platforms, to avoid locked files.
bruvzg
2020-12-07
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-12-06
Tweak log file names for consistency between Mono and non-Mono logs
Hugo Locurcio
2020-12-06
[Complex Text Layouts] Fix bitmap font memory leak.
bruvzg
2020-12-06
[Complex Text Layouts] Align glyph offsets and advances to the pixel grid.
bruvzg
2020-12-06
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...
bruvzg
2020-12-06
Fix base script not initialized properly in some cases
PouleyKetchoupp
2020-12-06
Merge pull request #44106 from neikeq/mono-invoke-no-params-boxing
Rémi Verschelde
2020-12-06
Don't box params on Native->C# calls with Variant params
Ignacio Etcheverry
2020-12-06
Mono: Add mono_bcl SCons option for a custom BCL location
Ignacio Etcheverry
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-12-05
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rémi Verschelde
2020-12-05
Merge pull request #44109 from neikeq/fix-await-to-signal-many-at-once
Rémi Verschelde
2020-12-05
Merge pull request #44108 from neikeq/editor-fix-unhandled-exception-rethrown
Rémi Verschelde
2020-12-05
Merge pull request #44107 from neikeq/fix-slow-build-log-update
Rémi Verschelde
2020-12-05
Rename CubeMesh BoxMesh
Marcel Admiraal
2020-12-04
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
Rename RD texture "type" to "texture_type"
Aaron Franke
2020-12-04
Rename RD uniform "type" to "uniform_type"
Aaron Franke
2020-12-04
Rebind Mesh/ArrayMesh enums
Aaron Franke
2020-12-05
[HTML5] Make GDNative support feature-based.
Fabio Alessandrelli
2020-12-05
[HTML5] GDNative support via SIDE_MODULE.
Fabio Alessandrelli
2020-12-05
C#: Fix very slow build log update in the editor
Ignacio Etcheverry
2020-12-05
Fix unhandled exception re-thrown in the editor
Ignacio Etcheverry
2020-12-05
C#: Fix multiple awaits to same signal result in connect error
Ignacio Etcheverry
2020-12-04
[HTML5] Add function signatures to JS libraries.
Fabio Alessandrelli
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