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2023-02-13Revert "Fixed the jumping to function definition using 'Ctrl+LMB'."Rémi Verschelde
This reverts commit 7eb6367d5cb62fb48563ad940423198f792e3fe8. Fixes #73058. Fixes #73167. This caused regressions, we'll retry with fixes for 4.1.
2023-02-12Merge pull request #73026 from SirUppyPancakes/sync-context-sendRémi Verschelde
Implement GodotSynchronizationContext.Send
2023-02-12Merge pull request #54034 from pkowal1982/fix_53878Rémi Verschelde
Improve GDScript error for method call on null/previously freed instance
2023-02-12Implement GodotSynchronizationContext.SendCaleb Kemper
2023-02-12Improve GDScript error for method call on null/previously freed instancepkowal
Fixes #53878.
2023-02-12[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.Fabio Alessandrelli
The connection used to happen during enter_tree, but this was causing issues when setting the spawnable scenes from code. The spawner now connects/disconnects to the signal during add_spawnable_scene/clear_spawnable_scenes if the node is inside tree and has a valid spawn_path.
2023-02-11Merge pull request #73033 from akien-mga/gdscript-fix-gd4-renames-buildRémi Verschelde
Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-11Merge pull request #73015 from raulsntos/dotnet/build-csprojRémi Verschelde
Build C# csproj instead of the solution
2023-02-11Merge pull request #72654 from RandomShaper/ptrcall_ret_raw_objRémi Verschelde
Avoid losing references to objects in the native-scripting boundary
2023-02-11Merge pull request #73068 from dsnopek/webxr-bounds-geometry-bugRémi Verschelde
Fix byte packing (and buffer overrun) in godot_webxr_get_bounds_geometry()
2023-02-10Fix byte packing (and buffer overrun) in godot_webxr_get_bounds_geometry()David Snopek
2023-02-10Merge pull request #72045 from DeeJayLSP/update_libwebpRémi Verschelde
libwebp: Sync with upstream 1.3.0
2023-02-10Clean up ProjectConverter3To4 architecture, move renames map to separate fileRémi Verschelde
This allows properly limiting what features depend on the RegEx module (doing the actual conversion) and what features only require the renames data (GDScript suggestions). Also better excludes the conversion command line options when actually disabling deprecated code. Fixes #73029.
2023-02-10GDScript: Remove `treat_warnings_as_errors` project settingDanil Alexeev
2023-02-10Build C# csproj instead of the solutionRaul Santos
2023-02-09Merge pull request #72971 from vnen/gdscript-multiline-commentRémi Verschelde
GDScript: Allow strings as multiline comments
2023-02-09Merge pull request #72975 from vnen/gdscript-no-ascii-spoof-checkRémi Verschelde
GDScript: Be more lenient with identifiers
2023-02-09GDScript: Be more lenient with identifiersGeorge Marques
- Allow identifiers similar to keywords if they are in ASCII range. - Allow constants to be treated as regular identifiers. - Allow keywords that can be used as identifiers in expressions.
2023-02-09GDScript: Allow strings as multiline commentsGeorge Marques
Bring back the behavior in 3.x that was left out by oversight.
2023-02-09Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lspRémi Verschelde
Fix internal editor not updating when using external editor via LSP
2023-02-09Improve some editor strings for localizationHaoyu Qiu
2023-02-08Fix null message in assert()kobewi
2023-02-08Merge pull request #72700 from fire/gltf-export-animationRémi Verschelde
Fixes to the GLTF export with baking and null checks.
2023-02-08Merge pull request #72849 from RedworkDE/net-export-settingsRémi Verschelde
C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings
2023-02-07Fixes for gltf export.K. S. Ernest (iFire) Lee
* Fix null crashes. * Bake tracks * Add some error messages.
2023-02-07Merge pull request #72493 from dalexeev/gds-export-flagsRémi Verschelde
GDScript: Improve validation and documentation of `@export_flags`
2023-02-07Merge pull request #72789 from Vilcrow/fix-jump-to-definitionRémi Verschelde
Fixed the jumping to function definition using 'Ctrl+LMB'.
2023-02-07Merge pull request #72061 from paulloz/csharp/better-logs-managementRémi Verschelde
C#: MSBuild logs and panel enhancements
2023-02-07C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settingsRedworkDE
2023-02-07GDScript: Improve validation and documentation of `@export_flags`Danil Alexeev
2023-02-07Try and match MSBuild and Godot UI languagesPaul Joannon
2023-02-07Add new settings about MSBuildPaul Joannon
- toggle creation of binary logs - manage log verbosity - toggle logging in console
2023-02-07Add button to open the msbuild logs folderPaul Joannon
2023-02-07Rename existing editor settings `mono` -> `dotnet`Paul Joannon
2023-02-07Some code simplificationsMarkus Sauermann
1. `number_width` isn't used later 2. `return_type` is used only once 3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger 4. negative `aa->backward` conditional 5. `current_canvas` == `find_world_2d()->get_canvas()` 6. identical if `render_shadows`
2023-02-07Remove script class checks when getting function signatureAdam Scott
2023-02-07Fixed the jumping to function definition using 'Ctrl+LMB'.S.V.I. Vilcrow
2023-02-06Merge pull request #72802 from RedMser/blender-rpc-error-handlingRémi Verschelde
Better error handling for Blender RPC import
2023-02-06Merge pull request #72546 from vonagam/fix-typed-array-can-referenceYuri Sizov
GDScript: Fix can_reference check for typed arrays
2023-02-06Merge pull request #72677 from dalexeev/gds-await-infer-typeYuri Sizov
GDScript: Fix `await` type inference
2023-02-06Merge pull request #72804 from vnen/gdscript-no-onready-without-nodeYuri Sizov
GDScript: Fix inheritance check of @onready for inner classes
2023-02-06GDScript: Fix `await` type inferenceDanil Alexeev
2023-02-06Merge pull request #70002 from poohcom1/fix/static-subscript-autocompleteYuri Sizov
Fix code-completion suggesting non-static members for custom classes
2023-02-06Merge pull request #72708 from KoBeWi/PackedMultilineStringArrayYuri Sizov
Fix @export_multiline for PackedStringArray
2023-02-06GDScript: Fix can_reference check for typed arraysDmitrii Maganov
2023-02-06GDScript: Fix inheritance check of @onready for inner classesGeorge Marques
2023-02-06Better error handling for Blender RPC importRedMser
- If RPC import fails, then try a direct import as well. While it's slower, it may be better than failing the import completely. - Connection errors will disable RPC automatically, to avoid having to wait the full 30 seconds timeout each time. This should be properly fixed by allowing to override the timeout per HTTPClient.
2023-02-06GDScript: Fix recently merged test not ignoring warningsRémi Verschelde
2023-02-06Merge pull request #72330 from MinusKube/unreachable_code_bugRémi Verschelde
Fix unreachable code warning for elif block
2023-02-06Merge pull request #72628 from lyuma/gltf-reimport-appendingRémi Verschelde
Use reimport_append api for importing embedded gltf images