Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-11 | doc: Sync classref with current source | Rémi Verschelde | |
2019-10-11 | Merge pull request #32683 from Faless/ws/improve_pr | Rémi Verschelde | |
WebSocket improvements, SSL server, custom headers. | |||
2019-10-11 | C#: Fix detection of outdated release Godot API assemblies | Ignacio Etcheverry | |
2019-10-10 | Decrease polling frequency to 20 Hz in the GDScript language server | Hugo Locurcio | |
This decreases the language server's CPU usage. | |||
2019-10-10 | Remove dependency on the editor directory being in the build's include path. | Marcel Admiraal | |
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path. | |||
2019-10-09 | Merge pull request #32673 from aaronfranke/vs-inheritance | Rémi Verschelde | |
Make VisualScript check inheritance for port info | |||
2019-10-09 | Merge pull request #32684 from Faless/crypto/self_signed_cert_key_check | Rémi Verschelde | |
Fix crash when passing invalid key to Crypto. | |||
2019-10-09 | Fix crash when passing invalid key to Crypto. | Fabio Alessandrelli | |
In generate_self_signed_certificate | |||
2019-10-09 | Document all this new improvements. | Fabio Alessandrelli | |
2019-10-09 | Custom headers support in WebSocketClient. | Fabio Alessandrelli | |
This commit also converts all PoolVector<String> parameters to `const Vector<String>` in both WebSocketServer and WebSocketClient. | |||
2019-10-09 | Implement WebSocketServer SSL support. | Fabio Alessandrelli | |
2019-10-09 | WebSocketClient can now use custom SSL certificate | Fabio Alessandrelli | |
Via the `trusted_ssl_certificate` property. | |||
2019-10-09 | Re-implement WebSocket get host/port. | Fabio Alessandrelli | |
Was lost during library switch | |||
2019-10-09 | Merge pull request #32671 from GodotExplorer/lsp-send-godot-class-tree | Rémi Verschelde | |
lsp: Send godot class tree to clients | |||
2019-10-09 | Make VisualScript check inheritance for port info | Aaron Franke | |
2019-10-09 | lsp: Send godot class tree to clients | Geequlim | |
2019-10-09 | lsp: Fix signature of void returned functions in native methods | Geequlim | |
2019-10-07 | Document the GDNative singleton method prefix being changeable | Hugo Locurcio | |
This also tweaks error messages to remove hardcoded references to the default `godot_` prefix. | |||
2019-10-06 | Document GDNativeLibrary | sheepandshepherd | |
2019-10-05 | Fixed some obvious typos in error messages | noname1477 | |
In some errors, there were closing quotation marks but no opening (e. g. "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "'." | |||
2019-10-05 | Merge pull request #32544 from GodotExplorer/gdscript-lsp-show_native_symbol | Rémi Verschelde | |
Improvements for gdscript-lsp server | |||
2019-10-05 | Format documentations to markdown only when needed | geequlim | |
2019-10-04 | Add custom api `textDocument/nativeSymbol` to allow inspect native symbols ↵ | geequlim | |
from LSP clients | |||
2019-10-04 | Fix enumeration value of SymbolKind. | geequlim | |
Add custom notification 'gdscript/show_native_symbol' to show native symbols in clients. Close client connections when stop gdscript-lsp | |||
2019-10-03 | Mono: Fix detection of MsBuild from Visual Studio | Rémi Verschelde | |
This was a wrong check as an exit code of 0 means success, not failure. It used to be fine as blocking mode always returned -2, but this was changed in #32033 to return the exit code. Fixes #32424. | |||
2019-10-03 | Merge pull request #32517 from GodotExplorer/gdscript-lsp | Rémi Verschelde | |
GDScript LSP server improvement | |||
2019-10-03 | Implement DocumentLink of GDScript LSP Server | geequlim | |
2019-10-03 | Merge pull request #32403 from yeonghoey/enforce4space | Rémi Verschelde | |
Print errors when tab indent found in [codeblock] | |||
2019-10-03 | Fix codeblock formating to markdown | geequlim | |
2019-10-02 | Merge pull request #32485 from Calinou/macros-add-semicolons | Rémi Verschelde | |
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | |||
2019-10-02 | Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | Hugo Locurcio | |
2019-10-02 | Tweak the default function definition color when using a dark theme | Hugo Locurcio | |
This decreases its saturation to make it less visually jarring. The code was also refactored for clarity and to avoid repetition. | |||
2019-10-01 | Print errors when tab indent found in [codeblock] | Yeongho Kim | |
2019-10-01 | Merge pull request #32172 from WindyDarian/gdscript_allow_null_weakref | Rémi Verschelde | |
Allow weakref(null) in gdscript | |||
2019-09-30 | Fix theme in visual script dialogs (at startup) | Chaosus | |
2019-09-29 | Merge pull request #32402 from YeldhamDev/fix_vs_add_function | Rémi Verschelde | |
Fix VS editor's "Create Function" dialog | |||
2019-09-29 | Merge pull request #32430 from swarnimarun/vs-decomp | Rémi Verschelde | |
Deconstruct node for Visualscript | |||
2019-09-29 | Deconstruct node for Visualscript | Swarnim Arun | |
Adds deconstruct nodes for the built-in types and adds default text to function rename_input_box for the visualscript. | |||
2019-09-28 | Fix VS editor's "Create Function" dialog | Michael Alexsander Silva Dias | |
2019-09-28 | Highlight singletons and class_names in GDScript | Bojidar Marinov | |
Also, implement a small QoL change for auto-typed variables. Closes #5739 | |||
2019-09-28 | Merge pull request #32398 from YeldhamDev/cleanup_vs_editor_left | Rémi Verschelde | |
Cleanup VS editor's left menu | |||
2019-09-28 | Merge pull request #32399 from swarnimarun/vs-patch01 | Rémi Verschelde | |
Fix edit function button | |||
2019-09-28 | Merge pull request #32401 from neikeq/Kisaama! | Ignacio Roldán Etcheverry | |
Mono: Don't compare API hashes on release builds | |||
2019-09-27 | Cleanup VS editor's left menu | Michael Alexsander Silva Dias | |
2019-09-28 | Mono: Don't compare API hashes on release builds | Ignacio Etcheverry | |
API hashes cannot be calculated on release builds, as bindings information is lacking. Therefore, we should not be comparing it with the generated glue hash as they will never match. | |||
2019-09-28 | Fix Edit function button | Swarnim Arun | |
2019-09-27 | doc: Sync classref with current source | Rémi Verschelde | |
And various fixes to bindings, hyperlinks and an uninitialized variable. | |||
2019-09-27 | Merge pull request #29681 from swarnimarun/vs-graph-unification | Rémi Verschelde | |
Visual Script Graph Unification | |||
2019-09-26 | Merge pull request #32353 from neikeq/yamero | Rémi Verschelde | |
Mono: Improve API assembly load error message on exported games | |||
2019-09-26 | Merge pull request #32352 from neikeq/issue-32237 | Rémi Verschelde | |
Mono: Don't use project settings for debugger agent on exported games |