Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-25 | Merge pull request #64869 from bruvzg/dotnet_arch | Ignacio Roldán Etcheverry | |
[macOS] Check .NET binary architecture, and search for the cross compile SDK in the subfolders. | |||
2022-08-25 | [macOS] Check .NET binary architecture, and search for the cross compile SDK ↵ | bruvzg | |
in the subfolders. | |||
2022-08-25 | Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer | Rémi Verschelde | |
C#: Add `MustBeVariant` attribute and analyzer | |||
2022-08-25 | Merge pull request #64781 from raulsntos/csharp_children | Rémi Verschelde | |
Add `includeInternal` to C# NodeExtensions and avoid printing errors in `GetChildOrNull` | |||
2022-08-25 | Merge pull request #64849 from jtnicholl/fix_blender_check | Rémi Verschelde | |
Fix Blender file path check to require a directory | |||
2022-08-25 | Add MustBeVariant attribute and analyzer | Raul Santos | |
- MustBeVariant attribute can be used to enforce that generic types must be a marshable from/to Variant. - Also renames all diagnostic ids to be valid unicode identifiers. | |||
2022-08-24 | Fix Blender file path check to require a directory | Jonathan Nicholl | |
2022-08-24 | Remove mentions of the Server platform from the Mono module | Aaron Franke | |
2022-08-24 | Merge pull request #64742 from zaevi/csharp_add_grouping_attributes | Ignacio Roldán Etcheverry | |
C#: Add grouping attributes for properties. | |||
2022-08-24 | Merge pull request #64743 from raulsntos/dotnet6-signal-analyzer | Ignacio Roldán Etcheverry | |
Improve C# signal analyzer errors | |||
2022-08-24 | Merge pull request #64780 from YuriSizov/editor-color-conversion-map | Rémi Verschelde | |
2022-08-24 | Merge pull request #64082 from KoBeWi/array3k | Rémi Verschelde | |
2022-08-24 | Merge pull request #64822 from akien-mga/sunset-visual-script | Rémi Verschelde | |
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-24 | Remove VisualScript module for 4.0 | Rémi Verschelde | |
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting, Godot maintainers have agreed to discontinue the current implementation of our VisualScript language. The way it had been designed was not user-friendly enough and we did not succeed in improving its usability to actually make it a good low-code solution for users who need one. So we prefer to remove it for Godot 4.0 and leave the door open for new, innovative ideas around visual scripting, to be developed as plugins or extensions now that Godot provides sufficient functionality for this (notably via GDExtension and the godot-cpp C++ bindings). The current module has been moved to a dedicated repository (with full Git history extracted with `git filter-branch`): https://github.com/godotengine/godot-visual-script It can still be compiled as a C++ module (for now, but will likely require work to be kept in sync with the engine repository), but our hope is that contributors will port it to GDExtension (which is quite compatibile with the existing C++ module code when using the godot-cpp C++ bindings). | |||
2022-08-24 | Update C# named colors to use HEX codes | Raul Santos | |
2022-08-24 | Avoid printing an error in GetChildOrNull | Raul Santos | |
`GetChildOrNull` won't print an error when the given index is out of range, similar to how the LINQ `ElementAtOrDefault` method works. | |||
2022-08-24 | Merge pull request #64787 from akien-mga/libwebp-1.2.4 | Rémi Verschelde | |
libwebp: Sync with upstream 1.2.4 | |||
2022-08-24 | Merge pull request #64727 from raulsntos/csharp-remove-ctors | Ignacio Roldán Etcheverry | |
Remove copy constructors in C# structs | |||
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-24 | Merge pull request #64773 from raulsntos/dotnet6-🦭 | Ignacio Roldán Etcheverry | |
C#: Seal classes that can't be inherited from | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-23 | libwebp: Sync with upstream 1.2.4 | Rémi Verschelde | |
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS | |||
2022-08-23 | Add `includeInternal` to C# NodeExtensions and fix get_child documentation | Raul Santos | |
Node methods in C# extended to use generics now have the optional parameter `includeInternal` like their non-generic equivalents. Also, fixed a typo in the `Node.get_child` documentation. | |||
2022-08-23 | Seal classes that can't be inherited from | Raul Santos | |
2022-08-23 | Merge pull request #64762 from neikeq/csharp-dangling-callable-code | Rémi Verschelde | |
2022-08-23 | Merge pull request #64758 from jtnicholl/blend_fbx_warnings | Rémi Verschelde | |
2022-08-23 | Merge pull request #63959 from KoBeWi/typo_arrray | Rémi Verschelde | |
Replace Array return types with TypedArray (part 1) | |||
2022-08-23 | Merge pull request #64729 from raulsntos/csharp-xform-operator | Rémi Verschelde | |
C#: Replace `Xform` and `XformInv` with `*` operator | |||
2022-08-23 | Merge pull request #64744 from bruvzg/fix_mixed_font_color4 | Rémi Verschelde | |
[4.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data. | |||
2022-08-23 | C#: Remove old Callable code left dangling after switch to .NET 6 | Ignacio Roldán Etcheverry | |
2022-08-23 | Merge pull request #64725 from raulsntos/dotnet6-assembly-exists | Ignacio Roldán Etcheverry | |
Avoid trying to load non-existent assembly | |||
2022-08-22 | Update messages for missing FBX2glTF, add similar messages for Blender | Jonathan Nicholl | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO | Rémi Verschelde | |
2022-08-22 | Merge pull request #64400 from aaronfranke/gltf-fix-camera | Rémi Verschelde | |
2022-08-22 | Merge pull request #64339 from YuriSizov/core-multilevel-validate-property | Rémi Verschelde | |
2022-08-22 | C#: Replace `Xform` and `XformInv` with `*` operator | Raul Santos | |
- In cases where both `Xform`/`XformInv` and the `*` operator were implemented the `Xform`/`XformInv` methods were removed in favor of the `*` operator. - In cases where the `Xform`/`XformInv` existed but not the `*` operator, the `Xform`/`XformInv` methods were replaced with the `*` operator. - In cases where no method existed, a new `*` operator has been implemented to support the same operations that are supported in GDScript. - Fixes the `Transform.Xform` and `Transform.XformInv` with `Rect2` implementation to use a zero `Rect2` size to start expanding from (which is how it's implemented in C++). | |||
2022-08-22 | Fix color modulation of the grayscale glyphs in font with mixed color / ↵ | bruvzg | |
grayscale data. | |||
2022-08-22 | Improve C# signal analyzer errors | Raul Santos | |
Report the specific parameters that are not supported. | |||
2022-08-23 | C#: Add grouping attributes for properties. | Zae | |
2022-08-22 | Add per-scene UndoRedo | kobewi | |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov | |
2022-08-22 | Merge pull request #64343 from TokageItLab/priority-ph | Rémi Verschelde | |
2022-08-22 | Merge pull request #64553 from RedMser/fix-property-validation-refactor | Rémi Verschelde | |
2022-08-22 | Merge pull request #57297 from rafallus/orthogonal_index | Rémi Verschelde | |
Expose `Basis::set_orthogonal_index` as a GridMap method | |||
2022-08-22 | Merge pull request #37168 from theoway/ChangeNodeTypeDialog | Yuri Sizov | |
Changed the title of change node type dialog | |||
2022-08-22 | Avoid trying to load non-existent assembly | Raul Santos | |
If the project assembly does not exist, return `false` directly instead of trying to load it. This prevents the `System.InvalidOperationException` thrown for failing to locate managed application. | |||
2022-08-22 | Remove copy constructors in C# structs | Raul Santos | |