Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-21 | Add support for saving WebP images | Aaron Franke | |
2022-06-21 | Merge pull request #62122 from reduz/implement-movie-writer | Rémi Verschelde | |
Implement a Movie Maker mode | |||
2022-06-21 | Implement Running Godot as Movie Writer | reduz | |
* Allows running the game in "movie writer" mode. * It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time). * If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult. * Implements a simple, default MJPEG writer. This new features has two main use cases, which have high demand: * Saving game videos in high quality and ensuring the frame rate is *completely* stable, always. * Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this). **Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly). Usage: $ godot --write-movie movie.avi [scene_file.tscn] Missing: * Options for configuring video writing via GLOBAL_DEF * UI Menu for launching with this mode from the editor. * Add to list of command line options. * Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings). | |||
2022-06-20 | Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x | Rémi Verschelde | |
2022-06-20 | Merge pull request #58921 from BastiaanOlij/htc_vive_trackers | Rémi Verschelde | |
2022-06-20 | Clean up Hash Functions | reduz | |
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934 * Clean up usage of murmur3 * Fixed usages of binary murmur3 on floats (this is invalid) * Changed DJB2 to use xor (which seems to be better) | |||
2022-06-19 | Allow autocompletion of "noslider" in export_range | Marcus Elg | |
2022-06-19 | Add navigation layer bitmask helper functions | smix8 | |
Adds helper functions to work with the navigation layer bitmask. | |||
2022-06-17 | Merge pull request #61991 from bruvzg/property_shortcut | Rémi Verschelde | |
Make enum/constant binds 64-bit. | |||
2022-06-17 | Merge pull request #62069 from iamjsk10/master | Rémi Verschelde | |
Typo: Changed "forech" into "foreach" in string_utils.cpp | |||
2022-06-17 | Make enum/constant binds 64-bit. | bruvzg | |
2022-06-17 | Mono: Fix typo to `foreach` C# keyword | iamjsk10 | |
2022-06-17 | Merge pull request #61510 from Calinou/script-tweak-stack-overflow-message | Rémi Verschelde | |
2022-06-16 | Merge pull request #62114 from raulsntos/EditorScenePostImport_templates | Rémi Verschelde | |
Fix EditorScenePostImport templates for C# | |||
2022-06-16 | Fix EditorScenePostImport templates for C# | Raul Santos | |
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the ↵ | bruvzg | |
TextServer. | |||
2022-06-16 | Merge pull request #62104 from paulloz/dotnet-lerp-rangelerp | Rémi Verschelde | |
2022-06-16 | Fix Lerp documentation and implement RangeLerp | Paul Joannon | |
2022-06-16 | Print NavMap error only once for invalid NavMesh. | K. S. Ernest (iFire) Lee | |
2022-06-16 | Adding HTC tracker support | Bastiaan Olij | |
2022-06-15 | Merge pull request #61486 from jtnicholl/import_script_templates | Rémi Verschelde | |
Add script templates for EditorScenePostImport | |||
2022-06-15 | Add script templates for EditorScenePostImport | Jonathan Nicholl | |
2022-06-15 | Add a null checking to `GDScript::_super_implicit_constructor` | Yuri Rubinsky | |
2022-06-15 | Improve stack overflow error message in GDScript and VisualScript | Hugo Locurcio | |
Stack overflow errors are generally the result of infinite recursion within a script. | |||
2022-06-15 | Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classname | George Marques | |
Allow setting the PropertyInfo class_name from GDScript custom properties | |||
2022-06-15 | Merge pull request #59358 from strank/debug-inner-classes | George Marques | |
2022-06-15 | Merge pull request #59482 from kurtlachmann/lsp_better_parentheses | Rémi Verschelde | |
2022-06-15 | Merge pull request #61666 from nathanfranke/fix-match-bind | George Marques | |
gdscript: use correct error for unused bind match, suppress with underscore | |||
2022-06-15 | Merge pull request #62033 from V-Sekai/openxr-angular-velocity | Rémi Verschelde | |
Expose XRPose's get angular velocity. | |||
2022-06-15 | Merge pull request #61934 from Geometror/hashfuncs | Rémi Verschelde | |
Hash function improvements | |||
2022-06-14 | Merge pull request #57151 from cdemirer/fix-match-array-dict-pattern-logic-error | George Marques | |
Fix logic errors in match-statement Array & Dictionary patterns | |||
2022-06-15 | Hash function improvements | Hendrik Brucker | |
2022-06-15 | Streamline Navigation layer function names. | smix8 | |
Streamline Navigation layer function names. | |||
2022-06-14 | Expose XRPose's get angular velocity. | K. S. Ernest (iFire) Lee | |
2022-06-14 | Merge pull request #62025 from smix8/navigation_cb_invalid_obj_4.x | Rémi Verschelde | |
2022-06-14 | Fix crash of navigation agents callback when object is invalid | smix8 | |
Fix crash of navigation agents callback when object is invalid. | |||
2022-06-13 | Merge pull request #61839 from Faless/webrtc/4.x_extension_static_default | Rémi Verschelde | |
2022-06-13 | Merge pull request #61772 from bruvzg/ft_ot_collect | Rémi Verschelde | |
2022-06-13 | [TextServer] Add missing font mutex lock. | bruvzg | |
2022-06-12 | Extend test_compiler to also disassemble inner classes | strank | |
2022-06-12 | Merge pull request #60128 from jiq4449/master | Rémi Verschelde | |
Added documentation comments to the .NET library | |||
2022-06-11 | Added documentation comments to the .NET library | Joshua Quinones | |
Comments have been added for the following: modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs | |||
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-09 | [WebRTC] Static extension registration. | Fabio Alessandrelli | |
2022-06-08 | Merge pull request #61682 from smix8/navigation_bake_config_precision_4.x | Rémi Verschelde | |
2022-06-08 | Merge pull request #61739 from smix8/navigation_region_cost_4.x | Rémi Verschelde | |
2022-06-08 | Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x | Rémi Verschelde | |
2022-06-08 | Merge pull request #61800 from smix8/navigation_gridmap_transform_debug_4.x | Rémi Verschelde | |
2022-06-08 | Fix GridMap Navigation transforms and debug | smix8 | |
Fix GridMap navigation transforms and debug. | |||
2022-06-08 | i18n: Misc fixes translation strings | Rémi Verschelde | |
Adds some translator comments to solve some questions raised on Weblate. |