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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-24
- Improves portability in joystick buttons enum
Ariel Manzur
2018-01-24
Improved stabilization of ray shape in Bullet
Andrea Catania
2018-01-24
Merge pull request #16016 from neikeq/issue-13316
Ignacio Etcheverry
2018-01-24
Fix CSharpInstance::call not initializing CallError
Ignacio Etcheverry
2018-01-23
SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer
Paul Joannon
2018-01-22
Merge pull request #15972 from akien-mga/mono-warning
Rémi Verschelde
2018-01-22
Mono: Display opt-out warning in editor about WIP status
Rémi Verschelde
2018-01-22
RID cached class was wrong (mono)
Paul Joannon
2018-01-22
Merge pull request #15949 from MarianoGnu/issue_15743
Rémi Verschelde
2018-01-21
attemp to fix #15743
Mariano Suligoy
2018-01-21
fix GDMonoProperty::set_value
Paul Joannon
2018-01-21
GDScript: always call ResourceLoader::load() in non-completion mode
Bernhard Liebl
2018-01-20
Allow shadowing class members with local variables in GDScript, closes #15896
Juan Linietsky
2018-01-19
SCsub: fix mixed indentation
Poommetee Ketson
2018-01-18
adding option to split modules library
Ariel Manzur
2018-01-18
Merge pull request #15849 from poke1024/preload-completion
Rémi Verschelde
2018-01-18
Suppress errors on autocompletion for preload()
Bernhard Liebl
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
GDScript: fix autocompletion for preload() (issue 15766)
Bernhard Liebl
2018-01-18
Merge pull request #15837 from KellyThomas/patch-2
Rémi Verschelde
2018-01-18
[GDNative] fix NativeScript false negative error
karroffel
2018-01-18
Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefully
Rémi Verschelde
2018-01-18
remove c#7 features for compatibility with 2015 Build Tools
Kelly Thomas
2018-01-18
[GDNative] fix #15723
karroffel
2018-01-18
remove an unneeded marshalling function
Paul Joannon
2018-01-18
fix marshalling when a function is returning an object from c#
Paul Joannon
2018-01-18
Added GDNative copy constructor for PoolVectors Read and Write
Marc Gilleron
2018-01-17
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
Rémi Verschelde
2018-01-17
doc: Replace some more "val" with "value" + sync
Rémi Verschelde
2018-01-16
Fixes for parameter names of builtin functions in visual scripts/core
Chaosus
2018-01-16
Merge pull request #15777 from AndreaCatania/p2
Rémi Verschelde
2018-01-16
Fixed bullet physics body shape scaling
AndreaCatania
2018-01-16
Improve inheritance system in gdnative pluginscript
Emmanuel Leblond
2018-01-15
Filled tutorial field in most relevent classes.
Juan Linietsky
2018-01-15
Make sure PropertyHint matches in the VisualScript editor.
K. S. Ernest (iFire) Lee
2018-01-14
[GDNative] fix two crashes with NativeScript
karroffel
2018-01-14
[GDNative] fix editor crash with NativeScript
karroffel
2018-01-13
[GDNative] cache API hashes
karroffel
2018-01-13
SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-13
bullet: Streamline bundling, remove extraneous src/ folder
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Merge pull request #15630 from neikeq/issue-15454
Rémi Verschelde
2018-01-12
Mono: Some StackTrace to StackInfo[] fixes
Ignacio Etcheverry
2018-01-12
Mono: Fix starting MonoDevelop process from the wrong appdomain
Ignacio Etcheverry
2018-01-12
Merge pull request #15628 from endragor/fix-gdnative-charstrings
Rémi Verschelde
2018-01-12
Fix GDNative procedures returning godot_char_string
Ruslan Mustakov
2018-01-12
Properly resize textures so they can be ETC compressed, fixes #15139
Juan Linietsky
2018-01-12
Update docs
Bojidar Marinov
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
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