Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-31 | Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand | Rémi Verschelde | |
GDScript: Allow void functions to return calls to other void functions | |||
2023-01-31 | Merge pull request #57520 from jordigcs/gd-rename-map | Rémi Verschelde | |
Add hint for identifiers renamed from 3.x to 4.0 | |||
2023-01-31 | GDScript: Allow void functions to return calls to other void functions | George Marques | |
2023-01-31 | Merge pull request #72444 from reduz/fix-global-class-parsing | Rémi Verschelde | |
Fix global script class parsing. | |||
2023-01-31 | Merge pull request #72201 from fire/gltf-extract-img | Rémi Verschelde | |
Restore gltf embedded scenes due to problems with textures. | |||
2023-01-31 | Merge pull request #72431 from raulsntos/dotnet/rid-iequatable | Rémi Verschelde | |
C#: Implement `IEquatable` in `Rid` | |||
2023-01-31 | Fix global script class parsing. | Juan Linietsky | |
* Broke with #72226 * Restored previous version of the code, made it even more error tolerant. * Added a warning to **not** change the code. Fixes #72226. | |||
2023-01-31 | gltf: Avoid using base64 hash as an image filename | K. S. Ernest (iFire) Lee | |
Consistently use the images.name property with deduplication, or else the image index. | |||
2023-01-31 | Merge pull request #62737 from kidrigger/gdext_videodecoder | Rémi Verschelde | |
Updates VideoDecoder plugin API to GDExt. | |||
2023-01-31 | Merge pull request #69248 from vonagam/fixing-typed-arrays | Rémi Verschelde | |
GDScript: Fix typed arrays | |||
2023-01-31 | GDScript: Fix issues with typed arrays | Dmitrii Maganov | |
2023-01-31 | Merge pull request #72422 from BastiaanOlij/openxr_set_active_sets | Rémi Verschelde | |
Added methods to OpenXR interface to set which action sets are active | |||
2023-01-31 | Merge pull request #72427 from MinusKube/csg-polygon-path-bug | Rémi Verschelde | |
Don't generate CSGPolygon3D shape before the assigned path is inside tree | |||
2023-01-31 | Merge pull request #72212 from anvilfolk/gdtestnames | Rémi Verschelde | |
Add option to print filenames in GDScript unit testing | |||
2023-01-31 | C#: Implement `IEquatable` in `Rid` | Raul Santos | |
- Implement `IEquatable` interface. - Implement `==` and `!=` operators. - Add `IsValid` method. - Override `Equals` and `GetHashCode`. - Fix `ToString` to follow Core. - Sync documentation with Core. | |||
2023-01-30 | Add option to print filenames in GDScript unit testing | ocean (they/them) | |
2023-01-30 | Updates VideoDecoder plugin API to GDExtension. | anish bhobe | |
Adds VideoStream and relevant resource loaders to migrate external GDNative plugins to GDExtension. Adds a VideoStreamLoader as a specialization of ResourceFormatLoader as ClassDB::is_parent_class is inaccessible from GDExtension currently. Using Object* instead of Ref<T> in order to avoid the refcount bug (godotengine/godot-cpp#652) Also another bug is in ResourceLoader in use on the extension side that requires fixing. | |||
2023-01-31 | Don't generate CSGPolygon3D shape before the assigned path is inside tree | MinusKube | |
2023-01-31 | Added methods to OpenXR interface to set which action sets are active | Bastiaan Olij | |
2023-01-30 | Merge pull request #72031 from reduz/change-high-quality-texture-import | Rémi Verschelde | |
Refactor high quality texture import | |||
2023-01-30 | Merge pull request #72208 from bruvzg/rtl_fix_thr_crash | Rémi Verschelde | |
[RichTextLabel] Fix thread unsafe `set_physics_process_internal` usage. Use `WorkerThreadPool` instead of creating new threads. | |||
2023-01-30 | Merge pull request #72400 from vnen/gdscript-match-release-consistency | Rémi Verschelde | |
GDScript: Fix match branches return check on release | |||
2023-01-30 | Merge pull request #72390 from vonagam/fix-allowed-vararg-ptrcall | Rémi Verschelde | |
GDScript: Fix vararg method calls with exact arguments | |||
2023-01-30 | [RichTextLabel] Fix thread unsafe `set_physics_process_internal` usage. Use ↵ | bruvzg | |
`WorkerThreadPool` instead of creating new threads. | |||
2023-01-30 | GDScript: Fix match branches return check on release | George Marques | |
The check for existence of `return` only existed on debug builds for match branches. This could lead on an invalid error after exporting. Now this is checked on relase too, so it works the same as the editor. | |||
2023-01-30 | GDScript: Fix vararg method calls with exact arguments | Dmitrii Maganov | |
2023-01-30 | Merge pull request #72381 from yedpodtrzitko/yed/update-fileaccess-docs | Rémi Verschelde | |
docs: replace `File` with `FileAccess` | |||
2023-01-30 | Refactor high quality texture import | Juan Linietsky | |
* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it. | |||
2023-01-30 | docs: replace File with FileAccess | Jiri Suchan | |
2023-01-30 | Merge pull request #72305 from dalexeev/gfs-fix-export-enum | Rémi Verschelde | |
GDScript: Fix `@export_enum` works only with `int` | |||
2023-01-30 | Fix various typos with codespell | Rémi Verschelde | |
And include #72377. Co-authored-by: Wiktor Kocielski <withaust@gmail.com> | |||
2023-01-30 | Merge pull request #72325 from raulsntos/dotnet/fix-72321 | Rémi Verschelde | |
C#: Fix `Rotated` and `RotatedLocal` | |||
2023-01-30 | Merge pull request #71995 from Faless/net/4.x_tls_verify | Rémi Verschelde | |
[NET] Refactor TLS configuration. | |||
2023-01-30 | Merge pull request #72342 from TokageItLab/immutabletrack | Rémi Verschelde | |
Add remove immutable tracks option to glTF importer | |||
2023-01-30 | GDScript: Fix `@export_enum` works only with `int` | Danil Alexeev | |
2023-01-30 | Merge pull request #72315 from raulsntos/dotnet/transform2d-skew | Rémi Verschelde | |
C#: Add `Skew` to `Transform2D` and fix `InterpolateWith` | |||
2023-01-30 | Merge pull request #72310 from Geometror/allow-disabling-noise-normalization | Rémi Verschelde | |
[Noise/NoiseTexture2D] Allow disabling normalization | |||
2023-01-30 | Merge pull request #72175 from dalexeev/gds-fix-export-group-annotations | Rémi Verschelde | |
GDScript: Fix broken export group annotations | |||
2023-01-30 | Add remove immutable tracks option to glTF importer | Silc Renew | |
Co-authored-by: Lyuma <xn.lyuma@gmail.com> | |||
2023-01-29 | C#: Fix `Rotated` and `RotatedLocal` | Raul Santos | |
Implementation was interchanged. | |||
2023-01-29 | C#: Add `Skew` to `Transform2D` and fix `InterpolateWith` | Raul Santos | |
- Add `Skew` property to `Transform2D`. - Fix `InterpolateWith` in `Transform2D` to support skewed transforms. | |||
2023-01-29 | [Noise/NoiseTexture2D] Allow disabling normalization | Hendrik Brucker | |
2023-01-29 | Allow unicode identifier in GDScript syntax highlighter | Haoyu Qiu | |
2023-01-29 | Merge pull request #72285 from vnen/gdscript-variable-match | Rémi Verschelde | |
GDScript: Allow variables in match patterns | |||
2023-01-29 | Merge pull request #72286 from vnen/gdscript-native-static-call-crash | Rémi Verschelde | |
GDScript: Avoid calling non-static methods on native classes | |||
2023-01-29 | Merge pull request #71844 from vonagam/fix-constant-conversions | Rémi Verschelde | |
GDScript: Fix constant conversions | |||
2023-01-28 | GDScript: Avoid calling non-static methods on native classes | George Marques | |
2023-01-28 | GDScript: Allow variables in match patterns | George Marques | |
To restore an ability available in 3.x and reduce compatibility changes. | |||
2023-01-29 | GDScript: Fix constant conversions | Dmitrii Maganov | |
2023-01-28 | GDScript: Fix implicit conversions for function returns | Dmitrii Maganov | |