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2023-01-16Merge pull request #71279 from vonagam/fix-iterator-number-typeRémi Verschelde
GDScript: Fix typing of iterator in for loop
2023-01-16Merge pull request #67774 from aaronfranke/script-annotationsRémi Verschelde
Make script annotations be placed before `class_name` and `extends`
2023-01-16Merge pull request #71434 from ↵Rémi Verschelde
adamscott/fix-reduce-identifier-from-base-class-script-retrieval Fix cyclic reference errors while reducing identifiers
2023-01-16Merge pull request #71496 from raulsntos/dotnet/sincosRémi Verschelde
C#: Implement `Mathf.SinCos`
2023-01-16Merge pull request #69970 from poohcom1/fix/autocomplete-custom-classGeorge Marques
Fixes https://github.com/godotengine/godot/issues/69941
2023-01-16C#: Implement `Mathf.SinCos`Raul Santos
Implement `Mathf.SinCos` that wraps a call to `System.Math.SinCos`, this allows us to use the `SinCos` method more conveniently with `real_t`. Using `Math.SinCos` is often cheaper than separate calls to `Math.Sin` and `Math.Cos`, and they are often used together.
2023-01-16Merge pull request #71461 from snoopdouglas/snoopdouglas/masterRémi Verschelde
Class reference: snake_case .tscn & .gd filenames, _on_* callbacks
2023-01-16Merge pull request #70504 from KoBeWi/the_choosen_antipatternRémi Verschelde
Add EditorUndoRedoManager singleton
2023-01-16Merge pull request #71477 from aaronfranke/gltf-append-docRémi Verschelde
Improve the documentation of GLTFDocument's append methods
2023-01-16Merge pull request #71458 from raulsntos/dotnet/quaternionRémi Verschelde
C#: Make `Length` and `LengthSquared` into methods in `Quaternion`.
2023-01-16Merge pull request #71456 from raulsntos/dotnet/sync-planeRémi Verschelde
C#: Sync `Plane` with Core
2023-01-16Merge pull request #71445 from raulsntos/dotnet/transformsRémi Verschelde
C#: Add missing `Transform{2D,3D}` and `Basis` constructors
2023-01-16Merge pull request #71431 from raulsntos/dotnet/scale-and-rotationRémi Verschelde
C#: Replace `Rotation` and `Scale` properties with get methods
2023-01-16Merge pull request #70684 from filiperinaldi/fix_arm64_build_clangRémi Verschelde
Fix arm64 build when using Clang
2023-01-15Fix cyclic reference errors while reducing identifiers.Adam Scott
Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-16Add EditorUndoRedoManager singletonkobewi
2023-01-15Improve the documentation of GLTFDocument's append methodsAaron Franke
2023-01-15C#: Sync `Plane` with CoreRaul Santos
- Add `Plane(Vector3)` constructor. - Rename `IntersectRay` to `IntersectsRay`. - Rename `IntersectSegment` to `IntersectsSegment`. - Replace `Center` property with `GetCenter` method. - Add and fix documentation about the _normal_ parameter to Core and C# documentation.
2023-01-16Add identifier completion for custom classes.poohcom1
Previously, custom class would only auto-complete for types in GDScript. This applies it to identifiers as well.
2023-01-15C#: Add missing `Transform{2D,3D}` and `Basis` constructorsRaul Santos
- Remove `Transform3D(Quaternion, Vector3)` constructor from C#. - Add `Transform3D(Projection)` constructor to C#. - Add documentation to the `Transform3D(Projection)` constructor in Core. - Add `Transform3D` constructor with only real_t params to C# that mirrors `Transform2D`. - Expose `Basis` constructor with only real_t params in C#. - Add `Transform2D(real_t, Vector2, real_t, Vector2)` constructor to C#.
2023-01-15Class reference: snake_case .gd filenames, _on_*Doug Thompson
This is for: https://github.com/godotengine/godot-docs/issues/6245
2023-01-15C#: Replace `Rotation` and `Scale` properties with get methodsRaul Santos
- Replace `Rotation` property with `GetRotation` method in `Transform2D`. - Replace `Scale` property with `GetScale` method in `Transform2D`. - Replace `Scale` property with `GetScale` method in `Basis`. Core does not expose set methods.
2023-01-15C#: Make `Length` and `LengthSquared` into methods in `Quaternion`.Raul Santos
The `Length` and `LengthSquared` members are implemented as methods in every other C# struct, `Quaternion` was the only one implementing them as properties.
2023-01-15Merge pull request #71374 from ↵Rémi Verschelde
raulsntos/dotnet/remove-spherical_interpolate_with C#: Remove `SphericalInterpolateWith` from Transform3D
2023-01-15Merge pull request #71423 from ↵Rémi Verschelde
raulsntos/dotnet/intersects-without-include_borders C#: Remove `includeBorders` parameter from `Rect2i.Intersects` and `AABB.Intersects`
2023-01-15Merge pull request #71424 from raulsntos/dotnet/sync-basisRémi Verschelde
C#: Sync `Basis` with Core
2023-01-14C#: Sync `Basis` with CoreRaul Santos
- Remove `GetOrthogonalIndex` method (moved to `GridMap`). - Remove `GetRow` and `SetRow` methods.
2023-01-14Update all outdated online documentation linksYuri Sizov
2023-01-14Fix GDScript script templates to use a PascalCase style for `_CLASS_`Yuri Rubinsky
2023-01-14C#: Remove `includeBorders` parameter from `Rect2i.Intersects` and ↵Raul Santos
`AABB.Intersects`
2023-01-14C#: Remove `SphericalInterpolateWith` from Transform3DRaul Santos
2023-01-13Merge pull request #71339 from raulsntos/dotnet/is_finiteYuri Sizov
Add `IsFinite` to C# Variants
2023-01-13Merge pull request #71343 from raulsntos/dotnet/is_zero_approxYuri Sizov
Add `IsZeroApprox` to C# vectors
2023-01-13Add `IsZeroApprox` to C# vectorsRaul Santos
2023-01-13Merge pull request #71325 from reduz/refactor-project-setting-overridesRémi Verschelde
Refactor ProjectSetting overrides
2023-01-13Merge pull request #71329 from vnen/gdscript-fix-enum-value-resolutionRémi Verschelde
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13Merge pull request #70540 from vaartis/multiline-arrays-dictionariesRémi Verschelde
Implement export_multiline support for Array[String] and Dictionary
2023-01-13Add `IsFinite` to C# VariantsRaul Santos
2023-01-13Refactor ProjectSetting overridesJuan Linietsky
* Overrides no longer happen for set/get. * They must be checked with a new function: `ProjectSettings::get_setting_with_override()`. * GLOBAL_DEF/GLOBAL_GET updated to use this This change solves many problems: * General confusion about getting the actual or overriden setting. * Feature tags available after settings are loaded were being ignored, they are now considered. * Hacks required for the Project Settings editor to work. Fixes #64100. Fixes #64014. Fixes #61908.
2023-01-13GDScript: Fix typing of iterator in for loopDmitrii Maganov
2023-01-13GDScript: Fix infinite recursion in resolution of enum valuesGeorge Marques
2023-01-12Merge pull request #70904 from huangjiaminhhh/masterRémi Verschelde
Fix for navmesh baking when parsing StaticBody colliders
2023-01-12Merge pull request #71247 from rsjtdrjgfuzkfg/etcpakRémi Verschelde
etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
2023-01-12Merge pull request #70733 from vonagam/fix-assigning-untypedRémi Verschelde
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12Merge pull request #71197 from adamscott/add-default-virtual-path-gdscriptRémi Verschelde
Add default virtual `gdscript://` path to `GDScript` instances
2023-01-12Merge pull request #70700 from vonagam/fix-abstract-extendsRémi Verschelde
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12GDScript: Fix extending abstract classes, forbid their constructionDmitrii Maganov
2023-01-12Add default virtual `gdscript://` path to `GDScript` instancesAdam Scott
2023-01-12GDScript: Fix some issues with assignments that involve untyped thingsDmitrii Maganov
2023-01-12Merge pull request #70899 from adamscott/fix-vector-infRémi Verschelde
Fix parse error using Vector{2,3,4}.INF