Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-25 | Merge pull request #59489 from ↵ | Rémi Verschelde | |
adamscott/add-gltf-dae-fbx-blend-shape-mask-array-format-enforcers Add GLTF, DAE and FBX importers enforcement for blend shape mask array | |||
2022-03-25 | Merge pull request #59503 from V-Sekai/basis-universal-update | Rémi Verschelde | |
2022-03-25 | Cleanup OpenXR on initialisation failure | Bastiaan Olij | |
2022-03-24 | Update basis universal to version 1.16.3. | K. S. Ernest (iFire) Lee | |
Enable basis universal uastc internal storage instead of etc1s for better quality. | |||
2022-03-25 | Merge pull request #59255 from winterpixelgames/fix-js-websocket-close | Fabio Alessandrelli | |
Use 3001 instead of 1001 when destroying a Javascript websocket | |||
2022-03-24 | Add GLTF, DAE and FBX importers enforcement for blend shape mask array | Adam Scott | |
2022-03-23 | Merge pull request #59065 from fabriceci/script-template-condition-too-wide | Rémi Verschelde | |
2022-03-23 | Restrict the condition when checking if a script is a template | fabriceci | |
2022-03-22 | Support static methods in C# bindings generator | Raul Santos | |
2022-03-22 | [Help] Add simulated slanted font support to the editor help. | bruvzg | |
2022-03-22 | Merge pull request #59275 from bruvzg/ft_brotli | Rémi Verschelde | |
2022-03-22 | Merge pull request #59056 from Chaosus/gds_fix_extends_crash | Yuri Rubinsky | |
2022-03-22 | Merge pull request #58971 from Chaosus/gds_multiline_annotation | Yuri Rubinsky | |
2022-03-21 | Merge pull request #59194 from Chaosus/gds_export_flags_limit_error | Rémi Verschelde | |
Add an error emitting when the `@export_flags` arg count is exceeded | |||
2022-03-21 | Merge pull request #59141 from Chaosus/gds_fix_default_arg_check | Rémi Verschelde | |
Fix default value count checking for inherited function | |||
2022-03-18 | Ignore PhysicsServer3DExtension class in C# | Raul Santos | |
PhysicsServer3DExtension inherits from PhysicsServer3D which is a singleton class, since singleton classes are generated as static in C# it would generate invalid C# so for now we'll be ignoring PhysicsServer3DExtension. | |||
2022-03-18 | Use 3001 instead of 1001 when destroying a websocket. | Jason Knight | |
2022-03-18 | Merge pull request #59277 from bruvzg/hb401 | Rémi Verschelde | |
2022-03-18 | Add brotli decoder and WOFF2 support. | bruvzg | |
2022-03-18 | HarfBuzz: Update to version 4.0.1 | bruvzg | |
2022-03-17 | Unify TextServer built-in module and GDExtension code. | bruvzg | |
2022-03-16 | Add an error emitting when the `@export_flags` arg count is exceeded | Yuri Roubinsky | |
2022-03-16 | Implement GDExtension export plugin. | bruvzg | |
2022-03-15 | Merge pull request #45263 from KoBeWi/😕 | Rémi Verschelde | |
2022-03-14 | Fix default value count checking for inherited function | Yuri Roubinsky | |
2022-03-14 | Fix determination of SVG canvas size | Haoyu Qiu | |
2022-03-13 | Improve simulated bold fonts advance. | bruvzg | |
2022-03-12 | Merge pull request #58338 from aaronfranke/bools | Rémi Verschelde | |
Initialize bools in the headers in `editor/` | |||
2022-03-12 | Initialize bools in the headers in editor | Aaron Franke | |
2022-03-12 | Fix Slerp C# docs and add test cases for vectors in the same direction | Aaron Franke | |
2022-03-12 | Prevent crash due to empty error message on empty extends in GDScript | Yuri Roubinsky | |
2022-03-11 | Prevent non-smoothed face normals to participate to smoothed face normals | MythTitans | |
2022-03-11 | Use `RTR()` for VisualScriptNode captions and texts | Haoyu Qiu | |
2022-03-11 | Merge pull request #59013 from bruvzg/fake_bold_italics | Rémi Verschelde | |
2022-03-11 | Add options to embolden and transform font outlines to simulate bold and ↵ | bruvzg | |
italic typefaces. | |||
2022-03-11 | Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks | Rémi Verschelde | |
`DirAccess *` needs to be deleted manually, and this is often forgotten especially when doing early returns with `ERR_FAIL_COND`. `DirAccessRef` is deleted automatically when it goes out of scope. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2022-03-11 | Merge pull request #59001 from ↵ | Rémi Verschelde | |
BastiaanOlij/only_uninitialise_openxr_if_initialised Only uninitialise OpenXR on destruct if it was initialized | |||
2022-03-11 | Fix normals computation at the 'seam' of smoothed torus shape | MythTitans | |
2022-03-11 | Only uninitialise OpenXR on destruct if it was initialised | Bastiaan Olij | |
2022-03-10 | Merge pull request #58781 from BastiaanOlij/openxr_signals_and_events | Rémi Verschelde | |
Adding signals and events to OpenXR interface | |||
2022-03-10 | Discern between virtual and abstract class bindings | reduz | |
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. | |||
2022-03-10 | Allow making multiline annotations in GDScript | Yuri Roubinsky | |
2022-03-10 | Merge pull request #58958 from hoontee/master | Rémi Verschelde | |
Revert #52647 (Don't update CSG Shape when not inside tree) | |||
2022-03-10 | Adding signals and events to OpenXR interface | Bastiaan Olij | |
Improving interaction profile logic | |||
2022-03-09 | Revert #52647 | hoontee | |
2022-03-09 | Remove unused Bullet module and thirdparty code | Rémi Verschelde | |
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them. | |||
2022-03-09 | Merge pull request #58929 from reduz/remove-variant-arg-macros | Rémi Verschelde | |
Remove VARIANT_ARG* macros | |||
2022-03-09 | Remove VARIANT_ARG* macros | reduz | |
* Very old macros from the time Godot was created. * Limited arguments to 5 (then later changed to 8) in many places. * They were replaced by C++11 Variadic Templates. * Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard. * Also added a dereference check for Variant*. Helped catch a couple of bugs. | |||
2022-03-09 | Add SNAME macro optimization missed during rebase | hoontee | |
2022-03-09 | Change some math macros to constexpr | kobewi | |
Changes `MAX`, `MIN`, `ABS`, `CLAMP` and `SIGN`. |