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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-23
Document ENetConnection compression must match between client and server
Hugo Locurcio
2021-08-23
Merge pull request #51971 from aaronfranke/https
Max Hilbrunner
2021-08-23
Merge pull request #51947 from AnilBK/redundant-assignments
Michael Alexsander
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-21
Merge pull request #51919 from raulsntos/csharp-renames
Aaron Franke
2021-08-21
Remove redundant assignments.
Anilforextra
2021-08-20
Merge pull request #49105 from vnen/gdscript-inner-preload-type
Rémi Verschelde
2021-08-20
GDScript: Make singleton functions be seen as static
George Marques
2021-08-20
Rename C# string extensions to follow GDScript
Raul Santos
2021-08-20
Merge pull request #51916 from mhilbrunner/vs-fix
Rémi Verschelde
2021-08-20
Fix VisualScriptEditor after namespaces
Max Hilbrunner
2021-08-20
C#: Fix bindings generator for Callable argument default value
Ignacio Roldán Etcheverry
2021-08-20
Merge pull request #51902 from vnen/variant-internal-constructor
Rémi Verschelde
2021-08-19
Fix initialization of objects in VariantInternal
George Marques
2021-08-18
GDScript: Fix memory leak when using self class as type
George Marques
2021-08-18
GDScript: Fix calling builtin static functions
George Marques
2021-08-18
GDScript: Fix issue when calling `new()` on its own
George Marques
2021-08-18
GDScript: Fix inner classes and preloaded scripts as types
George Marques
2021-08-18
Merge pull request #51859 from nekomatata/bullet-body-motion-fixes
Rémi Verschelde
2021-08-18
Fixes in Bullet body_test_motion
PouleyKetchoupp
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-17
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-17
Merge pull request #51762 from nekomatata/fix-crash-gdscript-cache
Rémi Verschelde
2021-08-16
Fix crash when failing to load script from cache
PouleyKetchoupp
2021-08-16
Merge pull request #51698 from Paulb23/text-editor-settings
Rémi Verschelde
2021-08-16
Reorganise text editor settings
Paulb23
2021-08-16
Fix C# native instance bindings after recent re-write
Ignacio Roldán Etcheverry
2021-08-15
Add constant to vector function parameters that don't actually modify their i...
Ricard Rovira Cubeles
2021-08-13
Style: Cleanup code using `text_editor/completion/use_single_quotes`
Rémi Verschelde
2021-08-13
Merge pull request #51508 from AndreaCatania/mem-placement
Rémi Verschelde
2021-08-13
Merge pull request #51607 from aaronfranke/includes
Rémi Verschelde
2021-08-13
Refactors the memnew_placement.
AndreaCatania
2021-08-13
Fix duplicate conditions.
Anilforextra
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-12
Use real_t and double where appropriate in Particles
Aaron Franke
2021-08-12
Merge pull request #51532 from nekomatata/layer-mask-accessors
Rémi Verschelde
2021-08-12
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-08-12
Fix multiple issues with CSGPolygon
Marcel Admiraal
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Merge pull request #51500 from timothyqiu/navmesh-doc
Rémi Verschelde
2021-08-11
Improve NavigationMesh typing, parameter validation and documentation
Haoyu Qiu
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
2021-08-11
Merge pull request #51178 from Geometror/layout-options-textline-textparagraph
Rémi Verschelde
2021-08-11
Various text layout improvements (TextLine, TextParagraph, Label, TextServer)
Hendrik Brucker
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-11
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
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