Age | Commit message (Expand) | Author |
2016-06-30 | Only check for constants when parsing constants, should close #5497 | Juan Linietsky |
2016-06-29 | Ability to put constants in constant expressions, closes #5264 | Juan Linietsky |
2016-06-29 | Warn instad of crashing when class instance is gone after yield. Closes #5247... | Juan Linietsky |
2016-06-28 | Properly show the source:line even in inner clases, closes #3766 | Juan Linietsky |
2016-06-28 | Fix bug in inner class reference, closes #1411 | Juan Linietsky |
2016-06-28 | Fixed bug related to resolving constants in a class, closes #1110 | Juan Linietsky |
2016-06-28 | Fix extends issue, closes #4026 | Juan Linietsky |
2016-06-26 | Fix cscript module syntax errors for MSVC compiler | George Marques |
2016-06-26 | missing files | Juan Linietsky |
2016-06-26 | -Fix crashes with thread_exit() | Juan Linietsky |
2016-06-24 | Add "bool" to GDScript reserverd keywords | Andreas Haas |
2016-06-24 | Properly report a valid error instead of reporting as a bug, closes #3841 | Juan Linietsky |
2016-06-20 | Property reporty base type when a function fails, fixes #4581 probably also c... | Juan Linietsky |
2016-06-19 | Merge pull request #5283 from djrm/remove_prints | Rémi Verschelde |
2016-06-19 | Merge pull request #5268 from brakhane/fix-floating-bug | Rémi Verschelde |
2016-06-18 | Removed lots of prints | Daniel J. Ramirez |
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2016-06-18 | correctly parse floats in scientific notation | Dennis Brakhane |
2016-06-18 | Add @GDScript.type_exists | Geequlim |
2016-06-17 | reverted to ==, if a line is missing a statement, we'll have to make sure to ... | Juan Linietsky |
2016-06-17 | changed == for >= since some statements may not store a line (if line is empty) | Juan Linietsky |
2016-06-17 | Merge pull request #5204 from vnen/fix-completion-crash | Juan Linietsky |
2016-06-18 | Fix type hint for the seed argument | Rémi Verschelde |
2016-06-13 | Fix crash in code completion | George Marques |
2016-06-13 | Merge pull request #5139 from zaps166/init_navigation_pointer | George Marques |
2016-06-13 | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use... | Juan Linietsky |
2016-06-12 | Changed how min/max icon size in ItemList works and replaced it by a fixed si... | Juan Linietsky |
2016-06-11 | gdscript tokenizer will dislike use of case, closes #4991 | Juan Linietsky |
2016-06-11 | remove unnecesary found bug? print, closes #5028 | Juan Linietsky |
2016-06-11 | Made many built-in gdscript functions return more descriptive errors, closes ... | Juan Linietsky |
2016-06-11 | -All variables from script are visible through get_property_list(), not just ... | Juan Linietsky |
2016-06-10 | GridMap: Initialize "navigation" pointer | Błażej Szczygieł |
2016-06-08 | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky |
2016-06-06 | Revert "Fix implicit GDScript Reference inheritance" | punto- |
2016-06-05 | Fix implicit GDScript Reference inheritance | eska |
2016-06-03 | Fix Color8 constructor using wrong value range | George Marques |
2016-06-01 | missed ifdef that broke android build | Juan Linietsky |
2016-06-01 | Ability to reload scripts on running game | Juan Linietsky |
2016-05-31 | Some cleanup to GDScript | Juan Linietsky |
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky |
2016-05-23 | Fix #4748: proper call to base class function | Ignacio Armenteros |
2016-05-21 | First version of Profiler | Juan Linietsky |
2016-05-17 | GDScript: Fix method info for is_nan and is_inf | Rémi Verschelde |
2016-05-11 | ability to drag scenes from filesystem to tree for instancing | Juan Linietsky |
2016-05-01 | GridMap: Fix backwards rotate hotkeys (#4498) | Rémi Verschelde |
2016-04-20 | Merge pull request #4302 from Anarchid/gridmap-navmesh | Rémi Verschelde |
2016-04-20 | manually fix indent | Anarchid |
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid |
2016-04-09 | Subclasses can now extend from other subclasses contained in scripts derived ... | Saracen |