Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-23 | Merge pull request #21301 from elasota/multithread-cvtt | Rémi Verschelde | |
Multithread BPTC compression jobs | |||
2018-08-23 | Merge pull request #21254 from YeldhamDev/tile_grid_map_side | Rémi Verschelde | |
Add option to move Tile/GridMap editors to another side | |||
2018-08-23 | Merge pull request #21240 from aaronfranke/mono-project-vector | Rémi Verschelde | |
[Mono] Vector2/3 Project methods | |||
2018-08-23 | Merge pull request #21167 from elasota/squish-quality-config | Rémi Verschelde | |
Support higher-quality S3TC compression modes | |||
2018-08-22 | Multithread CVTT compression jobs | elasota | |
2018-08-22 | Add option to move Tile/GridMap editors to another side | Michael Alexsander Silva Dias | |
2018-08-22 | Merge pull request #21283 from YeldhamDev/gridmap_meshlib_rename | Rémi Verschelde | |
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors | |||
2018-08-22 | Merge pull request #21174 from KellyThomas/c-sharp-feature-parity-rect2 | Ignacio Etcheverry | |
[Mono] Rect2 - add Abs(), rename private fields | |||
2018-08-22 | Merge pull request #21229 from marcelofg55/ns_profiling | Rémi Verschelde | |
Implemented profiling functions for NativeScript | |||
2018-08-22 | Rename instances of the word "theme" to "mesh_library" in GridMap and ↵ | Michael Alexsander Silva Dias | |
MeshLibrary editors | |||
2018-08-22 | Implemented profiling functions for NativeScript | Marcelo Fernandez | |
2018-08-22 | [Mono] Vector2/3 Project methods | Aaron Franke | |
2018-08-22 | Use cluster fit at higher quality levels | elasota | |
2018-08-22 | Merge pull request #21281 from elasota/fix-squish-sse | Rémi Verschelde | |
Fix Squish SSE misconfiguration | |||
2018-08-22 | Merge pull request #21279 from vnen/gdscript-fixes | Rémi Verschelde | |
Assorted GDScript fixes | |||
2018-08-21 | BPTC support | elasota | |
2018-08-21 | Fix Squish SSE misconfiguration | elasota | |
2018-08-21 | GDScript: Ignore unused arguments/local vars that start with _ | George Marques | |
Makes it simple to ignore particular arguments without adding special comments, especially in engine-defined functions. | |||
2018-08-21 | GDScript: Show warning messages only on debugger | George Marques | |
Don't show on console/output anymore. | |||
2018-08-22 | Mono: Fix weird crash when loading corlib | Ignacio Etcheverry | |
2018-08-22 | Merge pull request #18502 from space-wizards/18-04-29-assembly-load-hook | Ignacio Etcheverry | |
assembly_load_hook fallback for registering GDMonoAssemblies. | |||
2018-08-21 | Style: Fix issues that went past CI | Rémi Verschelde | |
2018-08-21 | Merge pull request #21253 from aaronfranke/plane-constants | Rémi Verschelde | |
Rename Plane constants, add to Mono | |||
2018-08-21 | Merge pull request #21267 from akien-mga/color-grayscale | Rémi Verschelde | |
Deprecate incorrect Color::gray() | |||
2018-08-21 | GDScript: Fix undefined behavior on GDScriptTokenizerBuffer | George Marques | |
2018-08-21 | Added ray / shape / point / motion / rest cast exclusion of area and or body | Andrea Catania | |
2018-08-21 | GDScript: Forbid invalid identifiers in match bindings | George Marques | |
Also forbid shadowing a variable from an upper scope. | |||
2018-08-21 | GDSCript: Fix cyclic class dependency detection | George Marques | |
2018-08-21 | Deprecate incorrect Color::gray() | Rémi Verschelde | |
This average is not a proper approximation of a grayscale value, get_v() is better suited for that. If we want a real to_grayscale() conversion, it's somewhat more involved: https://en.wikipedia.org/wiki/Grayscale Remove the deprecated Gray() from C# bindings as it conflicts with new named color constants. | |||
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde | |
Expose bullet shape margin to UI. | |||
2018-08-21 | Rename Plane constants, add to Mono | Aaron Franke | |
But I'm not tagging PR as [Core] or [Mono] due to it being a minor change anyway. | |||
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-08-20 | Fixes to move and slide and ray separation, implement separation in Godot ↵ | Juan Linietsky | |
physics | |||
2018-08-20 | Merge pull request #20908 from AndreaCatania/kiSlope | Juan Linietsky | |
Improved move_and_slide function stay on slope | |||
2018-08-20 | Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties | Rémi Verschelde | |
Use it to provide a better example for application identifiers on Android, iOS and macOS, where users thought they *had* to use this as a magic token. | |||
2018-08-20 | Merge pull request #21208 from jmca/master | Rémi Verschelde | |
Prevent "cannot use a string pattern on a bytes-like object" | |||
2018-08-20 | Prevent "cannot use a string pattern on a bytes-like object" | Justin Abene | |
Fixes #21207 | |||
2018-08-19 | Bullet picking will now ignore objects without input_ray_pickable | John Teasdale | |
2018-08-19 | Highlight multiline strings as strings instead of comments | Hugo Locurcio | |
Since multiline comments are not officially supported in GDScript, it is more common to see multiline strings being used as strings rather than as comments (which are actually standalone expressions here). This closes #21142. | |||
2018-08-19 | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania | |
Added stop_on_slope on 2d part | |||
2018-08-19 | mono: add Abs() to Rect2 and rename private fields | Kelly Thomas | |
2018-08-18 | Improved move_and_slide function to stay on slope and fall on steep slope | Andrea Catania | |
2018-08-17 | Mono: Improve C# core files (glue/cs_files) buildsystem | Ignacio Etcheverry | |
- Search C# files recursively in 'glue/cs_files'. - Determine a version for the C# core files automatically. The latest modified time will do for now. | |||
2018-08-16 | Merge pull request #20561 from willnationsdev/script-class-ns | Rémi Verschelde | |
Add NativeScript support for script classes via exported script properties. | |||
2018-08-16 | Fix Theora/Webm loaders declaring binary extension | Rémi Verschelde | |
RES_BASE_EXTENSION is only to declare our proprietary binary formats (e.g. "scn", "res", etc.). Fixes #20395. | |||
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries | |
The margin value is exposed into the UI for shape ressource. This value can be modified through set_margin and get from get_margin or by using the property margin. Each time the margin is modified the associated collision shape is recreated and the margin value is used in ShapeBullet::prepare. | |||
2018-08-16 | Delay initialising lens distortion shader so GLES2 doesn't crash | Bastiaan Olij | |
2018-08-15 | Add NativeScript support for script classes. | willnationsdev | |
2018-08-15 | Fix error spam from loading script class icons | Will Nations | |
2018-08-15 | Merge pull request #20560 from willnationsdev/class_icons | Rémi Verschelde | |
Add custom icons to script classes. |