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2022-09-18Merge pull request #44143 from KoBeWi/callable_multiplayerRémi Verschelde
2022-09-18Port remaining connections to callable_mpTomasz Chabora
2022-09-18Merge pull request #62411 from willnationsdev/gdres-gdscriptRémi Verschelde
Add GDScript resource export.
2022-09-18Merge pull request #65979 from iwoithe/fix-onready-typoRémi Verschelde
change "no" to "not" in the @onready documentation
2022-09-18Fix crash when executing `FontFile.get_face_count`Haoyu Qiu
2022-09-18Merge pull request #65946 from antonWetzel/csharp-nd-arrayRémi Verschelde
Don't marshal multidimensional arrays
2022-09-18Merge pull request #65945 from Faless/mp/4.x_nodes_warningsRémi Verschelde
[MP] Add warnings to spawner and synchronizer.
2022-09-18Merge pull request #65877 from raulsntos/dotnet/signal-delegate-docsRémi Verschelde
Add documentation to signal delegates
2022-09-17Add GDScript resource export.willnationsdev
2022-09-17Spelling correction: change "no" to "not"I Woithe
2022-09-17don't marshal multidimensional arraysantonWetzel
2022-09-17[MP] Add warnings to spawner and synchronizer.Fabio Alessandrelli
MultiplayerSpawner: - When spawn_path is invalid. - When the auto spawn list is empty and _spawn_custom is not overridden. Note: We remove the warning for placeholder scripts since there's no way of knowing if they have a certain method. MultiplayerSynchronizer: - When root_path is invalid.
2022-09-16Merge pull request #65892 from konczg/fix_openxr_layer_composition_blendingRémi Verschelde
Fix OpenXR layer composition blending
2022-09-16Fix OpenXR layer composition blendingGabor Koncz
2022-09-16Make `push_nupkgs_local` absoluteRaul Santos
Ensures the `push_nupkgs_local` argument in build_assemblies.py is an absolute path so the argument can be given as a relative path and it will be converted.
2022-09-16C#: Add documentation to signal delegatesRaul Santos
2022-09-15Merge pull request #65152 from s77rt/fix-56343Rémi Verschelde
Fix GDScript preload fails in standalone build unless files are present in directory
2022-09-15Merge pull request #65823 from raulsntos/dotnet/signal-docsIgnacio Roldán Etcheverry
C#: Move signal documentation to the event
2022-09-15Fix GDScript `preload` fails in standalone build unless files are present in ↵Abdelhafidh Belalia
directory Fixes #56343.
2022-09-15C#: Move signal documentation to the eventRaul Santos
Move signal documentation from the delegate to the event and also deprecate the event if the signal is deprecated.
2022-09-15Fix NuGet fallback folder packagesRaul Santos
- Creates a `Godot.Offline.Config` file to configurate NuGet with Godot's fallback folder. This is easier because now we can assume we can override the entire file since user config will likely be in the default `NuGet.Config` file or an additional `*.config` file. - Ensure the NuGet fallback folder is created at the same time it is added to the NuGet configuration so future builds don't fail. - Add `GodotSharp` and `GodotSharpEditor` packages to the fallback folder. - Add `.nupkg.metadata` file to packages in fallback folder. - Refer to `Godot.SourceGenerators` using the specific non-floating version since floating versions don't seem to work with fallbackPackageFolders.
2022-09-14Merge pull request #65788 from bruvzg/macos_fix_dotnet_detectionRémi Verschelde
[macOS, .NET] Fix dotnet binary detection.
2022-09-14Merge pull request #65775 from smix8/navigation_baking_disabled_shapes_4.xRémi Verschelde
Exclude disabled StaticBody CollisionShapes from Navigationmesh baking
2022-09-14[macOS, .NET] Fix dotnet binary detection.bruvzg
2022-09-14Exclude disabled CollisionShapes from Navigationmesh bakingsmix8
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
2022-09-13do not load PackedScene from spawner until instantiatingNathan Franke
2022-09-13[WebRTC] Expose more of the WebRTC API.Fabio Alessandrelli
Add get_gathering_state() returning the iceGatheringState of the connection. Add get_signaling_state() returning the signalingState of the connection. Improve JS library.
2022-09-13Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cppRémi Verschelde
2022-09-13Merge pull request #65611 from Sarfraz-droid/Issue65602Rémi Verschelde
2022-09-13Merge pull request #65637 from Jummit/assert-exampleRémi Verschelde
2022-09-12Fix some errors affecting the Web editorRémi Verschelde
- Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702.
2022-09-12[Multiplayer] Fix crash in spawner get_spawnable_scene.Fabio Alessandrelli
2022-09-12Fix last_modified_time on scriptsYuri Rubinsky
2022-09-11Fix for recurring check in gdscript_cach.cppVoylin
2022-09-11Remove outdated assert exampleJummit
2022-09-10Fix gltf 8 bone weights condition to check for the second joint arraySarfraz
size.
2022-09-09Merge pull request #64938 from YuriSizov/editor-scaled-iconsRémi Verschelde
2022-09-09Merge pull request #65533 from neikeq/issue-65522Rémi Verschelde
2022-09-09Merge pull request #64373 from YeldhamDev/edscale_likes_them_floatyRémi Verschelde
2022-09-08Fix MacOS compiler flags in .NET moduleRaul Santos
2022-09-08C#: Fix module builds for Windows 32-bit with mingw-w64Ignacio Roldán Etcheverry
The lambda was giving issues, so I re-wrote it as a static function.
2022-09-08Make `Vector2i` values paired with `EDSCALE` be just `Vector2`Michael Alexsander
2022-09-08Merge pull request #65241 from bruvzg/no_keymap_ambiguityRémi Verschelde
Fix key mapping changes when moving from macOS to other platform.
2022-09-08Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_moreRémi Verschelde
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.xRémi Verschelde
Add GridMap function to change navigation map for baked navigation regions
2022-09-08Add GridMap function to change navigation map for baked navigation regionssmix8
Adds function to change the navigation map for baked navigation regions. Before all cells with a baked navigation mesh were locked to the default navigation map of the world resource.
2022-09-08[Net] Rename "ssl" references to "tls" in methods and members.Fabio Alessandrelli
2022-09-07Allow images to be imported "for editor use" and respect editor settingsYuri Sizov
2022-09-07Fix key mapping changes when moving from macOS to other platformbruvzg
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07Remove / Replace old Navigation Debug Visualizationsmix8
- removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug