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2016-06-20Property reporty base type when a function fails, fixes #4581 probably also c...Juan Linietsky
2016-06-19Merge pull request #5283 from djrm/remove_printsRémi Verschelde
2016-06-19Merge pull request #5268 from brakhane/fix-floating-bugRémi Verschelde
2016-06-18Removed lots of printsDaniel J. Ramirez
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-18correctly parse floats in scientific notationDennis Brakhane
2016-06-18Add @GDScript.type_existsGeequlim
2016-06-17reverted to ==, if a line is missing a statement, we'll have to make sure to ...Juan Linietsky
2016-06-17changed == for >= since some statements may not store a line (if line is empty)Juan Linietsky
2016-06-17Merge pull request #5204 from vnen/fix-completion-crashJuan Linietsky
2016-06-18Fix type hint for the seed argumentRémi Verschelde
2016-06-13Fix crash in code completionGeorge Marques
2016-06-13Merge pull request #5139 from zaps166/init_navigation_pointerGeorge Marques
2016-06-13Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...Juan Linietsky
2016-06-12Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky
2016-06-11gdscript tokenizer will dislike use of case, closes #4991Juan Linietsky
2016-06-11remove unnecesary found bug? print, closes #5028Juan Linietsky
2016-06-11Made many built-in gdscript functions return more descriptive errors, closes ...Juan Linietsky
2016-06-11-All variables from script are visible through get_property_list(), not just ...Juan Linietsky
2016-06-10GridMap: Initialize "navigation" pointerBłażej Szczygieł
2016-06-08-Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky
2016-06-06Revert "Fix implicit GDScript Reference inheritance"punto-
2016-06-05Fix implicit GDScript Reference inheritanceeska
2016-06-03Fix Color8 constructor using wrong value rangeGeorge Marques
2016-06-01missed ifdef that broke android buildJuan Linietsky
2016-06-01Ability to reload scripts on running gameJuan Linietsky
2016-05-31Some cleanup to GDScriptJuan Linietsky
2016-05-29Finalized DynamicFont implementationJuan Linietsky
2016-05-23Fix #4748: proper call to base class functionIgnacio Armenteros
2016-05-21First version of ProfilerJuan Linietsky
2016-05-17GDScript: Fix method info for is_nan and is_infRémi Verschelde
2016-05-11ability to drag scenes from filesystem to tree for instancingJuan Linietsky
2016-05-01GridMap: Fix backwards rotate hotkeys (#4498)Rémi Verschelde
2016-04-20Merge pull request #4302 from Anarchid/gridmap-navmeshRémi Verschelde
2016-04-20manually fix indentAnarchid
2016-04-20Implement GridMap support for navigation meshesAnarchid
2016-04-09Subclasses can now extend from other subclasses contained in scripts derived ...Saracen
2016-04-06Merge pull request #4169 from slapin/ikRémi Verschelde
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-31Now parameters can be changed real timeSergey Lapin
2016-03-31Added speed settingSergey Lapin
2016-03-31InverseKinematics node, basic featuresSergey Lapin
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-01Revert "Merge pull request #3814 from est31/iterators_for_for"Rémi Verschelde
2016-02-29-wip on addon editorJuan Linietsky
2016-02-28Use xrange for common "for i in range(...)" use caseest31
2016-02-28Add xrange builtin functionest31
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
2016-02-24Merge pull request #3812 from est31/masterRémi Verschelde