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2017-11-15doc: Sync classref with current sourceRémi Verschelde
2017-11-15Improve code style of generated headersRémi Verschelde
2017-11-15doc: Make all module docs self-containedRémi Verschelde
2017-11-15doc: Rename "@Global Scope" to "@GlobalScope"Rémi Verschelde
Spaces in filenames are evil.
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-11-15Create API to add and remove VisualScript custom nodesGeorge Marques
This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category.
2017-11-15Merge pull request #12949 from karroffel/gdnative-exportJuan Linietsky
[GDNative] export plugin
2017-11-15[GDNative] export pluginKarroffel
2017-11-15When script changes, defer tree updating. Fixes #9704Juan Linietsky
2017-11-14Merge pull request #12922 from eska014/engine-singletonsRémi Verschelde
Singleton management changes
2017-11-14Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changesThomas Herzog
[GDNative] use feature tags, added load once option
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause
2017-11-14Merge pull request #12915 from leezh/regex_search_allRémi Verschelde
Added RegEx.search_all() for multiple matches
2017-11-14Added RegEx.search_all() for multiple matchesZher Huei Lee
And updated the docs
2017-11-13fix auto-generated GDN API header for C compilers (#12891)Evrey
* fix auto-generated GDN API header for C compilers
2017-11-13Merge pull request #12907 from YeldhamDev/indentation_connectionRémi Verschelde
Fixed signal connection dialog ignoring indentation settings when creating a function
2017-11-13Fixed signal connection dialog ignoring indentation settings when creating a ↵Michael Alexsander Silva Dias
function.
2017-11-13Merge pull request #12014 from hi-ogawa/fix-video-playbackRémi Verschelde
Fix video playback
2017-11-13Removed add/remove interface bindings and added get_interfacesBastiaanOlij
2017-11-12Merge pull request #12627 from Goutte/feat-support-tauRémi Verschelde
Add support for TAU constant.
2017-11-12Merge pull request #12850 from Paulb23/help_file_lookup_issue_11867Rémi Verschelde
Fixed help lookup not finding classes, issue 11867
2017-11-12Merge pull request #12826 from BastiaanOlij/align_sensors_androidRémi Verschelde
Align sensors and implement gravity sensor for Android
2017-11-12Add support for the TAU constant. Fixes #12094.Goutte
2017-11-12Properly fix node path selection in input ports, closes #12152Juan Linietsky
2017-11-11Fixed help lookup not finding classes, issue 11867Paulb23
2017-11-11Align sensors and implement gravity sensor for AndroidBastiaan Olij
2017-11-10[GDNative] renamed nativearvr to arvr in api.jsonKarroffel
2017-11-10[GDNative] rename nativearvr extension to arvrKarroffel
2017-11-10[GDNative] better API struct versioningKarroffel
2017-11-10Remove preprocessor directives from macro argumentsMatthias Hoelzl
Preprocessor directives within macro arguments lead to undefined behavior, and VC++ actually rejects them as compiler errors.
2017-11-09Fixed editor settings disappearing.Daniel J. Ramirez
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09Merge pull request #12779 from karroffel/gdnative-api-struct-refactorRémi Verschelde
[GDNative] refactored API struct into core and extensions
2017-11-09Merge pull request #12713 from AndreaCatania/masterJuan Linietsky
Rewritten kinematic system
2017-11-09[GDNative] refactored API struct into core and extensionsKarroffel
2017-11-09Make sure we don't leak when an opcode is followed by itselfHein-Pieter van Braam
When compiling with GCC it is now possible for an opcode followed by itself to never leave the scope it is currently in. This leads to a situation where the dtor of a scope local variable isn't called which in turn can lead to a memory leak. By moving the goto outside of the scope of each opcode we guarantee that all dtors have been called before the next opcode gets dispatched. this fixes #12401
2017-11-09Merge pull request #12751 from bojidar-bg/11851-invalid-returns-countRémi Verschelde
Fix "Invalid outputs" error when calling a void method from visual script
2017-11-08Fix crash when guessing type of variable declared to itselfBojidar Marinov
Fixes #10972
2017-11-08Fix "Invalid outputs" error when calling a void method from visual scriptBojidar Marinov
Fixes #11851
2017-11-08Merge pull request #12725 from karroffel/gdnative-api-fixesRémi Verschelde
[GDNative] even more API fixes
2017-11-08Merge pull request #12734 from BastiaanOlij/mobilevr_fix_typoRémi Verschelde
Fix has_gyro and has_grav mixup
2017-11-08Fix has_gyro and has_grav mixupBastiaan Olij
2017-11-07Fixed collision exception - #12681AndreaCatania
2017-11-07[GDNative] even more API fixesKarroffel
2017-11-07Rewritten kinematic systemAndreaCatania
2017-11-06Merge pull request #12658 from AndreaCatania/bulletRémi Verschelde
Bullet - Added support to multiple spaces
2017-11-05Bullet - Added support to multiple spacesAndreaCatania
2017-11-05Merge pull request #12642 from BrainBlasted/fix_msbuild_unixRémi Verschelde
Added fallback for msbuild.exe.
2017-11-05Convert DOS line endings to Unix line endingsRémi Verschelde
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml` always showing up as modified. Might cause issues on Windows due to the removal of BOMs or change of line endings in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be.
2017-11-04Added for fallback msbuild.exe.BrainBlasted
Fixes #12613
2017-11-04Bullet physics engine implementationAndreaCatania
This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features. Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc.. It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it.