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2022-12-12Merge pull request #69925 from aaronfranke/gltf-export-pref-stateRémi Verschelde
2022-12-11Merge pull request #69416 from anvilfolk/default-valRémi Verschelde
2022-12-11Merge pull request #69933 from neikeq/issue-69822Rémi Verschelde
2022-12-11Add GDScript member initializer implicit type conversionocean (they/them)
2022-12-11Merge pull request #69869 from raulsntos/dotnet/attributesIgnacio Roldán Etcheverry
2022-12-11Merge pull request #69894 from evan-gordon/text-server-uppercase-fixRémi Verschelde
2022-12-11Merge pull request #66733 from MewPurPur/unary-op-warningsRémi Verschelde
2022-12-11C#: Fix exported properties of GodotObject[] typeIgnacio Roldán Etcheverry
2022-12-11Add PropertyInfo overload for GLOBAL_DEFkobewi
2022-12-11check for empty string TextServer _string_to_upperevan-gordon
2022-12-11Pass GLTFState to the export_preflight methodAaron Franke
2022-12-11Merge pull request #69897 from poohcom1/fix/function-return-completionRémi Verschelde
2022-12-11Fix subscript of preloaded scriptrune-scape
2022-12-11Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crashRémi Verschelde
2022-12-11Fix autocomplete on functions returning variantspoohcom1
2022-12-10Fix `GDScriptCache::clear()` crash when clearing packed scenesAdam Scott
2022-12-10Consistently use `p_` for parameters in GLTFDocumentAaron Franke
2022-12-10Merge pull request #69857 from bruvzg/bim_font_no_cleanRémi Verschelde
2022-12-10Merge pull request #67399 from Calinou/rename-precision-double-sconsRémi Verschelde
2022-12-10Merge pull request #66729 from DarkKilauea/nav-ownersRémi Verschelde
2022-12-10Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended...Rémi Verschelde
2022-12-10Enable assigning an owner to navigation regions and linksJosh Jones
2022-12-10C#: Expose attribute properties and add documentationRaul Santos
2022-12-10Remove debug macro for GDScriptLanguage script_listAdam Scott
2022-12-10Fix constant base typing in extended GDScript classAdam Scott
2022-12-10Fix `GDScriptCache` to not remove scripts/scenes individually when clearingAdam Scott
2022-12-10Rename `float=64` SCons option to `precision=double`Hugo Locurcio
2022-12-10[TextServer] Do not clean up font texture cache when setting `allow_system_fa...bruvzg
2022-12-10Merge pull request #69518 from rune-scape/rune-analyze-valuesRémi Verschelde
2022-12-10Merge pull request #69372 from aaronfranke/gltf-cleanupRémi Verschelde
2022-12-10Merge pull request #69467 from rune-scape/rune-subclass-script-pathRémi Verschelde
2022-12-09Merge pull request #68747 from rune-scape/rune-stringname-unificationRémi Verschelde
2022-12-08Fix autocomplete crash as it would infinite loopAdam Scott
2022-12-08Use capitalized ID in the docHaoyu Qiu
2022-12-07Add missing packed scene cache clear inside `GDScriptCache::clear()`Adam Scott
2022-12-07Merge pull request #69717 from Chaosus/gds_fix_lookupRémi Verschelde
2022-12-07Merge pull request #69690 from BastiaanOlij/display_refresh_typeRémi Verschelde
2022-12-07Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optionalRémi Verschelde
2022-12-07Merge pull request #69627 from RumblingTurtle/editor-scene-importer-crash-fixRémi Verschelde
2022-12-07Fix lookup to docs for variables initialized with `get_node`Yuri Rubinsky
2022-12-07Fix property type for OpenXR display refresh rateBastiaan Olij
2022-12-06 EditorSceneFormatImporterGLTF: check if "animation/trimming" parameter from ...Eduard Zalyaev
2022-12-06Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalizeRémi Verschelde
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-12-06Make submitting depth buffer in OpenXR optionalBastiaan Olij
2022-12-06Fix typo that resulted in left eye depth buffer being submitted for the right...Bastiaan Olij
2022-12-06Merge pull request #69606 from red1939/bug/vscode_crashRémi Verschelde
2022-12-06Merge pull request #69639 from Chaosus/gds_fix_completionRémi Verschelde
2022-12-06Keep GDScriptAnalyzer alive for whole parse()Bartosz Bielecki
2022-12-06Fix completion for the raw `get_node` callYuri Rubinsky