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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-13
[WebSocket] Fix debugger implementation.
Fabio Alessandrelli
2022-10-13
thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
Rémi Verschelde
2022-10-13
[WebSocket] Fix Web write mode.
Fabio Alessandrelli
2022-10-13
[WebSocket] Fix TCP connection being closed while connecting.
Fabio Alessandrelli
2022-10-13
Merge pull request #67216 from dotlogix/Bugfix/FixErrorWhenSerializingSignals
Rémi Verschelde
2022-10-13
Adding null check to prevent null reference exception when serializing delega...
Alexander Schill
2022-10-12
Merge pull request #66952 from bruvzg/macos_net_export
Rémi Verschelde
2022-10-11
GDScript: fix highlighting '.' after global class name
Rune
2022-10-11
[WebSocket] Refactor websocket module.
Fabio Alessandrelli
2022-10-11
Use `JSON::stringify` where possible
Micky
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-10
Adding support for the OpenXR Display Refresh Rate extension
Bastiaan Olij
2022-10-10
Cleanup a bunch of debug messages in OpenXR and change the ones we want to ke...
Bastiaan Olij
2022-10-08
C#: Generate symbols packages
Raul Santos
2022-10-07
Fix more MSVC C4702 (unreachable code) warnings
Rémi Verschelde
2022-10-07
[.NET Export] Improve .NET export process.
bruvzg
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Fix outdated keywords autocompletion
VolTer
2022-10-06
Merge pull request #66957 from BastiaanOlij/fix_error_typo_opengl
Rémi Verschelde
2022-10-06
Fixing an incorrect error message in OpenXR reporting missing OpenGL support
Bastiaan Olij
2022-10-05
.NET: Generate SdkPackageVersions.props from version.py
Rémi Verschelde
2022-10-05
Merge pull request #66919 from bruvzg/ts_gde_fix
Rémi Verschelde
2022-10-05
Merge pull request #66720 from qarmin/unintialized_memory
Rémi Verschelde
2022-10-05
[TextServer GDExtension] Update build scripts and `.gdextension` files to use...
bruvzg
2022-10-05
Merge pull request #66839 from aaronfranke/editor-prop-hide-slider
Rémi Verschelde
2022-10-05
Merge pull request #66873 from akien-mga/script-tweak-error-invalid-script-type
Rémi Verschelde
2022-10-05
Merge pull request #66898 from aaronfranke/proj-mat-columns
Rémi Verschelde
2022-10-05
Merge pull request #66885 from atirut-w/lsp-doc-fix
Rémi Verschelde
2022-10-05
Merge pull request #65227 from BastiaanOlij/complete_render_target_api
Rémi Verschelde
2022-10-05
Merge pull request #64577 from Calinou/improve-dictionary-printing
Rémi Verschelde
2022-10-05
Merge pull request #66841 from jtnicholl/blend_enum_checks
Rémi Verschelde
2022-10-05
LSP: Fix GDScript doc comments
Atirut Wattanamongkol
2022-10-05
Adding getters to RenderTarget and implementing override functionality for XR
Bastiaan Olij
2022-10-04
Improve dictionary printing to avoid confusion with arrays
Hugo Locurcio
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
Rename remaining "Spatial" in Plugins to "Node3D"
Micky
2022-10-04
GDScript/C#: Tweak error message for invalid script type for object
Rémi Verschelde
2022-10-04
Merge pull request #66867 from Rindbee/implement-willSaveWaitUntil
Rémi Verschelde
2022-10-04
Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST
Rémi Verschelde
2022-10-04
Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated docu...
Rindbee
2022-10-03
Merge pull request #59481 from LunaticInAHat/gltf_texture_filter_fix_4
Clay John
2022-10-03
GLTF imports & exports material texture filters
The Tophat Demon
2022-10-03
Clean up .blend importer to fix unreachable code paths
Jonathan Nicholl
2022-10-03
Fix hide_slider vs no_slider inconsistency in editor property code
Aaron Franke
2022-10-03
Merge pull request #66759 from Chaosus/gds_fix_param_completion
Yuri Rubinsky
2022-10-03
Merge pull request #66794 from Faless/mp/4.x_multiple_sync
Fabio Alessandrelli
2022-10-03
Merge pull request #66817 from raulsntos/dotnet/color-span
Rémi Verschelde
2022-10-03
[MP] Allow multiple synchronizers per node.
Fabio Alessandrelli
2022-10-03
C#: Use Span in Color to avoid string allocations
Raul Santos
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
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