Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-21 | Merge pull request #21267 from akien-mga/color-grayscale | Rémi Verschelde | |
Deprecate incorrect Color::gray() | |||
2018-08-21 | Added ray / shape / point / motion / rest cast exclusion of area and or body | Andrea Catania | |
2018-08-21 | Deprecate incorrect Color::gray() | Rémi Verschelde | |
This average is not a proper approximation of a grayscale value, get_v() is better suited for that. If we want a real to_grayscale() conversion, it's somewhat more involved: https://en.wikipedia.org/wiki/Grayscale Remove the deprecated Gray() from C# bindings as it conflicts with new named color constants. | |||
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde | |
Expose bullet shape margin to UI. | |||
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-08-20 | Fixes to move and slide and ray separation, implement separation in Godot ↵ | Juan Linietsky | |
physics | |||
2018-08-20 | Merge pull request #20908 from AndreaCatania/kiSlope | Juan Linietsky | |
Improved move_and_slide function stay on slope | |||
2018-08-20 | Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties | Rémi Verschelde | |
Use it to provide a better example for application identifiers on Android, iOS and macOS, where users thought they *had* to use this as a magic token. | |||
2018-08-20 | Merge pull request #21208 from jmca/master | Rémi Verschelde | |
Prevent "cannot use a string pattern on a bytes-like object" | |||
2018-08-20 | Prevent "cannot use a string pattern on a bytes-like object" | Justin Abene | |
Fixes #21207 | |||
2018-08-19 | Bullet picking will now ignore objects without input_ray_pickable | John Teasdale | |
2018-08-19 | Highlight multiline strings as strings instead of comments | Hugo Locurcio | |
Since multiline comments are not officially supported in GDScript, it is more common to see multiline strings being used as strings rather than as comments (which are actually standalone expressions here). This closes #21142. | |||
2018-08-19 | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania | |
Added stop_on_slope on 2d part | |||
2018-08-18 | Improved move_and_slide function to stay on slope and fall on steep slope | Andrea Catania | |
2018-08-17 | Mono: Improve C# core files (glue/cs_files) buildsystem | Ignacio Etcheverry | |
- Search C# files recursively in 'glue/cs_files'. - Determine a version for the C# core files automatically. The latest modified time will do for now. | |||
2018-08-16 | Merge pull request #20561 from willnationsdev/script-class-ns | Rémi Verschelde | |
Add NativeScript support for script classes via exported script properties. | |||
2018-08-16 | Fix Theora/Webm loaders declaring binary extension | Rémi Verschelde | |
RES_BASE_EXTENSION is only to declare our proprietary binary formats (e.g. "scn", "res", etc.). Fixes #20395. | |||
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries | |
The margin value is exposed into the UI for shape ressource. This value can be modified through set_margin and get from get_margin or by using the property margin. Each time the margin is modified the associated collision shape is recreated and the margin value is used in ShapeBullet::prepare. | |||
2018-08-16 | Delay initialising lens distortion shader so GLES2 doesn't crash | Bastiaan Olij | |
2018-08-15 | Add NativeScript support for script classes. | willnationsdev | |
2018-08-15 | Fix error spam from loading script class icons | Will Nations | |
2018-08-15 | Merge pull request #20560 from willnationsdev/class_icons | Rémi Verschelde | |
Add custom icons to script classes. | |||
2018-08-15 | Merge pull request #20945 from neikeq/dict-erase-retbool | Rémi Verschelde | |
Dictionary: remove erase_checked(key), make erase(key) return bool | |||
2018-08-14 | Merge pull request #18096 from aaronfranke/master | Juan Linietsky | |
[Core] Split up math_2d.h | |||
2018-08-14 | Add custom icons to script classes. | Will Nations | |
2018-08-14 | Merge pull request #20583 from neikeq/issue-15371 | Rémi Verschelde | |
Fix case where exported properties value is lost | |||
2018-08-15 | mono: add constants to transform and vector structs | Kelly Thomas | |
2018-08-14 | Dictionary: remove erase_checked(key), make erase(key) return bool | Ignacio Etcheverry | |
2018-08-14 | Merge pull request #20890 from KellyThomas/mono-is-instance-valid | Ignacio Etcheverry | |
mono: add IsInstanceValid(), move WeakRef() | |||
2018-08-14 | mono: add IsInstanceValid(), move WeakRef() | Kelly Thomas | |
2018-08-14 | SCons: Fix mono_root initialization | Rémi Verschelde | |
As advised by @neikeq. | |||
2018-08-13 | Merge pull request #20706 from mysticfall/issue-20705 | Ignacio Etcheverry | |
Add missing GetPtr() for Dictionary<> and Array<> | |||
2018-08-13 | Merge pull request #20913 from pulkomandy/master | Rémi Verschelde | |
Rebase patches for fixing haiku build. | |||
2018-08-13 | Fixed absent variable exception while trying to raise another exception. | Teashrock | |
2018-08-13 | Remove usage console spam | Chaosus | |
2018-08-13 | Merge pull request #20155 from Tunous/line-edit-clear | Rémi Verschelde | |
Add clear button to search fields | |||
2018-08-11 | Rebase patches for fixing haiku build. | Adrien Destugues | |
2018-08-11 | Merge pull request #20753 from Faless/ws_fix | Juan Linietsky | |
Fix WebSocket crash due to non PDO init after CowData PR | |||
2018-08-11 | Do not use theme to set LineEdit right_icon | Łukasz Rutkowski | |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski | |
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector | |||
2018-08-11 | [Core] Completely kill math_2d.h, change includes | Aaron Franke | |
2018-08-10 | [Core] Change math_2d includes to vector2 includes where relevant | Aaron Franke | |
2018-08-10 | Added system for GDScript warnings | George Marques | |
- Count and panel per script. - Ability to disable warnings per script using special comments. - Ability to disable warnings globally using Project Settings. - Option to treat enabled warnings as errors. | |||
2018-08-10 | Revert "added get_creation_time function for gdscript" | Juan Linietsky | |
2018-08-10 | Merge pull request #18914 from notwarp/master | Juan Linietsky | |
added get_creation_time function for gdscript | |||
2018-08-10 | Merge pull request #14704 from poke1024/colorconstants | Juan Linietsky | |
Allow some non-integer built-in constants in gdscript | |||
2018-08-09 | New gizmo structure and new gizmo disabling menu | JFonS | |
2018-08-07 | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky | |
Improved Physics material | |||
2018-08-07 | Removed physics material combination mode. Added rough and absorbent ↵ | Andrea Catania | |
parameter to material. Fixed 'change' signal connection | |||
2018-08-06 | Added proper import support for 3D and Array textures | Juan Linietsky | |