Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-15 | Allow setting websocket buffers sizes internally. | Fabio Alessandrelli | |
Needed by LSP. | |||
2019-06-15 | Merge pull request #29793 from Faless/enet/bind | Rémi Verschelde | |
Fix ENet incorrectly binding to wildcard. | |||
2019-06-15 | Fix ENet incorrectly binding to wildcard. | Fabio Alessandrelli | |
Values were not properly initialized, and wildcard would evaluate to true in most cases. | |||
2019-06-15 | doc: Fix formatting, typos and some descriptions in new docstrings | Rémi Verschelde | |
2019-06-14 | Merge pull request #29755 from Faless/webrtc/multiplayer_server_pr | Rémi Verschelde | |
WebRTC Multiplayer peer, documentation | |||
2019-06-14 | Add documentation for WebRTC classes. | Fabio Alessandrelli | |
2019-06-13 | Take CSG into account for nav-mesh generation | jfons | |
2019-06-12 | Merge pull request #28735 from aqnuep/dss_loader_fixes | Rémi Verschelde | |
Fixes to the DDS loader | |||
2019-06-12 | Merge pull request #29306 from qarmin/small_code_fixes | Rémi Verschelde | |
Small fixes to unrechable code, possibly overflows, using NULL pointers | |||
2019-06-11 | Merge pull request #29678 from akien-mga/err-macros-semicolon | Rémi Verschelde | |
Fix error macro calls not ending with semicolon | |||
2019-06-11 | Merge pull request #29578 from mrcdk/export_layers_gdscript | Rémi Verschelde | |
Added export hint to 2D and 3D physics and render layers. | |||
2019-06-11 | Merge pull request #29262 from DarknessCatt/issue-27476 | Rémi Verschelde | |
Automatically add new line to scripts | |||
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde | |
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently. | |||
2019-06-11 | bullet: Sync with current upstream master branch | Rémi Verschelde | |
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. | |||
2019-06-08 | Merge pull request #29606 from neikeq/remove-unneeded-mono-patches | Ignacio Roldán Etcheverry | |
Remove obsolete mono patch for pthread_mutexattr_setprotocol | |||
2019-06-08 | Remove obsolete mono patch for pthread_mutexattr_setprotocol | Ignacio Etcheverry | |
This has already been fixed in Mono both master and 2019-06 (no other branch other than the skipped 2019-04 branch uses pthread_mutexattr_setprotocol). | |||
2019-06-07 | Added export hint to 2D and 3D physics and render layers. | MrCdK | |
2019-06-05 | Normalize WebRTCDataChannel properties. | Fabio Alessandrelli | |
2019-06-05 | Add WebRTCMultiplayer | Fabio Alessandrelli | |
2019-06-04 | Merge pull request #29473 from neikeq/fix-envvars-mono | Rémi Verschelde | |
Mono: Fix SCons options added to the wrong environment | |||
2019-06-04 | Mono: Fix SCons options added to the wrong environment | Ignacio Etcheverry | |
2019-06-03 | Small fixes to unrechable code, possibly overflows, using NULL pointers | qarmin | |
2019-06-03 | Merge pull request #29433 from bojidar-bg/29406-dictionary-constant | Rémi Verschelde | |
Properly catch certain errors in Dictionary and Array declarations | |||
2019-06-03 | Android build and export for the mono module | Ignacio Etcheverry | |
2019-06-03 | Properly catch certain errors in Dictionary declarations | Bojidar Marinov | |
Fixes #29406 | |||
2019-06-03 | Merge pull request #28099 from lupoDharkael/fix-completion | Rémi Verschelde | |
Fix code completion not working with class_name | |||
2019-06-02 | Fix GDSCript inner classes be freed after compile | geequlim | |
2019-06-01 | Merge pull request #27789 from Giacom/move_towards | Rémi Verschelde | |
Added move_toward functions for float, Vector2 and Vector3 | |||
2019-05-30 | Merge pull request #29296 from jbuck3/cleanup | Rémi Verschelde | |
Remove some redundant lines | |||
2019-05-29 | Automatically add new line to scripts | Matheus Lima Cunha | |
2019-05-29 | Remove some redundant lines | James Buck | |
2019-05-29 | Merge pull request #29290 from ShyRed/godefquo | Ignacio Roldán Etcheverry | |
Escape quote char for non-Windows OS | |||
2019-05-29 | Escape quote char for non-Windows OS | ShyRed | |
Quote char appears to be ignored by ProcessStartInfo on non-Windows operating systems, so it needs to be escaped. | |||
2019-05-29 | Merge pull request #28416 from JellyWX/binary-literals | Rémi Verschelde | |
Support for binary literals in GDScript | |||
2019-05-28 | Fix some unincialised variables | qarmin | |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom | |
2019-05-28 | Merge pull request #27987 from lupoDharkael/classname-duplicate | Rémi Verschelde | |
Prevent using multiple class_name in a class | |||
2019-05-28 | Merge pull request #28606 from bojidar-bg/25889-indexed-set-defaults | Rémi Verschelde | |
Fix default values not being read correctly in VS, take two | |||
2019-05-28 | Merge pull request #28762 from Lisapple/gridmap-release-floor-field | Rémi Verschelde | |
Release GridMap floor field focus when mouse exited | |||
2019-05-28 | Merge pull request #29185 from hilfazer/enum-autocomplete | Rémi Verschelde | |
Autocomplete for enum values | |||
2019-05-27 | Merge pull request #28957 from aaronfranke/basis-optimize | Rémi Verschelde | |
Optimize Basis constructor for Axis Angle | |||
2019-05-27 | Merge pull request #29118 from JFonS/improve_navmesh_generation | Rémi Verschelde | |
Various improvements to NavigationMesh generation | |||
2019-05-26 | Merge pull request #29184 from aaronfranke/mono-tan-xy-yx | Ignacio Roldán Etcheverry | |
[Mono] Change Atan2 arguments to (y, x) | |||
2019-05-26 | [Mono] Change Atan2 arguments to Y X | Aaron Franke | |
2019-05-26 | autocomplete for enum values | hilfazer | |
2019-05-26 | Add Godot constants to Mono project builds | ShyRed | |
This adds constants to projects build via Godot Mono which allows project to conditionally react to different operating systems and 32/64 Bit architecture. Additionally .NET libraries could support multiple engines like Unity and Godot at the same time when compiled from Godot and reacting to definitions. | |||
2019-05-26 | Merge pull request #29021 from aaronfranke/mono-tuple | Ignacio Roldán Etcheverry | |
[Mono] Misc Basis and AABB improvements | |||
2019-05-24 | Merge pull request #29145 from GodotExplorer/gdscript-extend-fix | Rémi Verschelde | |
Fix parse error when inherits from subclass of named classes | |||
2019-05-24 | Merge pull request #28836 from Jummit/vs-fix-default-call-modes | Rémi Verschelde | |
Change the call mode to self when adding nodes via the node search | |||
2019-05-24 | Merge pull request #28980 from Jummit/vs-rename-change-base-type | Rémi Verschelde | |
Fix VisualScript Change Base Type title |