index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
Age
Commit message (
Expand
)
Author
2021-07-21
Improve and streamline VisualScriptFuncNodes Call Set Get
David Cambré
2021-07-21
WebXR: Fix build after SNAME addition
Rémi Verschelde
2021-07-21
Merge pull request #50563 from dsnopek/webxr-enable-ci
Rémi Verschelde
2021-07-21
Use is_equal_approx in more places
Aaron Franke
2021-07-21
Merge pull request #50658 from dsnopek/webrtc-get-buffered-amount
Fabio Alessandrelli
2021-07-20
Fix visual script icons
Nick Huelin
2021-07-20
Add get_buffered_amount() to WebRTCDataChannel
David Snopek
2021-07-20
Merge pull request #49882 from Faless/mp/4.x_rpc_gd
Fabio Alessandrelli
2021-07-20
Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes
Rémi Verschelde
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-19
One-directional collision layer check for rigid bodies and soft bodies
PouleyKetchoupp
2021-07-19
Ensure KinematicBodies only interact with other Bodies with matching mask.
Marcel Admiraal
2021-07-19
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-18
Prevents some warnings from appearing in visual scripts
Yuri Roubinsky
2021-07-18
VisualScript-Drop-Custom-Nodes
David Cambré
2021-07-17
Fix "IDHandler.get_prop is not a function" error when calling some methods on...
David Snopek
2021-07-17
Re-enable building WebXR in GitHub Actions
David Snopek
2021-07-17
Implement didSave notification and rename request
Francois Belair
2021-07-17
Expose the resource name the client used to the websocket server
Meriipu
2021-07-16
Enable range coder compression by default in NetworkedMultiplayerENet
Hugo Locurcio
2021-07-15
Merge pull request #50480 from Faless/js/4.x_ci
Rémi Verschelde
2021-07-15
[HTML5] Fix build (with module_webxr_enabled=no).
Fabio Alessandrelli
2021-07-15
Mono: Remove info dialog discouraging use in production
Rémi Verschelde
2021-07-15
Misc cleanup of header includes
Rémi Verschelde
2021-07-13
Document remaining Visual Script classes
Tomasz Chabora
2021-07-13
Merge pull request #47604 from christinoleo/master
Rémi Verschelde
2021-07-13
Merge pull request #50381 from reduz/implement-disable-classes
Rémi Verschelde
2021-07-13
Separate underscore from grapheme punctuation to enable doubleclick and caret...
Leonardo Christino
2021-07-13
Implement the ability to disable classes
reduz
2021-07-13
Merge pull request #50086 from Geometror/label-improve-layout-options
Rémi Verschelde
2021-07-12
Merge pull request #50262 from nekomatata/convex-hull-simplification
Rémi Verschelde
2021-07-12
[Net] Rename WebRTCMultiplayer to WebRTCMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-07-10
Fix creating a new function in visual scripts
Yuri Roubinsky
2021-07-09
Merge pull request #50290 from reduz/redo-instance-bindings
Rémi Verschelde
2021-07-08
Redo how instance bindings work
reduz
2021-07-08
Implement didClose notification in LSP
Francois Belair
2021-07-07
Options to clean/simplify convex hull generated from mesh
PouleyKetchoupp
2021-07-06
Merge pull request #50162 from Calinou/inspector-hint-allow-ormmaterial3d
Rémi Verschelde
2021-07-06
Merge pull request #49964 from Calinou/websocketserver-improve-error-reporting
Rémi Verschelde
2021-07-06
Merge pull request #35847 from raniejade/ranie/fix-api-generator
Rémi Verschelde
2021-07-05
Improve error reporting in WebSocketServer
Hugo Locurcio
2021-07-05
Merge pull request #50048 from Calinou/remove-travis-code
Rémi Verschelde
2021-07-04
Allow using ORMMaterial3D by using BaseMaterial3D as a resource hint
Hugo Locurcio
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-07-03
[Crypto] Delete mbedtls ctx in deconstructor.
Fabio Alessandrelli
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
[prev]
[next]