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4.0.3
Godot with FMOD integration
RayHammer
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2021-10-19
Add support for returning the play area from XRInterface
Bastiaan Olij
2021-10-19
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
Rémi Verschelde
2021-10-19
C#: Fix property set call boxing value when unboxed was expected
Ignacio Roldán Etcheverry
2021-10-18
Restrict the project data directory configuration
ne0fhyk
2021-10-18
Merge pull request #53760 from V-Sekai/import-post
Rémi Verschelde
2021-10-18
Merge pull request #53946 from BenjaminNavarro/fix_dbg_check
Rémi Verschelde
2021-10-18
Merge pull request #53943 from raulsntos/fixup-53581
Rémi Verschelde
2021-10-18
Fix incorrect debug check for setters
Benjamin Navarro
2021-10-18
Fix marshaling generic Godot.Object in C#
Raul Santos
2021-10-18
Remove unused imports in .py, SCsub and SConstruct files
Anutrix
2021-10-17
Fix name used instead of doc for GDScript signals
opl-
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-10-16
Merge pull request #53865 from reduz/implement-blend-shape-tracks
Rémi Verschelde
2021-10-16
SCons: Fix missing mono `.gen.cpp` sources after #53860
Rémi Verschelde
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-16
GPULightmapper: execute dilate also after denoise
William Deurwaarder
2021-10-16
GPULightmapper: execute dilate before denoise
William Deurwaarder
2021-10-15
Merge pull request #53856 from vnen/gdscript-setter-crash
Rémi Verschelde
2021-10-15
GDScript: Avoid crash if missing setter signature
George Marques
2021-10-15
Fix hint_string for C# enum arrays
Raul Santos
2021-10-15
Merge pull request #53849 from bruvzg/ts_index_checks
Rémi Verschelde
2021-10-15
[TextServer] Add texture index, offsets array size and Unicode char validation.
bruvzg
2021-10-15
Merge pull request #53627 from raulsntos/fix-list-marshal
Rémi Verschelde
2021-10-15
Merge pull request #53581 from raulsntos/mono-marshal-generics
Rémi Verschelde
2021-10-15
Merge pull request #53576 from raulsntos/fix-mono-to-variant-array
Rémi Verschelde
2021-10-15
Merge pull request #53833 from akien-mga/remove-webm-support
Rémi Verschelde
2021-10-15
Merge pull request #53843 from vnen/gdscript-typed-array-subscript-constant
Rémi Verschelde
2021-10-15
Merge pull request #53844 from williamd67/GPULightmapper-increase-ray-triangl...
Rémi Verschelde
2021-10-15
GDScript: Fix inferred typed array marked as constant
George Marques
2021-10-15
GPULightmapper: increase ray triangle hit rate
William Deurwaarder
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-15
Remove WebM support (and deps libvpx and opus)
Rémi Verschelde
2021-10-15
Merge pull request #53822 from vnen/gdscript-await-issues
Rémi Verschelde
2021-10-14
GDScript: Fix typing for await expression
George Marques
2021-10-14
GDScript: Remove error when coroutine is called without await
George Marques
2021-10-14
GDScript: Properly return value with await on non-coroutine
George Marques
2021-10-14
GDScript: Make sure calls don't use return when not needed
George Marques
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-14
Merge pull request #53807 from vnen/dont-share-arrays-and-dicts
Rémi Verschelde
2021-10-14
Zero Dictionary and Array variants when changing type with reset
George Marques
2021-10-14
Merge pull request #53726 from briansemrau/gd-outer-class
George Marques
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-13
GDScript: Access outer scope classes
Brian Semrau
2021-10-13
Restore gltf animation export after split.
K. S. Ernest (iFire) Lee
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-13
Merge pull request #53689 from reduz/remove-animation-transform3d-track
Rémi Verschelde
2021-10-13
Error check GLTFDocumentExtensionConvertImporterMesh::import_post.
K. S. Ernest (iFire) Lee
2021-10-13
Merge pull request #53744 from williamd67/GPULightmapper-prevent-endless-loop
Rémi Verschelde
2021-10-13
Merge pull request #53743 from williamd67/GPULightmapper-process-rays-to-sky
Rémi Verschelde
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