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2018-01-23SignalAwaiter::_signal_callback was calling the thunk with a wrong pointerPaul Joannon
2018-01-22Merge pull request #15972 from akien-mga/mono-warningRémi Verschelde
Mono: Display opt-out warning in editor about WIP status
2018-01-22Mono: Display opt-out warning in editor about WIP statusRémi Verschelde
This ensures that all users of the Mono flavour of Godot 3.0 are aware of its current shortcomings (no export, crashes and usability issues). The dialog is shown each time the editor is started, until the checkbox is disabled (i.e. until users will have actually read it). Fixes #15956.
2018-01-22RID cached class was wrong (mono)Paul Joannon
2018-01-22Merge pull request #15949 from MarianoGnu/issue_15743Rémi Verschelde
Prevent prompting unexpected errors on Bullet's RigidBody. Attemps to fix #15743
2018-01-21attemp to fix #15743Mariano Suligoy
2018-01-21fix GDMonoProperty::set_valuePaul Joannon
was calling getter and not setter should close #15387
2018-01-21GDScript: always call ResourceLoader::load() in non-completion modeBernhard Liebl
2018-01-20Allow shadowing class members with local variables in GDScript, closes #15896Juan Linietsky
2018-01-19SCsub: fix mixed indentationPoommetee Ketson
2018-01-18adding option to split modules libraryAriel Manzur
2018-01-18Merge pull request #15849 from poke1024/preload-completionRémi Verschelde
GDScript: fix autocompletion for preload() (issue 15766)
2018-01-18Suppress errors on autocompletion for preload()Bernhard Liebl
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18GDScript: fix autocompletion for preload() (issue 15766)Bernhard Liebl
2018-01-18Merge pull request #15837 from KellyThomas/patch-2Rémi Verschelde
remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools
2018-01-18[GDNative] fix NativeScript false negative errorkarroffel
2018-01-18Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefullyRémi Verschelde
[GDNative] fix #15723
2018-01-18remove c#7 features for compatibility with 2015 Build ToolsKelly Thomas
https://github.com/godotengine/godot/issues/15742
2018-01-18[GDNative] fix #15723karroffel
2018-01-18remove an unneeded marshalling functionPaul Joannon
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18fix marshalling when a function is returning an object from c#Paul Joannon
2018-01-18Added GDNative copy constructor for PoolVectors Read and WriteMarc Gilleron
2018-01-17Merge pull request #15761 from touilleMan/pluginscript-improve-inheritanceRémi Verschelde
[GDnative] Improve inheritance system in gdnative pluginscript
2018-01-17doc: Replace some more "val" with "value" + syncRémi Verschelde
2018-01-16Fixes for parameter names of builtin functions in visual scripts/coreChaosus
2018-01-16Merge pull request #15777 from AndreaCatania/p2Rémi Verschelde
Fixed bullet physics body shape scaling
2018-01-16Fixed bullet physics body shape scalingAndreaCatania
2018-01-16Improve inheritance system in gdnative pluginscriptEmmanuel Leblond
2018-01-15Filled tutorial field in most relevent classes.Juan Linietsky
Added tutorial display in doc.
2018-01-15Make sure PropertyHint matches in the VisualScript editor.K. S. Ernest (iFire) Lee
2018-01-14[GDNative] fix two crashes with NativeScriptkarroffel
2018-01-14[GDNative] fix editor crash with NativeScriptkarroffel
2018-01-13[GDNative] cache API hasheskarroffel
2018-01-13SCons: Allow unbundling bullet on Linux (only 2.87+)Rémi Verschelde
2018-01-13bullet: Streamline bundling, remove extraneous src/ folderRémi Verschelde
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-12Merge pull request #15630 from neikeq/issue-15454Rémi Verschelde
Mono: StackFrame and MonoDevelop crash fixes
2018-01-12Mono: Some StackTrace to StackInfo[] fixesIgnacio Etcheverry
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails. - Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`. - Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached.
2018-01-12Mono: Fix starting MonoDevelop process from the wrong appdomainIgnacio Etcheverry
2018-01-12Merge pull request #15628 from endragor/fix-gdnative-charstringsRémi Verschelde
Fix GDNative procedures returning godot_char_string
2018-01-12Fix GDNative procedures returning godot_char_stringRuslan Mustakov
2018-01-12Properly resize textures so they can be ETC compressed, fixes #15139Juan Linietsky
this may make import times slower though, will have to wait for 3.1 for background texture import and compressonator.
2018-01-12Update docsBojidar Marinov
[ci skip]
2018-01-12Bind many more properties to scriptsBojidar Marinov
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
2018-01-11Merge pull request #15580 from karroffel/gdnative-api-fixesRémi Verschelde
[GDNative] updates to string API and const fixes
2018-01-11[GDNative] updates to string API and const fixeskarroffel
2018-01-10Merge pull request #15537 from ↵Rémi Verschelde
PJB3005/18-01-09-fix-color-string-constructor-mono Fixes Mono color creation from string being 0-255 instead of 0-1.
2018-01-10Fixes Mono color creation from string.Pieter-Jan Briers
Fixes #15468 Also improves the error messages if the string isn't hex, because saying that the color value is negative is just a side effect of the implementation and tells you nothing.
2018-01-10Merge pull request #15541 from neikeq/look-all-i-want-to-tell-you-isRémi Verschelde
Mono: Some fixes for #15463