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2018-11-06Fix empty script interface crash on tscn load.K. S. Ernest (iFire) Lee
Add fail conditions to protect the visual script function and also fix the initiating cause.
2018-11-05Fix false error when exporting enum in c#Ryan Schmitt
2018-11-05Merge pull request #23523 from akien-mga/docs-https-latestRémi Verschelde
doc: Use HTTPS for docs.godotengine.org and point to latest branch
2018-11-05Merge pull request #23519 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
Removed unnecessary assignments
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
Fixes #23509.
2018-11-04Removed unnecessary assignmentsWilson E. Alvarez
2018-11-03Fix UWP build.Fabio Alessandrelli
Add missing os_uwp.cpp include for VisualServerWrapMT. Add global env forced include to fix freetype in UWP.
2018-11-02Merge pull request #23404 from YeldhamDev/gdscript_log_methodsRémi Verschelde
Add new "push_*()" functions to GDScript
2018-11-01Fix CSG shape generation with meshes without indices, fixes #23364Juan Linietsky
2018-10-31Rename "Log*()" functions to "Push*()" in C#Michael Alexsander Silva Dias
2018-10-31Add new "push_*()" functions to GDScriptMichael Alexsander Silva Dias
2018-10-31Merge pull request #23337 from RandomShaper/fix-autocomplete-crashRémi Verschelde
Fix GDScript assuming awareness of whole ClassDB
2018-10-29Merge pull request #23345 from zorbathut/brogwilhelm/logfunctions/csRémi Verschelde
Add new log functions for C#.
2018-10-29Merge pull request #23355 from buresu/fix-gdnative-loading-on-macRémi Verschelde
GDNative: Fixes a library path problem after exporting app for OSX
2018-10-29Merge pull request #23353 from Chaosus/update_vscript_themeRémi Verschelde
Updates visualscript editor when theme is changed
2018-10-29Merge pull request #23276 from lupoDharkael/gdn-apiRémi Verschelde
Update GDNative API
2018-10-28GDNative: Fixes a problem that active_library_path is wrong after exporting ↵Naoto Kondo
app for mac
2018-10-28Updates visualscript editor when theme is changedChaosus
2018-10-28Fix GDScript assuming awareness of whole ClassDBPedro J. Estébanez
2018-10-28Unify ClassDB lookups for code completionPedro J. Estébanez
2018-10-28Fix C# parsing the full name of base typesIgnacio Etcheverry
Previously it would fail if the type name included its namespace.
2018-10-26Update GDNantive APIlupoDharkael
Add missing Rect2 methods to GDNative API Add missing Quat methods to GDNative API Add missing NodePath methods to GDNative API Add missing String methods to GDNative API Add missing Array methods to GDNative API Add missing Basis methods to GDNative API Add missing Color methods to GDNative API Update gdnative_api.json
2018-10-25Add new log functions for C#.Ben Rog-Wilhelm
2018-10-25Merge pull request #23212 from YeldhamDev/menubar_consistencyRémi Verschelde
Fix inconsistences in some buttons in the Canvas/Spatial editor menubar
2018-10-25Merge pull request #23162 from neikeq/ccIgnacio Etcheverry
Proper support for namespaces and other enhancement/fixes
2018-10-25Parse C# script namespace and classIgnacio Etcheverry
- Added a very simple parser that can extract the namespace and class name of a C# script.
2018-10-25Fix msvc warnings in mono moduleIgnacio Etcheverry
- `modules\mono\csharp_script.cpp(576): warning C4099: 'CSharpScriptDepSort': type name first seen using 'class' now seen using 'struct'` - `modules\mono\signal_awaiter_utils.cpp(144): warning C4003: not enough actual parameters for macro 'ERR_FAIL_V'` - `modules\mono\editor\net_solution.cpp(101): warning C4129: '%': unrecognized character escape sequence` - (several) `modules\mono\glue\cs_compressed.gen.h(222): warning C4129: 'E': unrecognized character escape sequence`
2018-10-25Do not generate API project GUIDs randomlyIgnacio Etcheverry
2018-10-25Support globs in csproj includesIgnacio Etcheverry
2018-10-25C#: Fix crash when disposing Reference on domain finalizeIgnacio Etcheverry
2018-10-25Fix inconsistences in some buttons in the Canvas/Spatial editor menubarMichael Alexsander Silva Dias
2018-10-25doc: Sync with current sourceRémi Verschelde
2018-10-25Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde
Limit several project settings
2018-10-25Merge pull request #23240 from kubecz3k/complete-gettersRémi Verschelde
Optional getters/setters editor autocomplete
2018-10-24Add some limits on the Editor SettingsSuperwaitsum
2018-10-24Merge pull request #22701 from swenner/fix-21867-jpeg-is-rgbRémi Verschelde
load JPG images as rbg instead of rgba, fixes #21867
2018-10-24Merge pull request #22899 from J08nY/fix/assignment-operation-arrayRémi Verschelde
Do not make a function that returns Variant::NIL a void function. Fix #22791
2018-10-24Merge pull request #23094 from RandomShaper/fix-crash-signal-to-danling-objRémi Verschelde
Fix crash on signal/resume to dangling target
2018-10-24Merge pull request #22968 from jfmichaud31/CSGMesh_bugRémi Verschelde
fix bug #20255 on CSGMesh
2018-10-23Add missing EMWSServer::poll function.Fabio Alessandrelli
Empty of course as server is not supported in HTML5, but the symbol must be defined.
2018-10-23Remove unneeded strncpy in lws_client.Fabio Alessandrelli
Pass the String buffer directly, lws_client_connect_via_info will copy them for us.
2018-10-23Optional getters/setters editor autocompleteJakub Grzesik
solves #22291
2018-10-22Fix internal assembly load fromIgnacio Etcheverry
- Also make sure we load API assemblies from 'res://.mono/assemblies/'.
2018-10-22Fixes crash when loading *.escn resources with gdnative #20141Maarten Heremans
The issue is that ResourceFormatLoaderText is a singleton. It was created in a faulty way in ResourceFormatLoaderNativeScript::load It was created on the stack, which caused the static singleton pointer to be overwritten. This causes then segmentation faults if the singleton is used later on. IMO singleton creation needs to made safer to avoid other similar issues in the future.
2018-10-21Removed undeclared and unused variable, which caused a compile errorMads Ynddal
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
Fixes #22684.
2018-10-19Merge pull request #23128 from neikeq/bbIgnacio Etcheverry
Make sure API assemblies are up to date at startup
2018-10-19Make sure API assemblies are up to date at startupIgnacio Etcheverry
- If there is a solution and C# project at startup, make sure API assemblies are up to date. - Fix prebuilt assemblies only being used when building the game project, and not in other instances.
2018-10-18Fix prefix erasing for the generated C# enum constantsIgnacio Etcheverry
2018-10-17C#: Optimize struct marshallingIgnacio Etcheverry
- We no longer box struct to return them from internal calls. - Use reinterpret_cast if the managed struct layout is the same as the native struct.