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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-04
Merge pull request #70810 from adamscott/cache-gdscript-even-when-error
Rémi Verschelde
2023-01-03
Merge pull request #70859 from vonagam/fix-preload-native-type
Rémi Verschelde
2023-01-03
Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs
Rémi Verschelde
2023-01-03
Stop highlighting node refs if they are invalid identifiers
VolTer
2023-01-03
Merge pull request #70850 from bruvzg/ts_tsafe_free
Rémi Verschelde
2023-01-03
Merge pull request #70811 from jamesmintram/jamesm/bugfix/gltf-import-fix-sta...
Rémi Verschelde
2023-01-03
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
Rémi Verschelde
2023-01-03
Merge pull request #69972 from adamscott/add-server-checks-before-free
Rémi Verschelde
2023-01-03
Merge pull request #70656 from vonagam/fix-void-returns
Rémi Verschelde
2023-01-03
Merge pull request #70503 from rune-scape/inner-class-docs
Rémi Verschelde
2023-01-03
GDScript: Fix wrong native type for preloaded class
Dmitrii Maganov
2023-01-02
[TextServer] Make `free` calls thread safe.
bruvzg
2023-01-01
Update stale node ref after replace_by in GLTF importer
James Mintram
2023-01-01
Cache script when reloading even if there's errors.
Adam Scott
2022-12-30
Merge pull request #62688 from cdemirer/assignments-and-types
George Marques
2022-12-30
GDScript: Make using return of void function an error
George Marques
2022-12-30
Merge pull request #70613 from vonagam/fix-enum-as-constant
George Marques
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-30
Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-info
Ignacio Roldán Etcheverry
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
GDScript: Disallow return with value in void functions
Dmitrii Maganov
2022-12-28
C#: Avoid generic types in the script path attribute generator
Raul Santos
2022-12-28
Fix usage of Enum as constant
Dmitrii Maganov
2022-12-27
GDScript: Fix return type of constructor call for extending class
Dmitrii Maganov
2022-12-25
Fix type adjustment skipped when value is considered both not hard and not va...
cdemirer
2022-12-24
Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint
Ignacio Roldán Etcheverry
2022-12-24
C#: reverse Vector2.AngleToPoint
Alexey Kim
2022-12-23
Inner classes get their docs back
rune-scape
2022-12-23
C#: Fix leak in Span to Variant conversions
Ignacio Roldán Etcheverry
2022-12-23
Merge pull request #70486 from raulsntos/dotnet/convert-to
Ignacio Roldán Etcheverry
2022-12-23
C#: Rename `ConvertToX` methods
Raul Santos
2022-12-23
C#: Disallow init-only properties
Raul Santos
2022-12-23
Revert "pcre2: Update to upstream version 10.42"
Rémi Verschelde
2022-12-23
Merge pull request #69991 from rune-scape/cast-type
Rémi Verschelde
2022-12-23
Merge pull request #70220 from adamscott/fix-external-enum
Rémi Verschelde
2022-12-22
pcre2: Update to upstream version 10.42
Rémi Verschelde
2022-12-22
Merge pull request #70440 from rune-scape/null-again
Rémi Verschelde
2022-12-22
Merge pull request #70138 from anvilfolk/signals
Rémi Verschelde
2022-12-22
Fix GDScript analyzer null literal
rune-scape
2022-12-22
Remove unused code paragraph from gdscript_editor.cpp/complete_code
Yuri Rubinsky
2022-12-21
Add MethodInfo to signal datatype
ocean (they/them)
2022-12-21
Merge pull request #70391 from TyounanMOTI/fix-basis-universal-transcode
Rémi Verschelde
2022-12-21
Merge pull request #67111 from DarkKilauea/nav-queries-link
Rémi Verschelde
2022-12-21
Fix Basis Universal format texture rendering failure
Hirotoshi Yoshitaka
2022-12-21
Merge pull request #70366 from quentinguidee/refactoring/fix-double-get-singl...
Rémi Verschelde
2022-12-21
Merge pull request #69351 from smix8/gridmap_item_navigation_layers_4.x
Rémi Verschelde
2022-12-21
Merge pull request #70331 from anvilfolk/run-weird
Rémi Verschelde
2022-12-21
Merge pull request #70317 from HolonProduction/svg_assets
Rémi Verschelde
2022-12-20
Unify GDScriptAnalyzer in-editor and runtime autoload checks
ocean (they/them)
2022-12-20
Change GridMap navigation_layers to be per mesh_library item
smix8
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