Age | Commit message (Collapse) | Author |
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This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f.
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Also implement get_connected_host and get_connected_port in WebSocketPeer
(not supported in HTML5 due to browser limitation).
Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to
WebSocketServer.
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NetworkedMultiplayerEnet: Add disconnecting/kicking peers
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Corrected area overlap cleaning
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Fixed colour regions and added local colour region cache
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Fixed mono bottom panel to select the correct file when messages are filtered
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For-in loop variable added to autocompletion
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Enhance uri utils
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Radio buttons in menus
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Fixed physics server area cleaning
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[NativeScript] added global type tag system
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Make heightmap shape usable in PhysicsServer
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[GDNative] some GDNativeLibrary improvements
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Fixed kinematic sliding on trimesh
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Abstracted the syntax highlighter from text edit.
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LWS v2.4.2, mbedTLS v2.8.0, Websocket SSL support
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Ctrl+Clicking a enum now scrolls down to it in the docs.
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physics area added monitorable check
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Move GodotSharp and MonoBuildTab member variables to initializer list
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[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
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Comment out some debugging messages when playing Theora files
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most probably should keep C#6 yet
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exit without releasing the 'shapeInterface' pointer.
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[GDNative] fixed issue with library unloading order and header update
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Add wrap functions to C#
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