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2021-01-07Merge pull request #44918 from Chaosus/vs_assign_default_valueRémi Verschelde
Auto-assign default value for variable in visual script on type changing
2021-01-07Merge pull request #44986 from aaronfranke/audiostreamRémi Verschelde
Descriptive error message when using AudioStream(OGG/MP3) incorrectly
2021-01-07Merge pull request #44832 from nathansmith339/opensimplex-optimizationRémi Verschelde
OpenSimplex data optimization
2021-01-07Descriptive error message when using AudioStream(OGG/MP3) incorrectlyAaron Franke
2021-01-06Optimize data format for OpenSimplex imagesnevarek
The previous RGBA format included unused RGB data. Using the LA8 format removes the need to store the extra data. The Docs have been updated to reflect the format changes.
2021-01-06doc: Sync classref with current sourceRémi Verschelde
2021-01-05Preliminary Blender FBX support [4.0]Gordon MacPherson
limitations: - always has to use generated normal's. - some animations won't be compatible (yet) Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-01-05Merge pull request #44939 from akien-mga/gltf-external-imagesRémi Verschelde
glTF: Fix loading external images as buffer
2021-01-05Change the light attenuation formulas.reduz
-Much better looking, physically based. -Almost negligible extra cost.
2021-01-05glTF: Fix loading external images as bufferRémi Verschelde
We should first attempt loading as external files, thus creating a dependency. Loading as a buffer should only be used as fallback to support manually loading as PNG or JPEG depending on the defined mimeType. Fixes #44309, was a regression from #42504.
2021-01-05Changed type to make it work on x32 architecture.zero13cool
2021-01-05Merge pull request #44154 from dsnopek/webxr-masterRémi Verschelde
Add WebXR support (for Godot 4.0)
2021-01-04Add support for WebXRDavid Snopek
2021-01-04Merge pull request #44914 from swarnimarun/master-visualscript-refactorRémi Verschelde
Fix doc for the VisualScript class after #39649 PR
2021-01-05Fix doc for the VisualScript class.Swarnim Arun
2021-01-04Auto-assign default value for variable in visual script on type changingYuri Roubinsky
2021-01-04Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde
Visual Script Refactor
2021-01-04doc: Sync classref with current sourceRémi Verschelde
2021-01-01Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-defineRémi Verschelde
Use `static const int` instead of `#define` for OpenSimplexNoise octaves
2021-01-01Use `static const int` instead of `#define` for OpenSimplexNoise octavesHugo Locurcio
This closes #44860.
2021-01-01Update copyright statements to 2021Rémi Verschelde
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
2021-01-01Refactoring Visual ScriptSwarnim Arun
* for bloat from hacks for default function * for ease of development nodes becoming detached from functions
2020-12-31Add signal to inform joint that body has exited treeMarcel Admiraal
2020-12-29Expose gltf2 eight weights.K. S. Ernest (iFire) Lee
2020-12-29FBX: Clarify outdated format errorRémi Verschelde
See #44780.
2020-12-29Merge pull request #44614 from madmiraal/rename-normalmap-normal_mapRémi Verschelde
Consistently use normal_map
2020-12-29Fix missed renamings from empty() to is_empty()Rémi Verschelde
Those were missed in #44401 or added by later PRs.
2020-12-29Consistently use normal_mapMarcel Admiraal
2020-12-28Merge pull request #44586 from madmiraal/rename-stepifyRémi Verschelde
Rename Math::stepify to snapped
2020-12-28Editor: Fix invalid use of Node::get_viewport() after rename of ↵Rémi Verschelde
EditorNode::get_viewport() Fixes #44761, was a regression from #44524. The PR passed CI because EditorNode::get_viewport() used to shadow Node::get_viewport() (which was a bug in itself, fixed by #44524), so once it was renamed the existing code relying on it fell back to the now available Node::get_viewport(). This might bite some thirdparty modules too.
2020-12-28Merge pull request #42881 from madmiraal/fix-39767Rémi Verschelde
Set Bullet collision shape index to zero when using a single shape or ConcavePolygonShape
2020-12-28Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde
Use a size Vector for adjusting the size of Rectangles and Boxes
2020-12-28Merge pull request #44149 from madmiraal/rename-tangent-orthogonalRémi Verschelde
Rename Vector2.tangent() to Vector2.orthogonal()
2020-12-28Merge pull request #44751 from madmiraal/rename-rect-grow_marginRémi Verschelde
Rename Rect2 and Rect2i grow_margin() to grow_side()
2020-12-28Fix GLTF after camera near and far rename mergeMarcel Admiraal
2020-12-28Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde
Rename unselect to deselect
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-28Rename Rect2 and Rect2i grow_margin() to grow_side()Marcel Admiraal
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-28Add missing "normalized" accessor property to glTF documentAdam Scott
2020-12-27Merge pull request #44515 from eddsanity/masterRémi Verschelde
Fixed #42149: bug where the default C# script template would sometimes produce an invalid class name
2020-12-27Merge pull request #44582 from nathanfranke/document-rect-intersectionRémi Verschelde
Update Rect intersection documentation, and rename method on Mono
2020-12-27Merge pull request #44718 from hoontee/fix-44713Rémi Verschelde
Properly handle empty CSGShapes
2020-12-27Properly handle empty CSGShapeshoontee
2020-12-26Update Rect intersection documentation, and rename method on MonoNathan Franke
2020-12-26Merge pull request #44682 from madmiraal/fix-etc-qualityRémi Verschelde
Fix ETC quality setting
2020-12-26Fix ETC quality settingMarcel Admiraal
2020-12-25Ensure flags are applied to CVTT optionsMarcel Admiraal
2020-12-23Merge pull request #44605 from madmiraal/rename-control-marginRémi Verschelde
Rename Control margin to offset
2020-12-23Update FBX because of changes in the core api.K. S. Ernest (iFire) Lee