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2018-07-04Merge pull request #19937 from akien-mga/video-exportingRémi Verschelde
Fix loading and exporting of Theora and WebM video streams
2018-07-04Merge pull request #16987 from neikeq/pending-exceptionsIgnacio Etcheverry
Mono: Pending exceptions and cleanup
2018-07-04Mono: Pending exceptions and cleanupIgnacio Etcheverry
2018-07-04Changes to default C# script template (#19940)Kelly Thomas
2018-07-03Fix loading and exporting of Theora and WebM video streamsRémi Verschelde
Theora and WebM video streams were mistakenly imported with a ResourceImporter, but those imported ogvstr and webmstr were simply links to the local resource. While that works fine in the editor, it no longer works when exporting a game as the "source" ogv and webm files are ommitted and only the ogvstr and webmstr references were exported. As discussed with @reduz, it doesn't make sense to import videos, as we only intend to play them back and not modify them/access their raw data. As such we use a ResourceFormatLoader instead of an importer, to load the file on the fly. ogv and webm files linked to this loader are now considered as resources, and thus exported. Note: The Theora and WebM loaders lack any kind of validity check beyond the existence of the target file, but it was already the case with the importer. Better checks and error reports could be added, but those loaders will eventually be obsoleted by GDNative plugins anyway. Fixes #14954.
2018-07-03Merge pull request #19828 from jjay/fix_yield_leakMax Hilbrunner
Fix memory leak in GDScript during infinnity loops with yields
2018-07-03Merge pull request #19919 from marcelofg55/notif_crashMax Hilbrunner
Add a new notification to detect crashes on native scripts
2018-07-03Merge pull request #16944 from rainerdeyke/masterMax Hilbrunner
Added 'fill selection' command to grid map editor
2018-07-03Merge pull request #18976 from chanon/new-get-stackMax Hilbrunner
Add new get_stack function to get GDScript stack trace as array
2018-07-03Merge pull request #19138 from firefly2442/pcre2-10.31Max Hilbrunner
update PCRE2 to version 10.31, fixes #15662
2018-07-03Merge pull request #19251 from YeldhamDev/script_templates_changesMax Hilbrunner
Small changes to the comments in the script templates
2018-07-03Merge pull request #19635 from bojidar-bg/19158-exported-array-new-inspectorMax Hilbrunner
Add proper type information to array property
2018-07-02Add a new notification to detect crashes on native scriptsMarcelo Fernandez
2018-07-02-Fixes to how hashing happened, now StringName and NodePath use default ↵Juan Linietsky
hasher, this was leading to some severe slowdown in scenarios -Fixes to some duplication scenarios for instanced scenes
2018-07-01Merge pull request #19768 from KellyThomas/env-stringIgnacio Etcheverry
mono: convert unicode mono root path to ascii string
2018-06-30convert unicode mono root path to ascii stringKelly Thomas
2018-06-29Merge pull request #19757 from Faless/gdnet_prThomas Herzog
Network bindings for GDNative
2018-06-28Fix memory leak in GDScript during infinnity loops with yieldsYasha Borevich
2018-06-28Merge pull request #19827 from Faless/lws_fix_liteRémi Verschelde
Fix fragment size bug in WebSocket (lws)
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-27Add [Packet/Stream/Multiplayer]PeerGDNativeFabio Alessandrelli
They provide an interface to implement PacketPeer, StreamPeer, and NetworkedMultiplayerPeer via GDNative.
2018-06-23Sanitize protocol struct, def LWS T/RX buffer sizeFabio Alessandrelli
2018-06-22Merge pull request #19016 from neikeq/wIgnacio Etcheverry
Mono: Module build improvements
2018-06-22Mono: Module build improvementsIgnacio Etcheverry
- Add (Csc/Vbc/Fsc)ToolExe environment variables when running Mono's MSBuild. - Fix directory for the 'mono_assemblies_output_dir' argument being created with the '#' top level directory token as part of its name. - Allow to build with 'mono_static=yes' on Unix without specifying a mono prefix. The build script will try to find the mono prefix using the output from pkg-config.
2018-06-21add NoCache wrapper to CommandRhody Lugo
2018-06-19Add access for GDNative modules to some platform dependent internals on AndroidBastiaan Olij
2018-06-18Add proper type information to array propertyBojidar Marinov
Part of #19158
2018-06-15[Pluginscript] Fix not working exports in editorEmmanuel Leblond
2018-06-13Removed duplicate default colours and removed GDScriptHighligher colours ↵Paulb23
from main editor.
2018-06-13Merge pull request #19526 from robojumper/fix_tutorialsRémi Verschelde
Add support for tutorial links to makerst.py
2018-06-12Add support for tutorial links to makerst.pyrobojumper
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12Inner classes' functions now appear in the editor's functions panelJairo Honorio
Fixes #19386
2018-06-11Small changes to the comments in the script templates.Michael Alexsander Silva Dias
2018-06-10Fix CSG issues when reparenting shape nodes.Benjamin
2018-06-07Bump libwebsockets to version 3.0.0Fabio Alessandrelli
2018-06-07Thirdparty: Fill copyright for lws, miniupnpc, clipperRémi Verschelde
Rename `lws` to `libwebsockets` which is its library name. Add missing license file for mbedtls.
2018-06-07Merge pull request #18780 from mhilbrunner/upnpFabio Alessandrelli
Add UPnP support (port forwarding, querying external IP)
2018-06-07Add UPnP support (port forwarding, querying external IP)mhilbrunner
2018-06-06Merge pull request #19397 from Faless/ws_get_ip_portMax Hilbrunner
Fix LWSPeer get_connected_[host/port]
2018-06-06Fix LWSPeer get_connected_[host/port]Fabio Alessandrelli
2018-06-06allow undefined GODOT_DEBUG_MSBUILD environment variableKelly Thomas
2018-06-05Merge pull request #19387 from neikeq/yIgnacio Etcheverry
Mono fixes and improvements
2018-06-05Mono: Add 'View log' button to open the MSBuild log of a buildIgnacio Etcheverry
2018-06-05Mono: Fix passing wrong logger assembly path to MSBuildIgnacio Etcheverry
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
2018-06-05Mono: Null checks when marshaling from MonoArray* and managed DictionaryIgnacio Etcheverry
2018-06-05Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-monoRémi Verschelde
Fixes ObjectDB leak printout with mono.
2018-06-01Fix Mono static linking on MingwHein-Pieter van Braam
2018-05-31Style: Apply clang-format (5.0) to some missed filesRémi Verschelde
2018-05-30Move NavigationMeshEditorPlugin to Recast module as should beRémi Verschelde
Modules can register their own editor plugins (like GridMap does), so no need to put module-specific classes in the `editor/` folder. Also cleans up the previous SCons env pollution from the Recast module, integrating its code into libmodules as other modules.
2018-05-30Merge pull request #19272 from akien-mga/svg-buildsystemRémi Verschelde
SCons: Remove extraneous lib for SVG module