Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-15 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-15 | Improve code style of generated headers | Rémi Verschelde | |
2017-11-15 | doc: Make all module docs self-contained | Rémi Verschelde | |
2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | |
Spaces in filenames are evil. | |||
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-11-15 | Create API to add and remove VisualScript custom nodes | George Marques | |
This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category. | |||
2017-11-15 | Merge pull request #12949 from karroffel/gdnative-export | Juan Linietsky | |
[GDNative] export plugin | |||
2017-11-15 | [GDNative] export plugin | Karroffel | |
2017-11-15 | When script changes, defer tree updating. Fixes #9704 | Juan Linietsky | |
2017-11-14 | Merge pull request #12922 from eska014/engine-singletons | Rémi Verschelde | |
Singleton management changes | |||
2017-11-14 | Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changes | Thomas Herzog | |
[GDNative] use feature tags, added load once option | |||
2017-11-14 | Move singleton management from ProjectSettings to Engine | Leon Krause | |
2017-11-14 | Merge pull request #12915 from leezh/regex_search_all | Rémi Verschelde | |
Added RegEx.search_all() for multiple matches | |||
2017-11-14 | Added RegEx.search_all() for multiple matches | Zher Huei Lee | |
And updated the docs | |||
2017-11-13 | fix auto-generated GDN API header for C compilers (#12891) | Evrey | |
* fix auto-generated GDN API header for C compilers | |||
2017-11-13 | Merge pull request #12907 from YeldhamDev/indentation_connection | Rémi Verschelde | |
Fixed signal connection dialog ignoring indentation settings when creating a function | |||
2017-11-13 | Fixed signal connection dialog ignoring indentation settings when creating a ↵ | Michael Alexsander Silva Dias | |
function. | |||
2017-11-13 | Merge pull request #12014 from hi-ogawa/fix-video-playback | Rémi Verschelde | |
Fix video playback | |||
2017-11-13 | Removed add/remove interface bindings and added get_interfaces | BastiaanOlij | |
2017-11-12 | Merge pull request #12627 from Goutte/feat-support-tau | Rémi Verschelde | |
Add support for TAU constant. | |||
2017-11-12 | Merge pull request #12850 from Paulb23/help_file_lookup_issue_11867 | Rémi Verschelde | |
Fixed help lookup not finding classes, issue 11867 | |||
2017-11-12 | Merge pull request #12826 from BastiaanOlij/align_sensors_android | Rémi Verschelde | |
Align sensors and implement gravity sensor for Android | |||
2017-11-12 | Add support for the TAU constant. Fixes #12094. | Goutte | |
2017-11-12 | Properly fix node path selection in input ports, closes #12152 | Juan Linietsky | |
2017-11-11 | Fixed help lookup not finding classes, issue 11867 | Paulb23 | |
2017-11-11 | Align sensors and implement gravity sensor for Android | Bastiaan Olij | |
2017-11-10 | [GDNative] renamed nativearvr to arvr in api.json | Karroffel | |
2017-11-10 | [GDNative] rename nativearvr extension to arvr | Karroffel | |
2017-11-10 | [GDNative] better API struct versioning | Karroffel | |
2017-11-10 | Remove preprocessor directives from macro arguments | Matthias Hoelzl | |
Preprocessor directives within macro arguments lead to undefined behavior, and VC++ actually rejects them as compiler errors. | |||
2017-11-09 | Fixed editor settings disappearing. | Daniel J. Ramirez | |
Some items that are no longer defined may disappear, but thats expected i guess. | |||
2017-11-09 | Merge pull request #12779 from karroffel/gdnative-api-struct-refactor | Rémi Verschelde | |
[GDNative] refactored API struct into core and extensions | |||
2017-11-09 | Merge pull request #12713 from AndreaCatania/master | Juan Linietsky | |
Rewritten kinematic system | |||
2017-11-09 | [GDNative] refactored API struct into core and extensions | Karroffel | |
2017-11-09 | Make sure we don't leak when an opcode is followed by itself | Hein-Pieter van Braam | |
When compiling with GCC it is now possible for an opcode followed by itself to never leave the scope it is currently in. This leads to a situation where the dtor of a scope local variable isn't called which in turn can lead to a memory leak. By moving the goto outside of the scope of each opcode we guarantee that all dtors have been called before the next opcode gets dispatched. this fixes #12401 | |||
2017-11-09 | Merge pull request #12751 from bojidar-bg/11851-invalid-returns-count | Rémi Verschelde | |
Fix "Invalid outputs" error when calling a void method from visual script | |||
2017-11-08 | Fix crash when guessing type of variable declared to itself | Bojidar Marinov | |
Fixes #10972 | |||
2017-11-08 | Fix "Invalid outputs" error when calling a void method from visual script | Bojidar Marinov | |
Fixes #11851 | |||
2017-11-08 | Merge pull request #12725 from karroffel/gdnative-api-fixes | Rémi Verschelde | |
[GDNative] even more API fixes | |||
2017-11-08 | Merge pull request #12734 from BastiaanOlij/mobilevr_fix_typo | Rémi Verschelde | |
Fix has_gyro and has_grav mixup | |||
2017-11-08 | Fix has_gyro and has_grav mixup | Bastiaan Olij | |
2017-11-07 | Fixed collision exception - #12681 | AndreaCatania | |
2017-11-07 | [GDNative] even more API fixes | Karroffel | |
2017-11-07 | Rewritten kinematic system | AndreaCatania | |
2017-11-06 | Merge pull request #12658 from AndreaCatania/bullet | Rémi Verschelde | |
Bullet - Added support to multiple spaces | |||
2017-11-05 | Bullet - Added support to multiple spaces | AndreaCatania | |
2017-11-05 | Merge pull request #12642 from BrainBlasted/fix_msbuild_unix | Rémi Verschelde | |
Added fallback for msbuild.exe. | |||
2017-11-05 | Convert DOS line endings to Unix line endings | Rémi Verschelde | |
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml` always showing up as modified. Might cause issues on Windows due to the removal of BOMs or change of line endings in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be. | |||
2017-11-04 | Added for fallback msbuild.exe. | BrainBlasted | |
Fixes #12613 | |||
2017-11-04 | Bullet physics engine implementation | AndreaCatania | |
This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features. Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc.. It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it. |