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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-10-08
[GDnative] Add string_name api
Emmanuel Leblond
2017-10-08
Merge pull request #11923 from sheepandshepherd/gdnative_api_json_array
Thomas Herzog
2017-10-07
Merge pull request #11924 from neikeq/b
Ignacio Etcheverry
2017-10-07
Fix dot separated assembly names confused with file extensions
Ignacio Etcheverry
2017-10-07
Store GDNative API in array instead of dictionary
sheepandshepherd
2017-10-07
Merge pull request #11900 from neikeq/a
Ignacio Etcheverry
2017-10-07
Merge pull request #11843 from hoelzl/pr-python3-build
RĂ©mi Verschelde
2017-10-07
Fix sizeof wrong type
Ignacio Etcheverry
2017-10-07
Fix assembly load hooks
Ignacio Etcheverry
2017-10-07
Merge pull request #11896 from neikeq/pr-issue-11892
Ignacio Etcheverry
2017-10-07
Quote MSBuild arguments. Fixes #11892
Ignacio Etcheverry
2017-10-07
Merge pull request #11894 from neikeq/pr-issue-11834
Ignacio Etcheverry
2017-10-07
Mono: Make sure editor thread is attached on script reload
Ignacio Etcheverry
2017-10-06
Merge pull request #11849 from cart/mono_parent_fields
Ignacio Etcheverry
2017-10-06
Merge pull request #11854 from endragor/fix-few-classdb-defs
Andreas Haas
2017-10-06
Made a few tweaks to the interface
BastiaanOlij
2017-10-05
get parent class fields when updating a CSharpScript's exports
Carter Anderson
2017-10-05
Fix mono enabled builds (broken by 3d87b70).
Ferenc Arn
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
Merge pull request #11845 from neikeq/music-is-overrated
Ignacio Etcheverry
2017-10-05
Merge pull request #11858 from J08nY/feature/gridmap-used-cells
Andreas Haas
2017-10-05
Add GridMap::get_used_cells. Fixes #11857.
J08nY
2017-10-05
Add NIL_IS_VARIANT usage to few definitions
Ruslan Mustakov
2017-10-05
Uninitialized local and domain finalize fixes
Ignacio Etcheverry
2017-10-05
Add C# script to csproj when attaching it to an object
Ignacio Etcheverry
2017-10-05
Add alternative search locations for msbuild
Ignacio Etcheverry
2017-10-04
Fix Python 3 build
Matthias Hoelzl
2017-10-04
Merge pull request #11806 from touilleMan/gdnative-version-field
Thomas Herzog
2017-10-04
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...
Emmanuel Leblond
2017-10-03
[GDNative] added API struct wrapper generator
Karroffel
2017-10-03
Merge pull request #11789 from djrm/pr_visual_improvements
Andreas Haas
2017-10-03
[GDnative] add api version field to godot_gdnative_api_struct
Emmanuel Leblond
2017-10-03
Merge pull request #11792 from touilleMan/gdnative-json-api
Thomas Herzog
2017-10-03
Merge pull request #11653 from bojidar-bg/doc-vscript-1
Nathan Lovato
2017-10-03
Document some of the VisualScript classes.
Bojidar Marinov
2017-10-03
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
Emmanuel Leblond
2017-10-02
VS now supports white themes.
Daniel J. Ramirez
2017-10-02
Added correct initialization for script editor theme.
Daniel J. Ramirez
2017-10-03
Added mono module
Ignacio Etcheverry
2017-10-02
Merge pull request #11658 from BastiaanOlij/mobile_vr
Andreas Haas
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
Merge pull request #11724 from marcelofg55/visualscript_crashfix
Poommetee Ketson
2017-10-02
[GDnative] Add active_library_path to init options struct
Emmanuel Leblond
2017-10-02
[GDnative] Add binding to GDNativeLibrary::get_active_library_path
Emmanuel Leblond
2017-10-01
Merge pull request #11719 from toger5/svg_color_convert_alpha
Gilles Roudiere
2017-10-01
Replace a OPCODE_BREAK with break in opcode 31
Hein-Pieter van Braam
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
VisualScript crashfix when returns are too few
Marcelo Fernandez
2017-09-30
keep alpha when converting svg colors fixes #11289
toger5
2017-09-29
Properly allow completion on variable initializer arguments, closes #9359
Juan Linietsky
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