Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-06 | Merge pull request #12658 from AndreaCatania/bullet | Rémi Verschelde | |
Bullet - Added support to multiple spaces | |||
2017-11-05 | Bullet - Added support to multiple spaces | AndreaCatania | |
2017-11-05 | Merge pull request #12642 from BrainBlasted/fix_msbuild_unix | Rémi Verschelde | |
Added fallback for msbuild.exe. | |||
2017-11-05 | Convert DOS line endings to Unix line endings | Rémi Verschelde | |
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml` always showing up as modified. Might cause issues on Windows due to the removal of BOMs or change of line endings in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be. | |||
2017-11-04 | Added for fallback msbuild.exe. | BrainBlasted | |
Fixes #12613 | |||
2017-11-04 | Bullet physics engine implementation | AndreaCatania | |
This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features. Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc.. It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it. | |||
2017-11-04 | Merge pull request #12612 from karroffel/gdnative-poolarray-accessors | Thomas Herzog | |
[GDNative] added Read and Write accessors to pool arrays | |||
2017-11-04 | Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support | Bastiaan Olij | |
Adding rumble support to ARVR controllers | |||
2017-11-03 | [GDNative] added Read and Write accessors to pool arrays | Karroffel | |
2017-11-03 | [GDNative] small API bug fixes | Karroffel | |
2017-11-01 | -Modules can now add custom version info (added it for Mono) | Juan Linietsky | |
-Version string takes this version info -Ability to download templates from the interweb (listing does not work yet) | |||
2017-11-01 | Adding rumble support to ARVR controllers (if implemented on the ARVR interface) | Bastiaan Olij | |
2017-11-01 | Merge pull request #12549 from neikeq/seriously-do-they | Ignacio Etcheverry | |
Mono cleanup fixes | |||
2017-11-01 | Merge pull request #12546 from neikeq/do-people-read-these | Ignacio Etcheverry | |
Use mono_gc_wbarrier_set_arrayref for Array marshalling | |||
2017-11-01 | Fix thread checking to queue instances for deletion | Ignacio Etcheverry | |
2017-11-01 | Make sure gchandle bindings are released before cleanup | Ignacio Etcheverry | |
2017-11-01 | Use mono_gc_wbarrier_set_arrayref for Array marshalling | Ignacio Etcheverry | |
2017-10-31 | Merge pull request #12536 from Hinsbart/cs_templates | Rémi Verschelde | |
Mono: support custom script templates. | |||
2017-10-31 | Merge pull request #12035 from Chaosus/wrapfunc | Rémi Verschelde | |
Added new Wrap functions for numbers | |||
2017-10-31 | Mono: support custom script templates. | Andreas Haas | |
Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation) | |||
2017-10-31 | Merge pull request #12535 from neikeq/wtf··· | Ignacio Etcheverry | |
Fix msbuild hint paths returning only the directory | |||
2017-10-31 | Fix msbuild hint paths returning only the directory | Ignacio Etcheverry | |
2017-10-30 | Merge pull request #12525 from neikeq/wololo | Rémi Verschelde | |
Remove Visual Studio for now from the external editors list | |||
2017-10-30 | Remove Visual Studio for now from the external editors list | Ignacio Etcheverry | |
2017-10-30 | Merge pull request #12471 from mhilbrunner/autocomplete | Rémi Verschelde | |
Fix get_node() and $ autocompletion when using single quotes | |||
2017-10-30 | Fix get_node() and $ autocompletion when using single quotes | Unknown | |
2017-10-30 | Fix 'which' returning file without extension on Windows | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12491 from neikeq/waitasecond··· | Ignacio Etcheverry | |
Fix FrameworkPathOverride and assemblies path loop | |||
2017-10-29 | Fix FrameworkPathOverride and assemblies path loop | Ignacio Etcheverry | |
2017-10-29 | Fix build with Python 3 on Windows | Matthias Hoelzl | |
2017-10-29 | Mono: Fix Windows build | Rémi Verschelde | |
2017-10-29 | Merge pull request #12475 from neikeq/ohuiii | Rémi Verschelde | |
Fix regression from #12473 and #12388 | |||
2017-10-29 | Merge pull request #12474 from neikeq/s | Rémi Verschelde | |
Mono: Add build project button and reload interval | |||
2017-10-29 | Fix regression from #12473 and #12388 | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12473 from neikeq/Alpha2?-Let'sDoThis | Ignacio Etcheverry | |
BindingsGenerator cleanup and improved error messages | |||
2017-10-29 | Mono: Add build project button and reload interval | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12388 from neikeq/r | Ignacio Etcheverry | |
Buildsystem improvements for the Mono module | |||
2017-10-29 | Buildsystem improvements for the Mono module | Ignacio Etcheverry | |
- Make sure to search the mono installation directory for the right architecture in the windows registry. - Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin. - Add hint path for MSBuild in OSX. - Copy shared library on Unix if not statically linking. - Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0. - SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command. - Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork). - Cleanup. | |||
2017-10-29 | BindingsGenerator cleanup and improved error messages | Ignacio Etcheverry | |
If there is an error generating a property or a method, the error message will include the member and class names. | |||
2017-10-28 | Refactor bufer to buffer | Poommetee Ketson | |
2017-10-27 | Mono: Use "UnnamedProject" if application/config/name is empty | Unknown | |
2017-10-26 | Merge pull request #12405 from Jerome67000/clean_getnodetype | Rémi Verschelde | |
Removes Script::get_node_type() [ci skip] | |||
2017-10-25 | Fix default C# script | Przmk | |
2017-10-25 | Removes Script::get_node_type() | Jerome67000 | |
used before GDScript, with squirrel apparently | |||
2017-10-24 | Merge pull request #12365 from neikeq/p | Rémi Verschelde | |
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | |||
2017-10-24 | Exit after generating mono glue | Ignacio Etcheverry | |
2017-10-24 | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | |
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes. | |||
2017-10-24 | fix editor crash when missing variable in pattern match dispatch | jagt | |
2017-10-24 | Merge pull request #12364 from neikeq/o | Ignacio Etcheverry | |
Mono: Fix and cleanup build start errors | |||
2017-10-24 | Mono: Fix and cleanup build start errors | Ignacio Etcheverry | |